Broken Arrow Infantry Animations

Broken Arrow is a large-scale real-time modern warfare tactics game. A unique army building system and deep units customisation tools allow for endless replayability. With 200+ realistic military units and technologies, each battle is more immersive than ever before.
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BasednCringe
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Broken Arrow Infantry Animations

Post by BasednCringe »

Loving the game so far but it’d be cool to see more infantry animations in the future when running, entering buildings, etc. It’s obviously a small detail since we’re we’re usually zoomed out focusing on the battle, but for all the attention-to-detail infantry models have it’d be nice to see them have variety in movement instead of them all running/moving in unison. I know this is pretty far down on the “importance” list for things, but it’d be cool to see in a future update.
Arjya77
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Re: Broken Arrow Infantry Animations

Post by Arjya77 »

The Broken Arrow Infantry Animations are an impressive showcase of detail and realism, adding depth to the overall gameplay experience. The movement cycles feel smooth and believable, from idle stances to dynamic combat maneuvers. Attention to small details like weapon handling, recoil, and transitions between animations makes the infantry units feel more alive and immersive. These animations also help in creating a stronger connection between the player and the units they control, enhancing both strategy and storytelling. It’s evident that a lot of thought and effort went into refining these sequences, making them a standout feature worth appreciating and discussing. shillong teer result
zakblood
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Re: Broken Arrow Infantry Animations

Post by zakblood »

moved to the games forum so it gets more views and maybe replies
BasednCringe
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Re: Broken Arrow Infantry Animations

Post by BasednCringe »

zakblood wrote: Thu Aug 14, 2025 2:39 pm moved to the games forum so it gets more views and maybe replies
Thank you much appreciated!
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