New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Thanks for the update. Great stuff
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bondjamesbond
- Major-General - Jagdtiger

- Posts: 2827
- Joined: Mon Jun 27, 2022 10:10 pm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Is it possible to add the following... This is a slightly strange sentence:
1. In the game Panzer Tactics HD weather conditions are very well shown: in the game it really snows, rains, a sandstorm in the desert is naturally shown. Is it possible to implement something similar in your mod? Moreover, is it possible in the future to make it so that there is a change of day and night? Just imagine how great that would be! Night, respectively, visibility worsens, but the so-called "night fighters" like the Bf.110 are activated. In the same game, the "Brandenburg" unit has the function "attempt on an officer" and "demoralize", and also make the enemy unit go over to your side. In this case, in the game Panzer Corps, that unit can automatically be repainted in the color of your troops.
2. Let's move on. In the Order Of Battle game, such a behavior of a unit is implemented that when a commander is attached to him, he, as it were, enhances all of his (and not only) characteristics - the morale of all neighboring units increases. In the same game, there is a "specialization tree" or something like that - let's say the "female labor" feature adds team points, and so on. Still, there with additional tasks it is somewhat more interesting, but the minus is that there is 3D.
3. In some mods of the Panzer Corps game itself (including this one) there is a "sturmpioneer" unit. Is this the same Kriegsmarine "marines" or not? The Legacy of Versal and Soviet Storm mods have a slightly different, separate unit. He is stronger than regular infantry, his step = 4 like rangers (ordinary infantry 3, grenadiers 2). Can this unit be included in the next update? I really like him. Armed with something like PPSh-41, some kind of round thing like a drum or disk is attached to this type of weapon (I'm far from a weapon). Dressed in a black uniform. I suggest that the developers make it so that this unit can stand and walk in coastal waters (I mean very close to the coast, it can move along reefs, cliffs, ledges from the water, shelf). In general, just as engineers can behave with rivers, so can marines cross the coast ... Perhaps I didn’t explain well and I just have a big fantasy.
4. Please add the ability for the cavalry to dismount (if this has not been done before). Some mods have this.
I know that most of you probably don't need all this... Maybe I'm writing off topic (by the way, sorry for my English). But these are just my thoughts and wishes, since I am a big fan of such strategies. They distract me from boring everyday life. Perhaps over time there will be a game that will take the best of Panzer Corps, Order Of Battle, Panzer Tactics HD. But it has to be a 2D game.
Thank you for your attention!
1. In the game Panzer Tactics HD weather conditions are very well shown: in the game it really snows, rains, a sandstorm in the desert is naturally shown. Is it possible to implement something similar in your mod? Moreover, is it possible in the future to make it so that there is a change of day and night? Just imagine how great that would be! Night, respectively, visibility worsens, but the so-called "night fighters" like the Bf.110 are activated. In the same game, the "Brandenburg" unit has the function "attempt on an officer" and "demoralize", and also make the enemy unit go over to your side. In this case, in the game Panzer Corps, that unit can automatically be repainted in the color of your troops.
2. Let's move on. In the Order Of Battle game, such a behavior of a unit is implemented that when a commander is attached to him, he, as it were, enhances all of his (and not only) characteristics - the morale of all neighboring units increases. In the same game, there is a "specialization tree" or something like that - let's say the "female labor" feature adds team points, and so on. Still, there with additional tasks it is somewhat more interesting, but the minus is that there is 3D.
3. In some mods of the Panzer Corps game itself (including this one) there is a "sturmpioneer" unit. Is this the same Kriegsmarine "marines" or not? The Legacy of Versal and Soviet Storm mods have a slightly different, separate unit. He is stronger than regular infantry, his step = 4 like rangers (ordinary infantry 3, grenadiers 2). Can this unit be included in the next update? I really like him. Armed with something like PPSh-41, some kind of round thing like a drum or disk is attached to this type of weapon (I'm far from a weapon). Dressed in a black uniform. I suggest that the developers make it so that this unit can stand and walk in coastal waters (I mean very close to the coast, it can move along reefs, cliffs, ledges from the water, shelf). In general, just as engineers can behave with rivers, so can marines cross the coast ... Perhaps I didn’t explain well and I just have a big fantasy.
4. Please add the ability for the cavalry to dismount (if this has not been done before). Some mods have this.
I know that most of you probably don't need all this... Maybe I'm writing off topic (by the way, sorry for my English). But these are just my thoughts and wishes, since I am a big fan of such strategies. They distract me from boring everyday life. Perhaps over time there will be a game that will take the best of Panzer Corps, Order Of Battle, Panzer Tactics HD. But it has to be a 2D game.
Thank you for your attention!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Most Cavalry units in the mod can already dismount with the "Switch" button. Also motorcycle infantry (not recon) can dismount. The Cavalry units that can not dismount yet will be made so in the future updates.
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Hello Lars,LarsGert wrote: ↑Sat Jul 08, 2023 4:36 am Is it possible to add the following... This is a slightly strange sentence:
1. In the game Panzer Tactics HD weather conditions are very well shown: in the game it really snows, rains, a sandstorm in the desert is naturally shown. Is it possible to implement something similar in your mod? Moreover, is it possible in the future to make it so that there is a change of day and night? Just imagine how great that would be! Night, respectively, visibility worsens, but the so-called "night fighters" like the Bf.110 are activated. In the same game, the "Brandenburg" unit has the function "attempt on an officer" and "demoralize", and also make the enemy unit go over to your side. In this case, in the game Panzer Corps, that unit can automatically be repainted in the color of your troops.
2. Let's move on. In the Order Of Battle game, such a behavior of a unit is implemented that when a commander is attached to him, he, as it were, enhances all of his (and not only) characteristics - the morale of all neighboring units increases. In the same game, there is a "specialization tree" or something like that - let's say the "female labor" feature adds team points, and so on. Still, there with additional tasks it is somewhat more interesting, but the minus is that there is 3D.
3. In some mods of the Panzer Corps game itself (including this one) there is a "sturmpioneer" unit. Is this the same Kriegsmarine "marines" or not? The Legacy of Versal and Soviet Storm mods have a slightly different, separate unit. He is stronger than regular infantry, his step = 4 like rangers (ordinary infantry 3, grenadiers 2). Can this unit be included in the next update? I really like him. Armed with something like PPSh-41, some kind of round thing like a drum or disk is attached to this type of weapon (I'm far from a weapon). Dressed in a black uniform. I suggest that the developers make it so that this unit can stand and walk in coastal waters (I mean very close to the coast, it can move along reefs, cliffs, ledges from the water, shelf). In general, just as engineers can behave with rivers, so can marines cross the coast ... Perhaps I didn’t explain well and I just have a big fantasy.
4. Please add the ability for the cavalry to dismount (if this has not been done before). Some mods have this.
I know that most of you probably don't need all this... Maybe I'm writing off topic (by the way, sorry for my English). But these are just my thoughts and wishes, since I am a big fan of such strategies. They distract me from boring everyday life. Perhaps over time there will be a game that will take the best of Panzer Corps, Order Of Battle, Panzer Tactics HD. But it has to be a 2D game.
Thank you for your attention!
Thank you for the suggestions to improve the mod.
I would like to briefly answer your questions.
to point 1 & 2:
are not possible for us to implement due to the predefined game engine.
On point 3: would probably be possible with a little effort, but I cannot guarantee at the moment whether we will actually implement it.
to point 4: has already been answered by phcas
Best regards AKRebel
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Thanks to Phcas and AKRebels for the clarification.AKRebel wrote: ↑Wed Jul 12, 2023 5:09 pmHello Lars,LarsGert wrote: ↑Sat Jul 08, 2023 4:36 am Is it possible to add the following... This is a slightly strange sentence:
1. In the game Panzer Tactics HD weather conditions are very well shown: in the game it really snows, rains, a sandstorm in the desert is naturally shown. Is it possible to implement something similar in your mod? Moreover, is it possible in the future to make it so that there is a change of day and night? Just imagine how great that would be! Night, respectively, visibility worsens, but the so-called "night fighters" like the Bf.110 are activated. In the same game, the "Brandenburg" unit has the function "attempt on an officer" and "demoralize", and also make the enemy unit go over to your side. In this case, in the game Panzer Corps, that unit can automatically be repainted in the color of your troops.
2. Let's move on. In the Order Of Battle game, such a behavior of a unit is implemented that when a commander is attached to him, he, as it were, enhances all of his (and not only) characteristics - the morale of all neighboring units increases. In the same game, there is a "specialization tree" or something like that - let's say the "female labor" feature adds team points, and so on. Still, there with additional tasks it is somewhat more interesting, but the minus is that there is 3D.
3. In some mods of the Panzer Corps game itself (including this one) there is a "sturmpioneer" unit. Is this the same Kriegsmarine "marines" or not? The Legacy of Versal and Soviet Storm mods have a slightly different, separate unit. He is stronger than regular infantry, his step = 4 like rangers (ordinary infantry 3, grenadiers 2). Can this unit be included in the next update? I really like him. Armed with something like PPSh-41, some kind of round thing like a drum or disk is attached to this type of weapon (I'm far from a weapon). Dressed in a black uniform. I suggest that the developers make it so that this unit can stand and walk in coastal waters (I mean very close to the coast, it can move along reefs, cliffs, ledges from the water, shelf). In general, just as engineers can behave with rivers, so can marines cross the coast ... Perhaps I didn’t explain well and I just have a big fantasy.
4. Please add the ability for the cavalry to dismount (if this has not been done before). Some mods have this.
I know that most of you probably don't need all this... Maybe I'm writing off topic (by the way, sorry for my English). But these are just my thoughts and wishes, since I am a big fan of such strategies. They distract me from boring everyday life. Perhaps over time there will be a game that will take the best of Panzer Corps, Order Of Battle, Panzer Tactics HD. But it has to be a 2D game.
Thank you for your attention!
Thank you for the suggestions to improve the mod.
I would like to briefly answer your questions.
to point 1 & 2:
are not possible for us to implement due to the predefined game engine.
On point 3: would probably be possible with a little effort, but I cannot guarantee at the moment whether we will actually implement it.
to point 4: has already been answered by phcas
Best regards AKRebel
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
I am currently working on correctly recreating the Japanese and Chinese troops in the World at War 1941-45 scenario. Until now, the main effort has been directed at Europe, rivers, cities, terrain, etc. Now China and Manchuria are being improved. Finally, the proper front line appeared, the divisions that took part in the fighting appeared, and the corresponding flags, i.e. China, are divided into the area of Manchukuo, Inner Mongolia, army-occupied China, and puppet China. Until now, there was only the flag of Japan.
The railway lines will also be mapped as they were in 1941.
The railway lines will also be mapped as they were in 1941.
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bondjamesbond
- Major-General - Jagdtiger

- Posts: 2827
- Joined: Mon Jun 27, 2022 10:10 pm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
I hope the battles at Lake Hassan and Khalkhin Gol will be shown historically )ajs81 wrote: ↑Wed Jul 19, 2023 6:44 am I am currently working on correctly recreating the Japanese and Chinese troops in the World at War 1941-45 scenario. Until now, the main effort has been directed at Europe, rivers, cities, terrain, etc. Now China and Manchuria are being improved. Finally, the proper front line appeared, the divisions that took part in the fighting appeared, and the corresponding flags, i.e. China, are divided into the area of Manchukuo, Inner Mongolia, army-occupied China, and puppet China. Until now, there was only the flag of Japan.
The railway lines will also be mapped as they were in 1941.
https://ru.wikipedia.org/wiki/Хасанские_бои_(1938)
https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
It is impossible because The Battle of Lake Khasan (29 July – 11 August 1938) and The Battles of Khalkhin Gol were the decisive engagements of the undeclared Soviet–Japanese border conflicts involving the Soviet Union, Mongolia, Japan and Manchukuo in 1939. The scenario starts at 22.06.41. But you will see Andrey Yeryomenko as commander of 1st Red Banner Armybondjamesbond wrote: ↑Wed Jul 19, 2023 10:46 pmI hope the battles at Lake Hassan and Khalkhin Gol will be shown historically )ajs81 wrote: ↑Wed Jul 19, 2023 6:44 am I am currently working on correctly recreating the Japanese and Chinese troops in the World at War 1941-45 scenario. Until now, the main effort has been directed at Europe, rivers, cities, terrain, etc. Now China and Manchuria are being improved. Finally, the proper front line appeared, the divisions that took part in the fighting appeared, and the corresponding flags, i.e. China, are divided into the area of Manchukuo, Inner Mongolia, army-occupied China, and puppet China. Until now, there was only the flag of Japan.
The railway lines will also be mapped as they were in 1941.
https://ru.wikipedia.org/wiki/Хасанские_бои_(1938)
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bondjamesbond
- Major-General - Jagdtiger

- Posts: 2827
- Joined: Mon Jun 27, 2022 10:10 pm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
It is sad that these conflicts will not be included in the Asian Phcas & AKRebels "PAK"- Mod compilation! Because as the developer depicted the same Halkin Goal in the original addon Soviet Panzer Corps is complete non-historical nonsense and hack work )ajs81 wrote: ↑Thu Jul 20, 2023 6:33 amIt is impossible because The Battle of Lake Khasan (29 July – 11 August 1938) and The Battles of Khalkhin Gol were the decisive engagements of the undeclared Soviet–Japanese border conflicts involving the Soviet Union, Mongolia, Japan and Manchukuo in 1939. The scenario starts at 22.06.41. But you will see Andrey Yeryomenko as commander of 1st Red Banner Armybondjamesbond wrote: ↑Wed Jul 19, 2023 10:46 pmI hope the battles at Lake Hassan and Khalkhin Gol will be shown historically )ajs81 wrote: ↑Wed Jul 19, 2023 6:44 am I am currently working on correctly recreating the Japanese and Chinese troops in the World at War 1941-45 scenario. Until now, the main effort has been directed at Europe, rivers, cities, terrain, etc. Now China and Manchuria are being improved. Finally, the proper front line appeared, the divisions that took part in the fighting appeared, and the corresponding flags, i.e. China, are divided into the area of Manchukuo, Inner Mongolia, army-occupied China, and puppet China. Until now, there was only the flag of Japan.
The railway lines will also be mapped as they were in 1941.
https://ru.wikipedia.org/wiki/Хасанские_бои_(1938)
https://pantv.livejournal.com/1031570.html
https://rutube.ru/video/b4de3bf9bb333df ... 397cea242/
https://warspot.ru/10422-okopnye-boi-na-halhin-gole
https://photochronograph.ru/2015/11/06/xalxin-gol/
https://www.slitherine.com/forum/viewto ... &start=160
https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
World at War 1941-45
From the outset, the Asian theater of war focused solely on Japanese operations. Now the theater of operations in China has finally been "polished". All Chinese divisions are numbered as they were and are more or less placed on the front. Just like the Japanese and Manchurian divisions. I added that some cities, rivers, and railroads in India and China are as they were in 1941.
https://www.mediafire.com/file/azk80u1m ... r.zip/file
From the outset, the Asian theater of war focused solely on Japanese operations. Now the theater of operations in China has finally been "polished". All Chinese divisions are numbered as they were and are more or less placed on the front. Just like the Japanese and Manchurian divisions. I added that some cities, rivers, and railroads in India and China are as they were in 1941.
https://www.mediafire.com/file/azk80u1m ... r.zip/file
- Attachments
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equipment.zip- (303.88 KiB) Downloaded 63 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
I have a request to create units:
1. Chinese general
2. Japanese general
3. Japanese Bridge Battalion
4. Chinese suicide unit (such as kamikaze infantry against tanks)
5. Japanese bunker
6. Manchukuo Cavalry
7. Japanese airfield-forming unit
1. Chinese general
2. Japanese general
3. Japanese Bridge Battalion
4. Chinese suicide unit (such as kamikaze infantry against tanks)
5. Japanese bunker
6. Manchukuo Cavalry
7. Japanese airfield-forming unit
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bondjamesbond
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- Posts: 2827
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
All this is in the mod Panzercorps DMP Pazifik Korps , although in style and image it is not very suitable for a fashion pack that has its own specifics and atmosphere)
https://www.slitherine.com/forum/viewto ... &start=160


https://www.advanceduninstaller.com/DMP ... cation.htm
https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
New units introduction: Partisans SABOTAGE units
This units can show up random next to (or on) railways in scenarios, or just show up somewere.
The units have the CAMO and KAMIKAZE trait, so they are hard to spot and can only do one action before they disappear. If the SABOTAGE units random appear in a fixed position somewere on your railroads and you run into it with your train they will blow up your train!
The units can also be used to blow up the pontoon (unit) bridges in the game.
This units can show up random next to (or on) railways in scenarios, or just show up somewere.
The units have the CAMO and KAMIKAZE trait, so they are hard to spot and can only do one action before they disappear. If the SABOTAGE units random appear in a fixed position somewere on your railroads and you run into it with your train they will blow up your train!
The units can also be used to blow up the pontoon (unit) bridges in the game.
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bondjamesbond
- Major-General - Jagdtiger

- Posts: 2827
- Joined: Mon Jun 27, 2022 10:10 pm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
And this is already getting quite interesting) The rail war will be tough)))phcas wrote: ↑Wed Jul 26, 2023 6:38 am Preview.jpg
SOV_Sabotage.png
003-028_Partisans3.png
New units introduction: Partisans SABOTAGE units
This units can show up random next to (or on) railways in scenarios, or just show up somewere.
The units have the CAMO and KAMIKAZE trait, so they are hard to spot and can only do one action before they disappear. If the SABOTAGE units random appear in a fixed position somewere on your railroads and you run into it with your train they will blow up your train!
The units can also be used to blow up the pontoon (unit) bridges in the game.
https://ru.wikipedia.org/wiki/Операция_«Рельсовая_война»

When there were no explosives, the railway was simply dismantled.
https://wwii.space/Рельсовая-война-гениальный-замысел/

https://aif.ru/society/history/relsovay ... v_v_1943-m

https://en.topwar.ru/187194-polozhenie- ... utsja.html
https://netboardme-cf1.s3.amazonaws.com ... 4ddf58.pdfOn the night of November 3 , 1942 , the railway bridge over the river was blown up by the partisans of the Minsk and Polessky regions . Bird. Enemy traffic on the Brest-Gomel railway was suspended for 18 days. The partisan detachments of the Mogilev region destroyed the enemy garrison and communications at the Slavnoye railway station. During the combat operation, the station building, German barracks, 6 warehouses with military equipment and food, 2 military echelons with equipment were destroyed. The enemy lost about 120 soldiers and officers killed.
https://mynickname.com/id73473


Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
Great idea, I hope such partisan units should be added to:phcas wrote: ↑Wed Jul 26, 2023 6:38 am Preview.jpg
SOV_Sabotage.png
003-028_Partisans3.png
New units introduction: Partisans SABOTAGE units
This units can show up random next to (or on) railways in scenarios, or just show up somewere.
The units have the CAMO and KAMIKAZE trait, so they are hard to spot and can only do one action before they disappear. If the SABOTAGE units random appear in a fixed position somewere on your railroads and you run into it with your train they will blow up your train!
The units can also be used to blow up the pontoon (unit) bridges in the game.
1. Soviet Union
2. Free France
3. Polish Underground State
4. Yugoslav partisans
5. Greek partisans
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bondjamesbond
- Major-General - Jagdtiger

- Posts: 2827
- Joined: Mon Jun 27, 2022 10:10 pm
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.10
ajs81 wrote: ↑Wed Jul 26, 2023 8:53 amGreat idea, I hope such partisan units should be added to:phcas wrote: ↑Wed Jul 26, 2023 6:38 am Preview.jpg
SOV_Sabotage.png
003-028_Partisans3.png
New units introduction: Partisans SABOTAGE units
This units can show up random next to (or on) railways in scenarios, or just show up somewere.
The units have the CAMO and KAMIKAZE trait, so they are hard to spot and can only do one action before they disappear. If the SABOTAGE units random appear in a fixed position somewere on your railroads and you run into it with your train they will blow up your train!
The units can also be used to blow up the pontoon (unit) bridges in the game.
1. Soviet Union
2. Free France
3. Polish Underground State
4. Yugoslav partisans
5. Greek partisans
https://ru.wikipedia.org/wiki/Движение_ ... овой_войныAnd partisan movements that fought against the occupation of their countries and against Nazi Germany during World War II were in Belarus, Ukraine, Poland, Denmark, Moldova, Yugoslavia, Albania, Czech Republic.
National Liberation Army of Albania - guerrilla formation under the leadership of communists, acted during the occupation of the territory of Albania, the Axis countries. It fought against Italian and German troops, Albanian collaborators. This movement was led by Dali Ndreu and Enver Hoxha. NOAA had about 20 thousand fighters.
Resistance movement in Belgium - more than 50 thousand people took part in the Belgian resistance movement, of which more than 20 thousand participants were citizens of foreign countries. This movement was led by Jean-Francois Collard, Raymond Gore, Dominique Urbani, Marina Alexandrovna Shafrova-Marutayeva - Russian emigrant.
Communist resistance in Bulgaria - 18,300 direct partisans, 12,300 members of combat groups (underground fighters) and up to 150,000 volunteers (sympathizers). The movement was led by Georgi Dimitrov, Vasil Kolarov, Stanke Dimitrov, Georgi Damyanov, Hristo Boev and Ivan Vinarov.
National Resistance of Greece - two students, Apostolos Santas and Manolis Glezos, climbed the northwest slope of the Acropolis and tore down a Nazi flag with a swastika. The resistance was led by Kostas Perrikos, Napoleon Zervas, and Nikolaos Plastiras.
Polish underground state - appeared on January 13, 1944. They fought in the territory of pre-war Poland occupied by German and Soviet troops. The leaders of the organization were General Kazimierz Sosnkowski, responsible for the Soviet territory of occupation and Stefan Rowiecki, responsible for the German territory of occupation.
The Union of Armed Struggle was an underground Polish military organization that operated from 1939 to 1942. It operated under the command of Colonel Stefan Rowiecki, General Michal Tokarzewski-Karaszewicz, General Kazimierz Sosnkowski, and Major Emil Macielinski.
The Army of Krajowa was a Polish military organization that operated from 1942 to 1945 in pre-war Poland, Ukraine, Belarus, and Lithuania. It was subordinate to the Polish government in exile, which sat in London. General Stefan Rowiecki's division fought against the USSR. The Army of Krajowa took part in Ukrainian-Polish ethnic conflicts, among them: "Volyn Massacre", Sahrynya Massacre, Pavlokom Massacre. Against the Germans fought divisions of General Wladyslaw Sikorski, numbered from 350 to 380 thousand people.
Ludow's Guard - was created in January 1942, acted in the Polish territories occupied by Germany. The first military leader, from January to September 1942 was Marian Spychalski, and from September 1942 to December 1943 Franciszek Jóźwiak.
The National Armed Forces - were created in September 1942, as a result of the merger of several military-political organizations of Polish nationalists.
Polish Self-Defense in Volhynia - acted against Ukrainian nationalists, under the command of Wladyslaw Kohanski, J. Matuszynski and J. Wyszomirski. Wyszomirski. Most of the Polish Self-Defense units were destroyed by UPA units. The rest were destroyed by the Germans.
Jewish Military Union and Jewish Fighting Union - organizations of Polish Jews, consisting of former soldiers of the Polish Army. They operated in Lublin, Krakow, Lvov, Stanislawow and Warsaw, the number of organizations reached 1000 people. Almost all of them died.
Partisan movement on the territory of Belarus - had a nationwide character. In 1942 their number exceeded 370 thousand people.
Belarusian Liberation Army "Black Cat" - the armed wing of the Belarusian Independent Party. It fought against the Soviet power from 1943 to the end of 1950. It counted from 3500 to 5500 fighters. The commanders at different times were Mikhail Vitushko, Eugen Zhikhar, Anton Bandyk, Nikolai Shkeleonok, Nikolai Khvezko. This military association included the battalion "Dahlwitz" (a special intelligence and sabotage unit of the Abwehr, created from among Belarusian nationalists in Dahlwitz in East Prussia, numbering up to 800 people and thrown into Belarus on November 17, 1944).
Myadel-Smorgon anti-communist underground - created in October 1944 by Rostislav Lapitski. The underground was finally defeated in October 1950. Most of the participants were imprisoned from 10 to 25 years, and four of them were even shot.
Karelian-Finnish partisans - about 1800 people.
Partisan movement on the territory of Ukraine - the total number was estimated at 220 thousand people in 53 partisan formations, 2145 partisan detachments and 1807 partisan groups. The head of the USHPD was T. A. Strokach, Deputy People's Commissar of the NKVD of the Ukrainian SSR.
Partisan detachments acting on the territory of Ukraine on the side of fascist Germany - Polessky Vine Cossacks in the number of 500 people. Ukrainian Insurgent Army through the ranks of which, for the history of its existence from 1939 to 1956, passed about 400 thousand people.
Polesskaya Sich - the most famous Ukrainian nationalist organization at the regional level. The number reached up to 4000 fighters, who were destroyed in the fall of 1943.
Ukrainian People's Self-Defense - UPA-West. The number reached 6,000 partisans. It was disbanded in December 1943.
Bukovyna Ukrainian Self-Defense Army - operated in Ukrainian Bukovina and Bessarabia. BUSA closely cooperated with OUN-UPA and had up to 1500 fighters. It was led by a village teacher Vasyl Shumka, nicknamed "Lugovoi".
Front of the Ukrainian Revolution - operated in 1942-1943 in Volyn under the leadership of Volodymyr Yavorenko. The unit, about 600 men, was destroyed by the Bander wing of the Organization of Ukrainian Nationalists at the end of 1943.
Bessarabia - 16 combat groups totaling 600 men and 8 partisan detachments totaling 160 men were created. Almost all of them were defeated by the Romanian special services.
Resistance Movement of Czechoslovakia - the day of its creation is considered October 28, 1939.
The People's Liberation War of Yugoslavia was fought from July 4, 1941 to May 15, 1945 and ended with the complete victory of the Yugoslav partisans and the liberation of the country from occupation. About 800 thousand patriots took part in the fighting. In the history of Yugoslavia this war occupies exactly the same place as the Great Patriotic War in the history of the USSR and Russia.
The Yugoslav army in the homeland is the Chetniks. A paramilitary Chetnik monarchist organization of Serbian nationalists, under the leadership of Dragoljub (Draži) Mihajlović. In 1943 it numbered up to 70,000 people. The supporters and associates of General Draže collaborated with the Italian occupation troops.
https://dzen.ru/a/XZpWSXnCbgCuaNF3
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