Hi Jester09, I'm not very experienced with scenario editing, but I know a few answers:
Jester09 wrote:1) In a one off game (not a campaign game), is there a way to make deployment zones on empty hexes? The only way Ive been able to add "deployment zones" is to add a city with the nation flag.
If you are in the editor, select the 'Edit' menu, in the pull-down list select the 'Special Hexes' option. Make sure you've also selected (flagged) the same option in the 'View' pull-down menu, so they will be shown on the map in the editor.
At the left edge of the editor screen, there should now be a column of symbols, starting with a few hex outlines. The third to sixth symbols are grey and green little tanks and airplanes with a small arrow below it. These are deployment hexes for Axis (grey) and Allied (green), for land units (tank) and air units (plane).
You can select these symbols, they should get a blue box when you click on them in the list to show they are now active. Select the one you need, and if you then click on a hex on the map it will place a deployment hex on the map (right-click to remove them again), the little symbol will be shown on the terrain. You can place land/air deployment hexes on top of each other.
2) How do I adjust the Victory Conditions? The latest ive made is a copy of one that had the victory conditions of 4 objectives (Flags for this scenario). Ive gone into the Victory Conditions Tab in the Scenario Parameters window and edited the lines where it had 4 in the Edit Trigger sub window. Both allied and allies now have 6 in the "Flags" field. Yet when I launch the scenario, the splash screen still shows 4 (and I just tested it out, counts the game for 4, not 6).
This is a bit difficult to answer without seeing the scenario myself, but to help out with some basic troubleshooting, here is a first step:
there can be separate victory conditions for the scenario when played in a campaign or as a separate scenario. If you play MP you need to change the second set of conditions (everything below "- Scenario Conditions - "), this might be the problem in your case, as it sounds your changes should work.
If you keep having trouble, just try to post more details or zip up the modded scenario file and attach it to your post, so I can have a look at it.