Search found 25 matches
- Sun Jul 24, 2011 6:26 pm
- Forum: Panzer Corps : Scenario Design
- Topic: help with scenario editor
- Replies: 9
- Views: 3409
- Sat Jul 23, 2011 2:41 pm
- Forum: Panzer Corps : Scenario Design
- Topic: help with scenario editor
- Replies: 9
- Views: 3409
Editor manual .pdf
Is it possible to get a .pdf of the editor manual/tutorial posted here? I'd really like to see what is involved.
- Wed Apr 06, 2011 4:57 pm
- Forum: HISTORY™ Great Battles Medieval
- Topic: Create maps?
- Replies: 7
- Views: 2366
- Wed Apr 06, 2011 3:20 pm
- Forum: HISTORY™ Great Battles Medieval
- Topic: Create maps?
- Replies: 7
- Views: 2366
- Wed Apr 06, 2011 1:10 pm
- Forum: HISTORY™ Great Battles Medieval
- Topic: Create maps?
- Replies: 7
- Views: 2366
- Sat Apr 02, 2011 7:01 pm
- Forum: HISTORY™ Great Battles Medieval
- Topic: Create maps?
- Replies: 7
- Views: 2366
Create maps?
The product description of Great Battles Medieval states "The game supports modded campaigns. You can create new maps covering any area you like, even fantasy maps." Just to be certain ... does this mean that campaign and tactical battle maps can be created from scratch?
- Mon Oct 04, 2010 2:34 pm
- Forum: Battle Academy
- Topic: what new goodness cometh?
- Replies: 31
- Views: 5163
And I'll bet some others gave up on it too, Rich12545. If Slitherine comes thru with a good add-on editor helper, this game is going to become permanent on my hard drive.
By the way Rich - I remember that you were one of the people joining in the quest for an improved editor back in August, along ...
By the way Rich - I remember that you were one of the people joining in the quest for an improved editor back in August, along ...
- Sun Oct 03, 2010 1:26 pm
- Forum: Battle Academy
- Topic: what new goodness cometh?
- Replies: 31
- Views: 5163
Great news!
This is great news! The addition of a plugin system of editor helpers which provide a (hopefully substantial) GUI for some of the scripting is something that will greatly improve the lifespan, popularity and marketability of this fun game. Even if the first release of editor helpers is not ...
- Sat Aug 21, 2010 10:50 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
- Sat Aug 21, 2010 9:26 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
- Sat Aug 21, 2010 9:12 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
- Sat Aug 21, 2010 8:34 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
adherbal -
not complaining at all. Simply made a suggestion to Slitherine regarding what I thought might enhance this games popularity among wargamers - and there seems to be some support for my suggestion here on the forum. I used some very popular wargames as examples of full featured(for want ...
not complaining at all. Simply made a suggestion to Slitherine regarding what I thought might enhance this games popularity among wargamers - and there seems to be some support for my suggestion here on the forum. I used some very popular wargames as examples of full featured(for want ...
- Sat Aug 21, 2010 6:46 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
The only thought I have regarding that is that it sounds a lot like - "Sorry, but Slitherine is not going to make that happen."
Too bad - BA had such great potential ... but there are some other games in the works by other publishers that do provide FULL editors with NO scripting. I'm pointing my ...
Too bad - BA had such great potential ... but there are some other games in the works by other publishers that do provide FULL editors with NO scripting. I'm pointing my ...
- Sat Aug 21, 2010 5:54 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
- Fri Aug 20, 2010 9:31 pm
- Forum: Battle Academy : Scenario Design
- Topic: my first one!
- Replies: 30
- Views: 10405
- Fri Aug 20, 2010 5:32 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
pip thanks for the rapid response. Not sure I can elaborate but I'll try ... in Steel Panthers for instance, when creating a scenario you can click on a button then the map location to set a victory location ... click on a counter type button to set the victory points. What Im trying to suggest is a ...
- Fri Aug 20, 2010 4:48 pm
- Forum: Battle Academy
- Topic: Creating scenarios & scripting
- Replies: 39
- Views: 9390
Creating scenarios & scripting
While I greatly enjoy this game, and have had some success in creating my own scenarios with some limited scripting - I think that BA would rise to the next level of popularity with a scenario creation engine that handles scripting for the scenario creator. I see some frustration with scripting here ...
- Sat Aug 14, 2010 4:45 pm
- Forum: Airstrike Eagles of WWII
- Topic: Editor
- Replies: 1
- Views: 11386
Editor
Alas, if it only had a scenario/campaign editor, I would have already bought this one!
- Wed Aug 11, 2010 11:33 pm
- Forum: Battle Academy
- Topic: Step-by-step scenario tutorial
- Replies: 22
- Views: 4725
Yep. looks like the tutorial WAS posted 31 minutes before my last post. However, since the discussion was going on here, I assumed that any announcement of a tutorial would be done here - and I unfortunately did not check the Scenario Design portion of the forum before my last posting. My bad. What ...
- Wed Aug 11, 2010 3:52 am
- Forum: Battle Academy
- Topic: Step-by-step scenario tutorial
- Replies: 22
- Views: 4725
While pip is putting "some details together when he gets back to the office", and pip is waiting to "write good documentation", and pip is collecting "more information about what people are finding tricky", and pip is "developing a plan", can anybody post their step by step attempt to construct a ...