Hi, I have sth weird going on. A tank has been standing in a forest for some time and it's not recovering efficiency.
1. It has enough supply.
2. It has not been attacked
3. It has not performed any action whatsoever
4. It is next to an enemy, but that's normally not a problem
Any idea?
Thanks
efficiency not recovered?
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- Sergeant - Panzer IIC
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Re: efficiency not recovered?
No 4 will slow down efficiency recovering. Maybe tanks and artillery/AT/AA generally recovers slower as well.
And terrain other than clear types may restrict recovery further. Lots of guessing here
And terrain other than clear types may restrict recovery further. Lots of guessing here

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- Sergeant - Panzer IIC
- Posts: 187
- Joined: Sat Nov 23, 2024 3:55 pm
- Location: Czechia
Re: efficiency not recovered?
Really?
I thought efficiency always recovers by 7 points when a unit is not active and only replenishes or upgrades, or just doesn't do anything.
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- Master Sergeant - Bf 109E
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Re: efficiency not recovered?
Yeah I'm not familar with adjacent enemy units stopping efficiency recovery. Hmm. I don't suppose the unit has the "unreliable" trait by any chance? Although even if it did possess that (I'm mostly asking because you said it was a tank) I believe it should still recover when it does nothing. Could be it was attacked but by something you didn't notice like artillery.
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- Sergeant - Panzer IIC
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- Location: Czechia
Re: efficiency not recovered?
I am almost sure it was not attacked. It even happened two turns after each other that it didn't recover.. So it shouldn't be happening right? And it didn't have any special traits. Some tank unit in a forestKarisFraMauro wrote: ↑Thu Jan 09, 2025 6:02 am Yeah I'm not familar with adjacent enemy units stopping efficiency recovery. Hmm. I don't suppose the unit has the "unreliable" trait by any chance? Although even if it did possess that (I'm mostly asking because you said it was a tank) I believe it should still recover when it does nothing. Could be it was attacked but by something you didn't notice like artillery.
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- Sergeant - Panzer IIC
- Posts: 187
- Joined: Sat Nov 23, 2024 3:55 pm
- Location: Czechia
Re: efficiency not recovered?
I am almost sure it was not attacked. It even happened two turns after each other that it didn't recover.. So it shouldn't be happening right? And it didn't have any special traits. Some tank unit in a forestKarisFraMauro wrote: ↑Thu Jan 09, 2025 6:02 am Yeah I'm not familar with adjacent enemy units stopping efficiency recovery. Hmm. I don't suppose the unit has the "unreliable" trait by any chance? Although even if it did possess that (I'm mostly asking because you said it was a tank) I believe it should still recover when it does nothing. Could be it was attacked but by something you didn't notice like artillery.
Re: efficiency not recovered?
My understanding is that any adjacent enemy activity will prevent recovery of efficiency, a unit doesn't need to be attacked. So an enemy just moving adjacent will do it.
I don't fully understand the mechanics but have seen this problem often enough that if the enemy unit can not be eliminated then I pull my unit back off the front line to give it a chance to recover.
I don't fully understand the mechanics but have seen this problem often enough that if the enemy unit can not be eliminated then I pull my unit back off the front line to give it a chance to recover.
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- Sergeant - Panzer IIC
- Posts: 187
- Joined: Sat Nov 23, 2024 3:55 pm
- Location: Czechia
Re: efficiency not recovered?
Yeah seems to be the case. Efficiency only recovers by 7 if you don't do anything and are in the rear. Changing gun elevation doesn't influence it though, I thinkBobster66 wrote: ↑Fri Jan 24, 2025 5:46 am My understanding is that any adjacent enemy activity will prevent recovery of efficiency, a unit doesn't need to be attacked. So an enemy just moving adjacent will do it.
I don't fully understand the mechanics but have seen this problem often enough that if the enemy unit can not be eliminated then I pull my unit back off the front line to give it a chance to recover.