Search found 12 matches

by foxtrot
Thu Oct 15, 2015 8:00 pm
Forum: Battle of the Bulge
Topic: 3 games locked up
Replies: 9
Views: 4778

Re: 3 games locked up

My game is saying that it's not my turn although I thought I had an email to say it was (sorry can't confirm that).
This happened after the first turn on the 'luck of the draw' scenario.

I'm on iOS, ipad2.

Hope that helps?
by foxtrot
Sat Oct 10, 2015 9:28 pm
Forum: Battle of the Bulge
Topic: Game locks on iPad 2 ios9
Replies: 1
Views: 1519

Game locks on iPad 2 ios9

Hi I wasn't sure this had been reported in all the other threads (there are a lot of problems by the sound of things) but just in case not I'm finding that things work ok on my ipad2 if I stick to the 1st scenario (to cross the Meuse) which ends on the 19th Dec. however if I play the full battle sce...
by foxtrot
Mon Apr 06, 2015 7:41 pm
Forum: News & Announcements
Topic: Battle of Kursk released and Eastern Front Updated!
Replies: 18
Views: 14519

Re: Battle of Kursk released and Eastern Front Updated!

Where do I find out how much the ipad expansion costs? It doesn't seem to provide this information anywhere? Thanks!
by foxtrot
Sun Jun 23, 2013 2:59 pm
Forum: Battle Academy
Topic: Random map battles
Replies: 3
Views: 1076

Re: Random map battles

That sounds great, thanks for the heads-up. When is BA2 likely to be making an appearance and will it bit across all platforms simultaneously?
by foxtrot
Sat Jun 22, 2013 9:04 am
Forum: Battle Academy
Topic: Mobile arty
Replies: 10
Views: 2143

Re: Mobile arty

Probably just wishful thinking :)
by foxtrot
Sat Jun 22, 2013 8:40 am
Forum: Battle Academy
Topic: Random map battles
Replies: 3
Views: 1076

Random map battles

Just a few thoughts on this. Personally I enjoy using Merr's random maps for multiplayer games. The campaign maps are great for single player but in multiplayer mode it doesn't take long before these get a bit repetitive (some more so than others) and overly familiar. The random maps are great in th...
by foxtrot
Sat Jun 22, 2013 8:30 am
Forum: Battle Academy
Topic: Mobile arty
Replies: 10
Views: 2143

Re: Mobile arty

I think that would definitely be somewhat more realistic. This kind of comes back to the perennial issue of simulating local versus global unit visibility and the fog of war in games. I remember that this was always a bone of contention in the combat mission games too. It'd be great if you could hav...
by foxtrot
Fri Jun 21, 2013 9:08 pm
Forum: Battle Academy
Topic: Mobile arty
Replies: 10
Views: 2143

Re: Mobile arty

Thanks guys, all very interesting. Appreciate the detailed input!
by foxtrot
Mon May 27, 2013 3:30 pm
Forum: Battle Academy
Topic: Mobile arty
Replies: 10
Views: 2143

Mobile arty

Hi all, just a question regarding something I've noticed of late. Mobile arty (Wespe, Priest, British 25 pounders, etc.) seem to be remarkably accurate and effective against armour (either taking tanks out directly or demoralising the crew rapidly). I'd be surprised if they really ever were this goo...
by foxtrot
Sat Feb 23, 2013 9:56 pm
Forum: Battle Academy
Topic: Smoke
Replies: 3
Views: 1110

Smoke

Hi, I'm currently playing one of the GJS '44 scenarios (gold beach) on the ipad version and I've come across smoke rounds for the first time. Could someone please tell me how these work? Do they just provide cover on the spot they land on or do they also act as a line of site blocker? I tried coveri...
by foxtrot
Sat Feb 23, 2013 9:50 pm
Forum: Battle Academy
Topic: Anti tank tactic
Replies: 24
Views: 4972

Re: Anti tank tactic

Hi all, thanks for all the responses. Interesting reading. I can see the merit in all the views expressed here but I have to say I do like the last idea about infinite shots against these kind of units. Arguably most of these could be taken out by the turret mounted .50 cal (or equivalent) so the AT...
by foxtrot
Sun Feb 17, 2013 1:37 pm
Forum: Battle Academy
Topic: Anti tank tactic
Replies: 24
Views: 4972

Anti tank tactic

Hi all, my first post so go easy :) I've noticed in multiplayer games that some opponents assault your armour with trucks and Bren carriers and so on to draw fire (most tanks only manage to get off two shots per move) and then pile in with a tank or two to essentially take free pot shots at you. Thi...

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