New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

phcas
Lieutenant-General - Do 217E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by phcas »

kieronus wrote: Mon Sep 30, 2024 2:19 am A massive, inspired mod. Truly spendid.

One suggestion for you. Make halftracks/251's etc. more resilient and capable of punching back. They are semi armoured vehicles with mounted MG's but in the mod they have the stats of canvas trucks.
It would also negate somewhat the unwanted effects of the AI sending its infantry into enemy lines before dismounting.
In update v3.20 the soft attack number of armored halftracks with HMG will be increased.
Tobi72
Colonel - Fallschirmjäger
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

phcas wrote: Mon Sep 30, 2024 9:24 pm Making a new unit icon in 2 hours out of nothing

The Toyota KCY SU-KI


Worksheet1.png
Thanks for the example. It helps anyone who wants to try to create their own units.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
kieronus
Private First Class - Wehrmacht Inf
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by kieronus »

phcas wrote: Tue Oct 01, 2024 6:09 am
kieronus wrote: Mon Sep 30, 2024 2:19 am A massive, inspired mod. Truly spendid.

One suggestion for you. Make halftracks/251's etc. more resilient and capable of punching back. They are semi armoured vehicles with mounted MG's but in the mod they have the stats of canvas trucks.
It would also negate somewhat the unwanted effects of the AI sending its infantry into enemy lines before dismounting.
In update v3.20 the soft attack number of armored halftracks with HMG will be increased.
Splendid 8)
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by bondjamesbond »

Image
https://tanks-encyclopedia.com/ww2/china

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https://war-book.ru/tip-2593-tip-93-sum ... avtomobil/
https://vk.com/wall-59519874_708026


Image
https://reibert.info/threads/na-sluzhbe ... 573/page-2

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https://www.flickr.com/photos/150334035 ... 6276522926

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https://wwii.space/награды-маньчжоу-го/2/


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https://litvek.com/book-read/247984-kni ... 12-03?p=31

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http://tankfront.ru/allies/china/photo.html

https://alphapedia.ru/w/List_of_Chinese ... rld_War_II


Image
https://waralbum.ru/365006/


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Russian white emigrants who participated in the Spanish Civil War on Franco's side and later fought against the USSR during World War II:
Photo 1: RNNA and ROA commander Igor Konstantinovich Sakharov
Photo 2: Hero of the First World War, a pervopodnik-Kornilovets, soldier of the ‘Blue Division’ Anton Prokofievich Yaremchuk 2-th
Photo 3: ROA commander Grigory Pavlovich Lamsdorf (in the middle with a tricolour flag)
https://ru.wikipedia.org/wiki/Русский_к ... овой_войне

Image
https://ya-vizhu.ru/?p=2651

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Last edited by bondjamesbond on Mon Oct 07, 2024 1:07 pm, edited 2 times in total.
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Tobi72
Colonel - Fallschirmjäger
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

In between the missions of Yamato'39, when I need a little break to think, I've started to rework the DLC's 39 a bit. Weapon SS units are now purchasable, bonus units appear, small visual changes to the scenery, I've added heroes, a few enemy counterattacks triggered by triggers for a little more prestige and of course more turns for the player. I last played these campaigns 6-7 years ago, now it's fun again with the Pak Mod units.
39a.png
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Attachments
39b.png
39b.png (366.63 KiB) Viewed 2552 times
39.png
39.png (487.43 KiB) Viewed 2552 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
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Posts: 1478
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

39c.png
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39e.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
ajs81
Sergeant First Class - Elite Panzer IIIL
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by ajs81 »

Yamato is a nice campaign but has many strange bugs like enemy units appearing in the player-controlled area. I explain this error by the fact that the creator set a fixed day on which these Chinese units appear
Tobi72
Colonel - Fallschirmjäger
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

ajs81 wrote: Sun Oct 06, 2024 2:32 pm Yamato is a nice campaign but has many strange bugs like enemy units appearing in the player-controlled area. I explain this error by the fact that the creator set a fixed day on which these Chinese units appear
Can you give me a concrete example? Then I can take a look at it and fix the error or change something. I think I know what you mean, a cavalry attack from the mountains after the Japanese have advanced. This is intentional and should simulate a “partisan attack” from the mountains on the rear lines.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by ajs81 »

Tobi72 wrote: Sun Oct 06, 2024 2:50 pm
ajs81 wrote: Sun Oct 06, 2024 2:32 pm Yamato is a nice campaign but has many strange bugs like enemy units appearing in the player-controlled area. I explain this error by the fact that the creator set a fixed day on which these Chinese units appear
Can you give me a concrete example? Then I can take a look at it and fix the error or change something. I think I know what you mean, a cavalry attack from the mountains after the Japanese have advanced. This is intentional and should simulate a “partisan attack” from the mountains on the rear lines.
There is a scenario where the Japanese land and are supposed to capture 3 airports. I only captured one airport + city. I left the city and suddenly the Chinese are there. I understand the reasoning. Capture 3 airports and Chinese troops appear in the cities, but I don't play linearly ;)
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

Yes ok, I understood, in the Nantong mission the plan was to capture the airports first so that the corresponding core slots for the Japanese appear, my thought was if the Chinese troops are already posted in the port cities, that would be an incentive for the player to eliminate them first. But in the end, of course, you can also set up and land all the units one by one and conquer everything one after the other with the entire force, then suddenly the Chinese troops appear as soon as you leave the port cities again.
Oh, that could be explained as a rebellion or uprising, I'm joking, I know what you mean.
I will include different tactics for the upcoming special missions.
NTG.png
NTG.png (558.44 KiB) Viewed 2391 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by bondjamesbond »

Tobi72 wrote: Mon Oct 07, 2024 12:20 pm Yes ok, I understood, in the Nantong mission the plan was to capture the airports first so that the corresponding core slots for the Japanese appear, my thought was if the Chinese troops are already posted in the port cities, that would be an incentive for the player to eliminate them first. But in the end, of course, you can also set up and land all the units one by one and conquer everything one after the other with the entire force, then suddenly the Chinese troops appear as soon as you leave the port cities again.
Oh, that could be explained as a rebellion or uprising, I'm joking, I know what you mean.
I will include different tactics for the upcoming special missions.NTG.png
During World War II, these places became one of the bases of the New 4th Army of the Chinese Communists operating behind the Japanese lines, who began to establish their own local governments. In 1941, the Communists established Zhushi County (如西县), and in 1943, Zishi County (紫石县). After the end of the war in 1945, the Communists occupied the administrative center of Zhugao County, and Zushi County was renamed Zhugao County and the eastern part of Zhugao County was designated as Zhudong County. In 1948, Zishi County was renamed Hai'an County.

After the civil war finally brought these places under Communist control, the urbanized part of Nantong County was designated as Nantong City in February 1949, and the Nantong Special Region (南通专区) was established in April, comprising Nantong City and 5 counties.
In such places it is always better to keep reinforced garrisons, even from local collaborators ))))
https://vk.com/wall-104460400_629454
https://en.wikipedia.org/wiki/Collabora ... inese_Army
So can a surprise attack from the chronosphere ))))
https://ru.wikipedia.org/wiki/Хроносфера
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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by phcas »

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Thunderhog
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Thunderhog »

The M4 Improved might be the ugliest vehicle ever designed. Thanks for adding it though. Weren't the M19 and Super Hellcat already in the files but just with WIP stats? Like the T29, T34, etc?
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by phcas »

002-112_M35.png
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M35 Prime Mover
bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by bondjamesbond »

phcas wrote: Tue Oct 15, 2024 3:20 pm 002-112_M35.png
002-112_M35x.png
M35 Prime Mover
Image
https://panzerserra.blogspot.com/2014/1 ... 1.html?m=1

Image
https://www.o5m6.de/wehrmacht/fiat_666.php
https://mynickname.com/id73473
Image
caesar67
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by caesar67 »

Tobi72 wrote: Sun Oct 06, 2024 8:48 am In between the missions of Yamato'39, when I need a little break to think, I've started to rework the DLC's 39 a bit. Weapon SS units are now purchasable, bonus units appear, small visual changes to the scenery, I've added heroes, a few enemy counterattacks triggered by triggers for a little more prestige and of course more turns for the player. I last played these campaigns 6-7 years ago, now it's fun again with the Pak Mod units.
39a.png
Is it a version which I can download?
Tobi72
Colonel - Fallschirmjäger
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

If you have a little patience I can put them online. It's not finished yet. I only work on it when I need a break.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

Is it a version which I can download?


When I am finished with the campaign '39 I will put it online on this page.
https://www.slitherine.com/forum/viewto ... 3#p1041753
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by Tobi72 »

Just a little hint from me for those who didn't know or haven't seen it yet.

In the Pak-Mod 3.00 Full folder there is a subfolder called “Optional” with all the DLCs where SS units are integrated and can be purchased.
I'm not doing more than minor visual changes, adding a few more enemies, some more prestige, turns and a few heroes.
So if you don`t want to wait for that, you can add the DLC`S yourself and get started. Greetings Tobi
Optional.png
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DLC`S.png
DLC`S.png (54.18 KiB) Viewed 1412 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.00

Post by bondjamesbond »

ImageGerman Ferdinand heavy SAU somewhere on the territory of the USSR, 1943.

Image
An Army Willys jeep driven by Sergeant Albert “Joe” Schofield and Private Oliver Jevons of the SAS near Geilenkirchen, Germany, November 18, 1944.

Image
British soldiers during the liberation of Burma from Japanese occupation.

And where is the promised update of the mod 3.10 !?
https://mynickname.com/id73473
Image
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