MODERN CONFLICTS (Passing and testing)

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Tobi72
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Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

You disobeyed orders! :lol: :lol: :lol:
Screenshot 2024-06-13 170637.png
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Try again, maybe I don't have to change anything.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Thu Jun 13, 2024 3:08 pm You disobeyed orders! :lol: :lol: :lol: Screenshot 2024-06-13 170637.png
Try again, maybe I don't have to change anything.
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https://mow-portal.ru/load/v_tylu_vraga ... 5-1-0-3690
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Sir, there were a lot of air defence and numerous enemy waiting for us there, but now knowing exactly what the command wants from us, we hope not to fail in the replay. :lol:
Last edited by bondjamesbond on Thu Jun 13, 2024 5:38 pm, edited 1 time in total.
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Tobi72
Sr. Colonel - Battleship
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Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

:lol: :lol: :lol: I am looking forward to the result.I'm going to watch Black Hawk Down again tonight.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Thu Jun 13, 2024 3:26 pm :lol: :lol: :lol: I am looking forward to the result.I'm going to watch Black Hawk Down again tonight.
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:lol: :lol: :wink:

Damn it I captured and held all the ports , cities except for the far goal on it did not have enough moves ))))) I'll have to replay it again.

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We need more special forces troops and those who are good at storming city buildings ;) It's bloody naval aviation on land flies like a turtle )))) And the F-18 has no replacement for the "land" version ))))
https://igor113.livejournal.com/583908.html
https://www.boeing.com/defense/fa-18-su ... et#gallery
https://warspot.ru/643-palubnyy-shershen
https://de.topwar.ru/37157-palubnyy-ist ... -a-18.html


True in Finnish Vss it knows how to take off in real life and from airfields )))) That's right, how can the Finns get decks and aircraft carriers?)
https://es.wikipedia.org/wiki/McDonnell ... F-18_1.jpg
https://igor113.livejournal.com/1030946.html
https://mynickname.com/id73473
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Tobi72
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

I hired Jeremy Clarkson and Ryan Gosling as heroes for this mission. Even the Panzerhaubitze2000 has a hero. Tell them to work a little harder for their money.
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

I chose two directions after the first counterattacks. I left the unimportant cities alone for the time being, except for the artillery positions southwest of the coast. These must be eliminated because they are a constant threat to the flank.
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After Latakia two armored units are enough but more infantry because of urban combat.
After capturing the first airport I stopped the counterattack and in front there I moved with my leopard unit and an artillery and infantry across the river against the command center of the Al Imam Brigade. I used my air force where it was needed. It worked, but ok, I also built the scenario.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Thu Jun 13, 2024 6:44 pm I hired Jeremy Clarkson and Ryan Gosling as heroes for this mission. Even the Panzerhaubitze2000 has a hero. Tell them to work a little harder for their money.RG.png
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https://union.4bb.ru/viewtopic.php?id=971&p=27#p120672

These heroes aren't so heroic ))))
https://odetievbrony.ru/viewtopic.php?id=25
https://dzen.ru/a/YXcxQHXeDSLMGwHj


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:lol: PT-76 )))
https://warspot.ru/4464-indo-pakistansk ... -asal-utar
https://pikabu.ru/story/pippa_2023__ind ... e_10821336
Last edited by bondjamesbond on Thu Jun 13, 2024 8:04 pm, edited 9 times in total.
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Tobi72
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

I will minimize the pressure of the counterattacks and reduce the strength of the units. That should help. Or increase the number of rounds.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

It should be winnable now.
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Runde35.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 14, 2024 8:22 am It should be winnable now.Runde32.pngRunde35.png
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https://pikabu.ru/story/toyota__upravly ... _3_7941549

https://warspot.ru/13857-tank-protiv-be ... go-orudiya

https://uriadnik.livejournal.com/501161.html


There and before it was possible to win if you increase the moves to 45 ) But the game should bring enjoyment, not a rat race filled with adrenaline ))
Last edited by bondjamesbond on Fri Jun 14, 2024 5:19 pm, edited 1 time in total.
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Tobi72
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

The next scenario is ready and on its way to you for testing...Captacon...Player: Syria vs USA/Nato..50 rounds...
Captacon.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Sr. Colonel - Battleship
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Posts: 1614
Joined: Wed Apr 03, 2024 11:55 am

Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 14, 2024 3:23 pm The next scenario is ready and on its way to you for testing...Captacon...Player: Syria vs USA/Nato..50 rounds...Captacon.png
Oh that's great news but I have to complete the altitude of the landing craft in the ports ) So be patient comments and tips and pictures will follow as usual )))))

Tobi72 wrote: Fri Jun 14, 2024 3:29 pm I hope they had a swimming course at school.

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:lol: PT-76 )))
https://warspot.ru/4464-indo-pakistansk ... -asal-utar
https://pikabu.ru/story/pippa_2023__ind ... e_10821336
[/quote]

Oh "float" is a great amphibious tank and has been involved in many conflicts )
https://pikabu.ru/story/plavuchee_semey ... 0p_6393409
https://de.topwar.ru/24057-tanki-pt-76- ... vkaze.html
https://btvt.narod.ru/4/76/pt76m.htm

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https://otvaga2004.ru/tanki/v-boyah/eks ... a-ix-baze/


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Oh you've modernised your map a bit )))) It's cool and not expected when the enemies appeared where they were not before )) I wanted to kill all Syrians but the game counts as a loss on turn 37 out of 45 if you just stand next to the target deliberately delaying the moment for Victory to kill all of them ) Apparently democracy doesn't allow you to kill everyone ;) You can see from the pictures that I could have finished the mission a bit earlier but I got carried away as the mission became just awesome ) I tell you you have talent !!!!
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Tobi72
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Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

Thank you very much for your test and the praise.
Yes, it's not so easy to find the balance.
It should be fun but also difficult to win. Otherwise it's just a parade. I came up with something different for "Captacon".

So let's leave it at 37 rounds? Or do you want to change it to 45? I admit that I forgot to change that in the victory conditions. Can you change it yourself then I don't need to send it again.
I need a vacation.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 14, 2024 8:36 pm Thank you very much for your test and the praise.
Yes, it's not so easy to find the balance.
It should be fun but also difficult to win. Otherwise it's just a parade. I came up with something different for "Captacon".

So let's leave it at 37 rounds? Or do you want to change it to 45? I admit that I forgot to change that in the victory conditions. Can you change it yourself then I don't need to send it again.
I need a vacation.
Leave everything as it is as the game itself will end with the defeat or victory of the player depending on what path and tactics he chooses ) Players are different, not all are professionals like me and you )))) As I understand this map still can not be played fully for the Syrians ? )))


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Tobi72
Sr. Colonel - Battleship
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Posts: 1614
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Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

Ok then, let's leave everything as it is. Since "Captagon" was buzzing around in my head the whole time, I haven't gotten around to making "Escobar" playable for Syria yet. But I'll keep at it. In the future I will make several scenarios and send them to you in one package, not each one separately.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 14, 2024 10:00 pm Ok then, let's leave everything as it is. Since "Captagon" was buzzing around in my head the whole time, I haven't gotten around to making "Escobar" playable for Syria yet. But I'll keep at it. In the future I will make several scenarios and send them to you in one package, not each one separately.
OK ! :wink:
I have an idea, retreat and surrender all three ports to Nato troops and if they get reinforcements then when they land on the shore kill them all )))) I know it's a cunning plan but the AI doesn't know how to cleverly seize a beachhead to deploy its troops )))))
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Tobi72
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Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

Try it out, sometimes the AI is as stupid as a dirt track but every now and then it surprises you.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Sr. Colonel - Battleship
Posts: 1614
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Re: MODERN CONFLICTS (Passing and testing)

Post by Tobi72 »

Karte2.png
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Karte.png
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I have enough self-made cards in my Archive.

https://www.slitherine.com/forum/viewtopic.php?t=115803
Last edited by Tobi72 on Sat Jun 29, 2024 8:17 pm, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: MODERN CONFLICTS (Passing and testing)

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 14, 2024 10:11 pm Try it out, sometimes the AI is as stupid as a dirt track but every now and then it surprises you.
we will consider that the cities were surrendered by rebels or separatists oppositionists and now the legitimate army must establish an ironclad order and punish the rebels with their overseas masters ))))

Tobi72 wrote: Fri Jun 14, 2024 10:13 pm Karte2.pngKarte1.pngKarte.png
I have enough self-made cards in my Archive.
Excellent billets now you have to decide on the participants of the conflicts and write a plot that would not look like a stupid massacre )

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It's funny, but such "giveaway" causes boredom and eternal pity for the opponent )))) In short while democracy is cancelled on the part of AI )))) Skynet is still dumb ;)
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Proceeding to the Captagon mission ) Let's see how you do with it )


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Great mission ))))The appearance of the sas was spectacular ))))) So leave your garrisons in the cities and don't just rush forward with your head ;) It was even more spectacular to hide cargo lorries they were quite shabby as they are not available for repair, but I managed to save all three )))) In general I liked the mission NATO units and rebels can be more active ;)) I hope for Nato and rebels can be played or is it a one-gate game ? )

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Well for Nato not so interesting )))) Lorries the computer in the column to accompany and take care of does not know how to ;)
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https://store.steampowered.com/app/356280/Desert_Law/
So Mad Max Fury Road didn't work out )))

P.S.You definitely have a talent for making blockbusters !!!!
https://mynickname.com/id73473
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