Modern Conflicts : World War III campaigns
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Modern Conflicts : World War III campaigns
On this mission, my plan was simply to stay inside and keep as much as possible the entrenchment bonus of the fortification tiles. If an infantry unit guarding the entrance is too damaged, I urgently replace it by a fresh one while the damaged unit replenish.
You have to make sure that your artillery units are enough supplied to deter every ennemy infantry attack during the turn and if possible shot in your turn to soften ennemy attacks. If an ennemy artillery approach, I make it a prioritary target to reduce the ennemy fire support. The Apache can also do that task very well.
I only try to make sorties when the Scimitars have arrived and are close enough to provide support.
You have to make sure that your artillery units are enough supplied to deter every ennemy infantry attack during the turn and if possible shot in your turn to soften ennemy attacks. If an ennemy artillery approach, I make it a prioritary target to reduce the ennemy fire support. The Apache can also do that task very well.
I only try to make sorties when the Scimitars have arrived and are close enough to provide support.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
In theory it is not so difficult but in the game itself the result is sometimes different )) In the beginning there is little prestige only 105 so from the wounded unit to heal especially not for what the enemy quickly restores their lost units )))) Also the enemy blocks my units tightly with the crowd so that then they can not be supplemented or replenished ) This map is very dependent on fortune and random as my artillerymen and infantrymen can miss although preliminary forecasts of the skirmish are favorable ))))Imeror wrote: ↑Fri Jun 06, 2025 9:17 pm On this mission, my plan was simply to stay inside and keep as much as possible the entrenchment bonus of the fortification tiles. If an infantry unit guarding the entrance is too damaged, I urgently replace it by a fresh one while the damaged unit replenish.
You have to make sure that your artillery units are enough supplied to deter every ennemy infantry attack during the turn and if possible shot in your turn to soften ennemy attacks. If an ennemy artillery approach, I make it a prioritary target to reduce the ennemy fire support. The Apache can also do that task very well.
I only try to make sorties when the Scimitars have arrived and are close enough to provide support.
During battles if my units were outside the perimeter fence the suicide bombers' car goes not to the fence to make a hole there, but crashes into my men ))))
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
Here is a walkthrough for the very first British mission (from the first chapter). It mainly requiere to wait and be ready to make our reserve units replace our frontline ones.
The key moment is when the ennemy breach the East perimeter: you barely have enough units to hold everywhere. Fortunately, like in a Western movie, the cavalry arrive just when everything seems to be lost to save the day.
https://www.mediafire.com/file/zgs8bgod ... 1.rar/file
PS : to people that have tried my new UK campaign, I am very sorry about the poor quality of the "trade route" map
The key moment is when the ennemy breach the East perimeter: you barely have enough units to hold everywhere. Fortunately, like in a Western movie, the cavalry arrive just when everything seems to be lost to save the day.
https://www.mediafire.com/file/zgs8bgod ... 1.rar/file
PS : to people that have tried my new UK campaign, I am very sorry about the poor quality of the "trade route" map

Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
I passed the first mission as I was going through it myself and watched your replays now trying to pass the second ))))) Last time I messed up and skipped it because I was playing single player scenarios now it's a whole chapter and to go to the 3rd map I need to complete the second one with a victory )) Recommendations tips and instructions valuable guidance is welcome )Imeror wrote: ↑Sat Jun 07, 2025 9:25 am Here is a walkthrough for the very first British mission (from the first chapter). It mainly requiere to wait and be ready to make our reserve units replace our frontline ones.
The key moment is when the ennemy breach the East perimeter: you barely have enough units to hold everywhere. Fortunately, like in a Western movie, the cavalry arrive just when everything seems to be lost to save the day.
https://www.mediafire.com/file/zgs8bgod ... 1.rar/file
PS : to people that have tried my new UK campaign, I am very sorry about the poor quality of the "trade route" map![]()


https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
Just stay away from enemy units and use the drone to look ahead. If an enemy unit don't move, it will not move at all unless your ground unit is in visual range. If it is moving, anticipate: they will always move towards one direction, until it finish its patrol and go back in the previous direction.
Don't stay on any road, vehicles may approach rapidly.
Here is a replay of my favorite route for this mission:
https://www.mediafire.com/file/9qklayo2 ... 2.rar/file
If infiltration missions are not your thing: don't worry, no more are planned in my story.
Don't stay on any road, vehicles may approach rapidly.
Here is a replay of my favorite route for this mission:
https://www.mediafire.com/file/9qklayo2 ... 2.rar/file
If infiltration missions are not your thing: don't worry, no more are planned in my story.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
I download your replay ) And spy stealth missions are just what I like in my youth I was a big fan of Splinter Cell and Hitman ) Crowd on crowd I can play in vanilla game ) It's also cool to be behind enemy lines avoiding trouble in the form of numerous checkpoints and patrols )Imeror wrote: ↑Sat Jun 07, 2025 2:08 pm Just stay away from enemy units and use the drone to look ahead. If an enemy unit don't move, it will not move at all unless your ground unit is in visual range. If it is moving, anticipate: they will always move towards one direction, until it finish its patrol and go back in the previous direction.
Don't stay on any road, vehicles may approach rapidly.
Here is a replay of my favorite route for this mission:
https://www.mediafire.com/file/9qklayo2 ... 2.rar/file
If infiltration missions are not your thing: don't worry, no more are planned in my story.














I passed the second mission ) I almost got killed for my impatience but it was cool )))) Now the third mission )))) Yes, here are my replay and screenshots in case you want to add or remove something after viewing them )))))


























I don't understand why the inscription UK surrendered ) And so an interesting mission really not clear why around the base for 20 years did not appear pillboxes and minefields )
And all understood the convoy should be placed on the base )
- Attachments
-
Replay.rar
- (184.7 KiB) Downloaded 29 times
https://mynickname.com/id73473


-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
So I replayed the third map and got a decisive victory as all my units successfully left the battle area )




This time I outdid myself by finishing early )))) The first chapter is over everyone who survived will go to Estonia ))))) To be continued ....



Veterans of the Afghan company in Estonia )










This time I outdid myself by finishing early )))) The first chapter is over everyone who survived will go to Estonia ))))) To be continued ....



Veterans of the Afghan company in Estonia )






- Attachments
-
(08.06.2025) WWIII Великобритания 04, Ход 10.rar
- (90.77 KiB) Downloaded 26 times
-
(08.06.2025) WWIII Великобритания 03, Ход 23.rar
- (94.96 KiB) Downloaded 33 times
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
It seems you are ready for Estonia !
Good luck !
Good luck !
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
Great exercise if you don't kill the French it will be a minor victory to outnumber everyone decisive ))))) My veterans are a formidable force but as I understand they will have to be on vacation more as the fighting will take place more over the sea ? )













This mission reminded me of the moment in Order of Battle - World War II where you had to put down the rebellion in India with Gandhi without killing anyone ) Well, I'll just fly over them ))))) I don't understand why all these ships have a life of only 1 xp.


Heck I've got it all figured out except that the damn airplane might run out of fuel )) I'll have to replay from the nearest save ))))















- Attachments
-
Replay.rar
- (188.33 KiB) Downloaded 35 times
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
Your British commander he has a personal grievance against France after the defeat of his team during rugby 6 Nations Championship ; eliminating every french units during the exercise is his own revengebondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am Great exercise if you don't kill the French it will be a minor victory to outnumber everyone decisive )))))

The briefing and texts you receive during scenarios represent messages from your superior, changing according your faction during the campaign; I try to give to each one a particular personality.
The British superior tends to slip in a few jokes, the American is particularly patriotic and proud of the values of his country, the Ukrainian is stuborn and don't hesitate to take initiatives if he consider his own superior are too slow or indecisive, etc... They are above all serious and focused on their missions, but I like to let their personality appear from time to time.
Unfortunately, due to the multiple translations (from French to English, then from English to Russians), I guess that the tone I want to give is reduced and is less apparent. Particularly in Russian, since it is at the end of the process.
Yes, your "ground core" will stay on vacation for the last 3 missions. Officially, they are training with Estonian unitsbondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am My veterans are a formidable force but as I understand they will have to be on vacation more as the fighting will take place more over the sea ? )

Don't worry, UK chapter 3 will allow you to regroup and use everyone. Land, Air, ... and Sea

The player is supposed to analyze those civilian ships, not sink them.bondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am I don't understand why all these ships have a life of only 1 xp.
With 1HP, a cargo has a great chance to be destroyed by any attack from the player, and destroy any ship lead to a failure

1HP is just a way to be sure that the player don't ever attack a civilian cargo.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
It's great that you use sarcasm and irony )))) In my opinion dry military commands in any language sound like dog barking )))) I have read that sometimes the time to give a command helps to win the battle and react faster )))) I read that the longest military commands during WW2 were in Japanese - the Soviets used mate ))) Well, profanity is our everything during any battle as black humor and even cynicism )Imeror wrote: ↑Sun Jun 08, 2025 11:39 amYour British commander he has a personal grievance against France after the defeat of his team during rugby 6 Nations Championship ; eliminating every french units during the exercise is his own revengebondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am Great exercise if you don't kill the French it will be a minor victory to outnumber everyone decisive )))))![]()
The briefing and texts you receive during scenarios represent messages from your superior, changing according your faction during the campaign; I try to give to each one a particular personality.
The British superior tends to slip in a few jokes, the American is particularly patriotic and proud of the values of his country, the Ukrainian is stuborn and don't hesitate to take initiatives if he consider his own superior are too slow or indecisive, etc... They are above all serious and focused on their missions, but I like to let their personality appear from time to time.
Unfortunately, due to the multiple translations (from French to English, then from English to Russians), I guess that the tone I want to give is reduced and is less apparent. Particularly in Russian, since it is at the end of the process.
Yes, your "ground core" will stay on vacation for the last 3 missions. Officially, they are training with Estonian unitsbondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am My veterans are a formidable force but as I understand they will have to be on vacation more as the fighting will take place more over the sea ? )![]()
Don't worry, UK chapter 3 will allow you to regroup and use everyone. Land, Air, ... and Sea![]()
The player is supposed to analyze those civilian ships, not sink them.bondjamesbond wrote: ↑Sun Jun 08, 2025 9:38 am I don't understand why all these ships have a life of only 1 xp.
With 1HP, a cargo has a great chance to be destroyed by any attack from the player, and destroy any ship lead to a failure![]()
1HP is just a way to be sure that the player don't ever attack a civilian cargo.
https://news.rambler.ru/army/45527776-p ... vat-matom/
In the 1970s, American historians studying World War II combat operations discovered a pattern that soldiers from some countries were much quicker to make decisions during combat and react to changing situations than others.
https://dzen.ru/a/W3U1HiYkgQCsTfq1
https://marena99.livejournal.com/9512936.html
https://kim373.livejournal.com/1780483.html
https://www.ranker.com/list/wwii-slang/robert-f-mason
An example phrase is given:
*Full information:_
_32nd - order to immediately destroy the enemy tank firing at our positions on the right._
*Russian combat command:_
_32nd, hit that fucker on the right! _
https://vk.com/wall-23168967_375911










Oh cool )))) I like this kind of missions spy chases etc )))))








Heck my troughs are very limited in range at sea )))) At the same time Russian aviation and submarines are well on the hunt for my German destroyer and a trophy spy ship ghost who needs to be escorted to Sweden )))) I don't quite understand how to do it if on my supposed path there are hexes with anchor which as I understand I should not cross ? )))
- Attachments
-
(08.06.2025) WWIII Великобритания 06, Ход 39.rar
- (96.76 KiB) Downloaded 31 times
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
If you put your mouse over any hexes, you can check that ones are "Swedish waters" and the others are "Finnish waters".bondjamesbond wrote: ↑Sun Jun 08, 2025 12:31 pm Heck my troughs are very limited in range at sea )))) At the same time Russian aviation and submarines are well on the hunt for my German destroyer and a trophy spy ship ghost who needs to be escorted to Sweden )))) I don't quite understand how to do it if on my supposed path there are hexes with anchor which as I understand I should not cross ? )))

Sweden allows you to enter, not Finland. That's it

I've added Sweden waters in this scenario because it will play a role later in the mission.
About the limited range, maybe your boss is right: replace your Tornados by Eurofighter Typhoon.
I gave the player a big amount of prestige exactly for that purpose

Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
Imeror wrote: ↑Sun Jun 08, 2025 1:40 pmIf you put your mouse over any hexes, you can check that ones are "Swedish waters" and the others are "Finnish waters".bondjamesbond wrote: ↑Sun Jun 08, 2025 12:31 pm Heck my troughs are very limited in range at sea )))) At the same time Russian aviation and submarines are well on the hunt for my German destroyer and a trophy spy ship ghost who needs to be escorted to Sweden )))) I don't quite understand how to do it if on my supposed path there are hexes with anchor which as I understand I should not cross ? )))
Sweden allows you to enter, not Finland. That's it![]()
I've added Sweden waters in this scenario because it will play a role later in the mission.
About the limited range, maybe your boss is right: replace your Tornados by Eurofighter Typhoon.
I gave the player a big amount of prestige exactly for that purpose![]()
















I should have replaced my airplanes with more nautical models right away ) But it was fun though not for everyone )))) The civilian airliner and its escort also introduced its own zest )))) Your missions are interesting to play as different tasks do not give the player boredom that is right ) And so ahead as I understand the last mission of the second chapter for England )
- Attachments
-
(08.06.2025) WWIII Великобритания 07, Ход 19.rar
- (98.68 KiB) Downloaded 31 times
https://mynickname.com/id73473


-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
Still one more chapter passed and now we have to wait for the 3rd chapter to appear ))))) Well in general cool scenario of course sometimes makes you smile, but it is not removed to the weightlessness of fantasy ))))










https://www.strategium.ru/forum/topic/1 ... nt-4102409











https://www.strategium.ru/forum/topic/1 ... nt-4102409
- Attachments
-
(08.06.2025) WWIII Великобритания 08, Ход 8.rar
- (96.52 KiB) Downloaded 32 times
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
The 2nd UK chapter was downloaded 8 times during the week-end, I guess players don't feel the vibes to have fun with the Brits.
I hope you will have more interest in the next chapter planned: the first Serbian one !
I will start to work on it this week, and it will be composed of only 2 scenarios.
Once Serbia 1 is over, I do Europe 2. It was my first release, and nearly one year later there is still no chapter 2 for them. Time to give it a sequel!
Then Turkey 1, and Russia 3... Unless I FINALLY finish the first Ukrainian chapter. I continuously delay it, without any reasons
That's my plan for the near future of my project.
Until then, have fun

I will start to work on it this week, and it will be composed of only 2 scenarios.
Once Serbia 1 is over, I do Europe 2. It was my first release, and nearly one year later there is still no chapter 2 for them. Time to give it a sequel!

Then Turkey 1, and Russia 3... Unless I FINALLY finish the first Ukrainian chapter. I continuously delay it, without any reasons

That's my plan for the near future of my project.
Until then, have fun

Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
https://avatars.dzeninfra.ru/get-zen_do ... scale_1200Imeror wrote: ↑Sun Jun 08, 2025 9:28 pm The 2nd UK chapter was downloaded 8 times during the week-end, I guess players don't feel the vibes to have fun with the Brits.I hope you will have more interest in the next chapter planned: the first Serbian one !
I will start to work on it this week, and it will be composed of only 2 scenarios.
Once Serbia 1 is over, I do Europe 2. It was my first release, and nearly one year later there is still no chapter 2 for them. Time to give it a sequel!![]()
Then Turkey 1, and Russia 3... Unless I FINALLY finish the first Ukrainian chapter. I continuously delay it, without any reasons![]()
That's my plan for the near future of my project.
Until then, have fun![]()

Yes would like to play fully Ukrainian first chapter ) As I remember I played only the first map ) Whatever you released there I like to play your chapters they are interesting and do not give the player for boredom ) Games are still first of all entertainment ) I wish you creative successes may the muse will not leave you and laziness will not become an obstacle ) We are waiting for new chapters !!!!
https://news.mail.ru/story/politics/ukraine_conflict/








If you play the second chapter on the reverse where possible, in the last map I managed to sink important ships of the British )
https://vk.com/video-25106701_456243203

https://oneparatrooper.livejournal.com/12074.html

https://www.ecpad.fr/actualites/prix-ph ... ille-2025/
- Attachments
-
(10.06.2025) WWIII United Kingdom 05, Turn 17.rar
- (93.49 KiB) Downloaded 29 times
-
(10.06.2025) WWIII United Kingdom 07, Turn 6.rar
- (92.94 KiB) Downloaded 22 times
-
(10.06.2025) WWIII United Kingdom 08, Turn 6.rar
- (91.5 KiB) Downloaded 25 times
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
Hello !
I was a bit busy recently and was unable to advance my next campaign as fast as expected.
I'm still working on the 2nd (and last... yes, the next chapter will be the particularly short
) scenario, but I think to be able to finish it next week.

I will modify my process a bit :
- I stop to use AI to modify my texts. I found that modified texts are often over the top and unnecessarily dramatic
- no Russian version from now on. I abandon AI help and don't trust any translating software to work in a language I can't check.
- I may remove the map packs, or at least stop release more. My story was planned to be playable as a campaign for each faction involved, and I did map pack first because I didn't knew how to do campaigns with the previous version of MC mod (you know, before the "classified" icon in the menu was available). Now that I can do campaigns (moreover, with the player able to choose the chapter he start), I think its time to move on and finally abandon the map pack format. It will be easier for me when I want to fix something, and my download section in this topic will be more clean.
Talking about cleaning things, I will also reorganize first page ! It's a mess and I want to find a way to make it more clean
Until then, have fun
I was a bit busy recently and was unable to advance my next campaign as fast as expected.
I'm still working on the 2nd (and last... yes, the next chapter will be the particularly short


I will modify my process a bit :
- I stop to use AI to modify my texts. I found that modified texts are often over the top and unnecessarily dramatic

- no Russian version from now on. I abandon AI help and don't trust any translating software to work in a language I can't check.
- I may remove the map packs, or at least stop release more. My story was planned to be playable as a campaign for each faction involved, and I did map pack first because I didn't knew how to do campaigns with the previous version of MC mod (you know, before the "classified" icon in the menu was available). Now that I can do campaigns (moreover, with the player able to choose the chapter he start), I think its time to move on and finally abandon the map pack format. It will be easier for me when I want to fix something, and my download section in this topic will be more clean.
Talking about cleaning things, I will also reorganize first page ! It's a mess and I want to find a way to make it more clean

Until then, have fun

Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
-
- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1879
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Modern Conflicts : World War III campaigns
I can't wait for the shortest chapter ever )Imeror wrote: ↑Sun Jul 13, 2025 8:59 pm Hello !
I was a bit busy recently and was unable to advance my next campaign as fast as expected.
I'm still working on the 2nd (and last... yes, the next chapter will be the particularly short) scenario, but I think to be able to finish it next week.
I will modify my process a bit :
- I stop to use AI to modify my texts. I found that modified texts are often over the top and unnecessarily dramatic![]()
- no Russian version from now on. I abandon AI help and don't trust any translating software to work in a language I can't check.
- I may remove the map packs, or at least stop release more. My story was planned to be playable as a campaign for each faction involved, and I did map pack first because I didn't knew how to do campaigns with the previous version of MC mod (you know, before the "classified" icon in the menu was available). Now that I can do campaigns (moreover, with the player able to choose the chapter he start), I think its time to move on and finally abandon the map pack format. It will be easier for me when I want to fix something, and my download section in this topic will be more clean.
Talking about cleaning things, I will also reorganize first page ! It's a mess and I want to find a way to make it more clean![]()
Until then, have fun![]()
Well, the beauty of single scenarios is that if there is where the opportunity to play for the other side I play ))))
about the translation into Russian it is still better than nothing ) Well and the pathos sound and military bravado with rhetoric is the same everywhere, no matter what floor of the tower ))))
Scientists of the Swiss statistical centre have published such calculations: for 5000 years of history only 292 years on the Earth there were no wars, and 15 513 big and small wars claimed 3 billion 640 million lives

https://mr-garett.livejournal.com/89906.html

M46 overlooking a prisoner-of-war camp in Busan during the Korean War.
https://www.koreanwaronline.com/arms/tanks.htm
https://mynickname.com/id73473


Re: Modern Conflicts : World War III campaigns
News are good : the first serbian chapter is nearly finished !
I just have to test the whole campaign (luckily, it's fast to try 2 scenarios
) !


You may note a Bosnian flag with opponent units : don't worry, they were placeholder units. They are replaced by Kosovar ones in current version of the campaign
I have another little problem : I need mortars.
Public announcement : has anyone created a mortar icon that I could use? I contacted Sonja since I like the one she created and that Rimski uses in his mini-mod, but I don't know if she connect often on the forum and if I would get a response.
So if you have a mortar icon I could use, contact me
I take a few days to test the campaign and resolve the "mortar case", then I release this (small) first serbian chapter... before the week-end in any case, promised !
Have fun !
I just have to test the whole campaign (luckily, it's fast to try 2 scenarios



You may note a Bosnian flag with opponent units : don't worry, they were placeholder units. They are replaced by Kosovar ones in current version of the campaign
I have another little problem : I need mortars.
Public announcement : has anyone created a mortar icon that I could use? I contacted Sonja since I like the one she created and that Rimski uses in his mini-mod, but I don't know if she connect often on the forum and if I would get a response.
So if you have a mortar icon I could use, contact me

I take a few days to test the campaign and resolve the "mortar case", then I release this (small) first serbian chapter... before the week-end in any case, promised !

Have fun !
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Re: Modern Conflicts : World War III campaigns
Hi Imeror, what kind of mortar do you need?
There's one of mine in the Afghanistan campaign, you can use that. Change the flag and you're good.
Or does it have to be a specific one?
best regards
There's one of mine in the Afghanistan campaign, you can use that. Change the flag and you're good.
Or does it have to be a specific one?
best regards
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729