I do not know why I was awarded defeat when I played for NATO, because the Russian landing was disrupted the enemies were completely destroyed and for Russia I won or my logic is not correct ))))?Tobi72 wrote: ↑Sun Jun 23, 2024 6:04 pm But what I see is that the landing of the Russian army cost you a lot of American units.
From your pictures I see that the Ticonderoga might slow down the advance of the Russian side at the bottleneck south of Gambell, furthermore that the landing zones have to be placed a little differently so that the units can spread out better on the island.
My God, I can't keep up with producing as fast as you play the scenarios. Do you actually know how long it takes to build a scenario?
I have now completely revised the scenario pack 2 in English and set the USA to the correct NATO side for the scenario "Operation Escobar".
Narwa is not too difficult and can be played well with both sides.
"Morning Glory" is only playable for the USA, which is my intention.
With "Black Banner", the "story" is changed a little because it is also easy to play.















And why I do not ever have an inscription on the title page what plot and tasks there is only how many moves ?
For Russia is also not very difficult if you do everything right and do not rush ! After capturing the aerodrome at the end you could change the sea versions of the planes to land ones )
P.S. I first play for one side for example, which is defending then the same map only for the offensive )