Search found 6 matches

by greywolf101st
Mon Oct 12, 2020 6:43 pm
Forum: Panzer Corps 2
Topic: M11/39
Replies: 2
Views: 1291

M11/39

Can we please get the graphic updated for the M11/39 to the actual tank and not the M13/40? The M11 did not look the same as the M13/14/15.
by greywolf101st
Sun Nov 30, 2014 11:50 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Firing animation lag
Replies: 11
Views: 3478

Re: Firing animation lag

No, I get it too and I would love to know why.
by greywolf101st
Wed Nov 26, 2014 9:34 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: missing animation and sound
Replies: 2
Views: 1189

missing animation and sound

I just noticed that there is no sound or animation for the city defense guns on the edges of the hive city. The gun does damage but has no flash, sound or anything at all.
by greywolf101st
Thu Oct 23, 2014 8:10 pm
Forum: Pike & Shot
Topic: Minor glitch?
Replies: 7
Views: 2222

Re: Minor glitch?

Artillery always has a damage range of 0-X amount but even if the artillery doesn't do any damage it still inflicts the -1 on cohesion tests against the unit it fired at.
by greywolf101st
Thu Oct 23, 2014 12:55 am
Forum: Pike & Shot
Topic: Flank March
Replies: 1
Views: 1154

Flank March

Simple question, can you choose to flank march part of your force in a multiplayer game that is set to open battle?
by greywolf101st
Tue Oct 21, 2014 11:43 pm
Forum: Pike & Shot
Topic: MP army lists and other topics
Replies: 6
Views: 1749

Re: MP army lists and other topics

I think these are good ideas, why not allow "what if" scenarios by giving more freedom of force selection in multiplayer games? I understand it's a historical game but just like war gaming people want to field their armies of interest against other armies that they may not have actually fo...

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