Search found 86 matches

by stefoid
Thu Jul 02, 2009 10:53 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

interesting point. If true, perhaps it has something to do with deployment? At what point (how far away in time and space) would opposing armies break camp or break from column in order to form up into battle formation? Maybe, for practical reasons, this happened fairly close to the enemy so there ...
by stefoid
Tue Jun 30, 2009 9:53 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Why is heavy weapon not shock
Replies: 22
Views: 5608

do vikings with axes or mixed spear/axe formations get the option of being impact foot? It would seem to fit my uneducated view of their modus operandi.
by stefoid
Tue Jun 30, 2009 9:23 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

I find this to be incredibly cheesy, given the table edges are an artifact. alls fair in love and war, but I wonder if there is any way to make the 'edge of the world' table factor less abusable. I don't consider this cheesy at all. Considering most people use ahistorical tactics and focus a lot on...
by stefoid
Fri Jun 26, 2009 9:56 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

Fighting taking place artificially close to the table edge with those armies not having Light Horse being disadvantaged before a dice throw is made. Lot's of games decided on who lost the PBI roll (i.e. got to move first) between lot's of highly mobile mounted armies. Or, to put another way, an unm...
by stefoid
Thu Jun 25, 2009 10:13 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

yet it seems like a more natural interaction between such armies in open terrain, whereas you say its better that a foot army hugs an imaginary boundary ? Id say that if you want actual terrain to secure aflank, that you endevour to put it there during placement. And what if it doesn't? It is excep...
by stefoid
Tue Jun 23, 2009 10:11 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

The problem is that it is likely to delay or possibly even prevent any action in the center, not speed it up or make it more likely. Worse it strengthens LH armies, a type of army not currently considered weak. depends on your definition of action i suppose yet it seems like a more natural interact...
by stefoid
Tue Jun 23, 2009 8:20 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

I believe the logic is that if you mandate clear space on the flanks then players who have the first move will simply move light horse 14 MUs into it to start with. The opponent will be at an immediate disadvantage. So they will deploy with flanks refused. . Since your example includes light horse,...
by stefoid
Tue Jun 23, 2009 12:02 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

how about if you want the action to be central to the table space, dont let anyone deploy within , say, 20 inches of the edge of the table edges This is a good way of ensuring that there isn't action in the central table space. If you know that there is going to be whacking great big gap at the sid...
by stefoid
Tue Jun 23, 2009 10:15 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

This is another suggestion for kind of de-edgyfying the table. How about you just let units voluntarilly leave the side of the table (i.e. move off the table, rather than evade off it) without penalty? and let them re-enter from that same spot on any subsequent movement phase? There was something l...
by stefoid
Tue Jun 23, 2009 7:23 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

This is another suggestion for kind of de-edgyfying the table.

How about you just let units voluntarilly leave the side of the table (i.e. move off the table, rather than evade off it) without penalty?

and let them re-enter from that same spot on any subsequent movement phase?
by stefoid
Sun Jun 21, 2009 3:44 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

I find this to be incredibly cheesy, given the table edges are an artifact. alls fair in love and war, but I wonder if there is any way to make the 'edge of the world' table factor less abusable. Flank march -1 CT modifier for threatened flank that modifier for being non-skirmishers near the tbale ...
by stefoid
Sat Jun 20, 2009 5:33 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Balancing Terrain Selection
Replies: 80
Views: 14972

I find this to be incredibly cheesy, given the table edges are an artifact. alls fair in love and war, but I wonder if there is any way to make the 'edge of the world' table factor less abusable. My Dailami feel just fine at home on the steppe. In fact I have found that if the Dalami plays its game ...
by stefoid
Sat Jun 20, 2009 4:54 am
Forum: Rules Questions
Topic: is this move possible?
Replies: 17
Views: 3208

In your ASCII art the tail of the column remains in front of the enemy BG. On the table, wouldn't that element be kinked because it has to clear the original line before turning? Seems like another reason to avoid this maneuver. Spike I havent measured it. But I think I can work it out. When turned...
by stefoid
Sat Jun 20, 2009 4:35 am
Forum: Rules Questions
Topic: is this move possible?
Replies: 17
Views: 3208

A simple advance is any advance that is not complex. Difficult advances are complex for other undrilled but simple for everyone else. The major restriction in a simple advance is that only a single wheel is allowed. ah AH. That is far from clear in the rulebook in my opinion. So this move is easill...
by stefoid
Fri Jun 19, 2009 10:57 pm
Forum: Rules Questions
Topic: is this move possible?
Replies: 17
Views: 3208

A simple advance is any advance that is not complex. Difficult advances are complex for other undrilled but simple for everyone else. The major restriction in a simple advance is that only a single wheel is allowed. ah AH. That is far from clear in the rulebook in my opinion. So this move is easill...
by stefoid
Fri Jun 19, 2009 8:49 pm
Forum: Rules Questions
Topic: is this move possible?
Replies: 17
Views: 3208

Sorry, to explain further, this is a 90 degree turn which, if a CMT is pased, can be followed by a SIMPLE advance. My reading of a simple advance was one that had no wheels and used the full move distance, unless a) with a commander or b) outside of 6MU from the enemy. Is that correct? I suppose tha...
by stefoid
Fri Jun 19, 2009 10:39 am
Forum: Rules Questions
Topic: is this move possible?
Replies: 17
Views: 3208

is this move possible?

BG starts like this (V facing down, 1 base deep. X is enemy BG, presumably a charge and evade just hapened) XXXX VVVV it turns 90 degrees to form column XXXX <<<< then the column wheels 45 degrees and moves off full move distance, ending up like this ....< .....< XXXX ......< ........< the column is...
by stefoid
Fri Jun 19, 2009 7:14 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Chariots vs Shooty Cavalry
Replies: 15
Views: 3218

Having played this scenario, you will find that a chariot army has heaps of frontage and its all superior. Chariots will always charge cavalry that is one rank deep, because they get twice the dice, so the cavalry must form up two deep. If thats the case, they better be armoured or they will get out...
by stefoid
Wed Jun 17, 2009 12:08 am
Forum: Rules Questions
Topic: charging again
Replies: 16
Views: 3003

charging again

I have a feeling this might be common question, or it might be something I made up. A BG gets charged from a 45 degree angle. NOT a flank charge. one charging element contacts a file's front corner. so far, so good - this is a 2 dice vs 2 dice impact fight. however another element of the charging BG...

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