Why would they want to use new models on the old engine? Surely the whole point of making a new game is to use a new engine?Dux Limitis wrote: ↑Tue Oct 29, 2024 3:32 pm
For the last one, I don't think the assets, which mean animations/models based on the new engine could be used on the older one. You will also need to make a lot of new models and textures for the Renaissance and Early Modern periods, which will take more time, and use them to upgrade an old game without any payback, that doesn't sound like a possible solution to me.
Of course, if a new game is made they would make new models and textures. They have already been working on the new game for well over a year, so obviously it's not just quick update of P&S using the new features of the Archon engine with the existing graphics.
BTW, just in case people were wondering, the Archon engine can use models from the older games. For instance, players have used some Battle Academy terrain models in user created FOG2 scenarios.
I'm not sure why you are arguing over this? All I said was that if "they just wanted to update Pike and Shot with it's block models, then Archon would be more than adequate". Which is true, Archon would be adequate.
Do I think they will do that? No. Do I want them to do that? No. But some people would be happy with it (see Athos' comment above).