Search found 102 matches
- Fri Aug 29, 2025 8:55 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: GC mod string proposal
- Replies: 0
- Views: 448
GC mod string proposal
Hello, Returning to GC mod to work on an idea I had about three years ago, a string rewrite. The following two files are the concept for new Briefing and Debriefing strings. String changes can be copied and pasted into the existing scenarios without modifying any of the structure. Red are old string...
- Mon Aug 25, 2025 4:23 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: Units.csv edits crashing game
- Replies: 8
- Views: 833
Re: Units.csv edits crashing game
Thanks for the advice. Problem solved.
For those who find a similar problem, here is what is and is not working for me at this time.
Failed:
Open Office
Notepad++
Success:
Notepad
LibreOffice Calc
For those who find a similar problem, here is what is and is not working for me at this time.
Failed:
Open Office
Notepad++
Success:
Notepad
LibreOffice Calc
- Sun Aug 24, 2025 3:46 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: Units.csv edits crashing game
- Replies: 8
- Views: 833
Re: Units.csv edits crashing game
Hi Bebro, Thanks for testing. Your result is what I was expecting. Clearly there is a problem with my installation. The only thing I can think of is to uninstall and reinstall to C:\ instead of G:\. Do you have any other ideas? I have started work on something I am planning to offer to the GC mod. O...
- Sun Aug 24, 2025 2:27 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: Units.csv edits crashing game
- Replies: 8
- Views: 833
Re: Units.csv edits crashing game
HI Tassadar, Making changes used to be simple. This baffles me. I've been trying different traits in different units. For the below error output, GC mod is off and I added the Recon trait to the Panzer IA. Here is the complete trait list after the change. (Overrun,MachineGun,Recon) Here are the top ...
- Sat Aug 23, 2025 3:16 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: Units.csv edits crashing game
- Replies: 8
- Views: 833
Units.csv edits crashing game
Hi, I have a new (fresh) install of Win 11. New install of PC2 and running through Steam. When I edit a unit's traits in Units.csv, the game crashes. Reverting to the original Units file fixes the problem. I also tried this using the GC mod and it worked fine, until I made a traits change to its uni...
- Wed Aug 20, 2025 7:46 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Grand Campaign 1939-1945 (Custom Campaign)
- Replies: 1382
- Views: 222937
Re: Grand Campaign 1939-1945 (Custom Campaign)
Returning to the GC mod after a few years.
Is there a way to return to random hero generation?
Is there a way to return to random hero generation?
- Sun Aug 17, 2025 3:40 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Units.csv web based editor project
- Replies: 3
- Views: 1314
Re: Units.csv web based editor project
I am looking forward to this project as I play using a custom Units.csv. 

- Tue Aug 05, 2025 4:05 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Stock Campaign and CreateHero
- Replies: 9
- Views: 1718
Re: Stock Campaign and CreateHero
Yes, it worked.
Original code is,
local action = world:MakeNewHeroAction(0, hero)
Change the 0 to 1
local action = world:MakeNewHeroAction(1, hero)
Original code is,
local action = world:MakeNewHeroAction(0, hero)
Change the 0 to 1
local action = world:MakeNewHeroAction(1, hero)
- Thu Jul 17, 2025 10:02 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Stock Campaign and CreateHero
- Replies: 9
- Views: 1718
Re: Stock Campaign and CreateHero
I didn't think of that. Thanks.
- Wed Jul 16, 2025 8:07 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Stock Campaign and CreateHero
- Replies: 9
- Views: 1718
Stock Campaign and CreateHero
In AO, I've had no problems creating custom heroes. I've just started trying in the stock campaign and I've run into a snag. With Battleaxe and Crusader the script looks good and throws out no errors. However the heroes don't appear. I think the problem has something to do with the existing .lua fil...
- Thu Sep 12, 2024 3:09 pm
- Forum: Panzer Corps 2
- Topic: WW2 ITALY:
- Replies: 8
- Views: 3247
Re: WW2 ITALY:
What you suggest is quite possible. I did coding as a modder for game about 10 years ago, and had similar plans to build in a network of what ifs to run at game start. My vision was to run the background "campaign" in two ways. 1. As a set of random variables set at game start. 2. Make all...
- Tue Sep 10, 2024 4:17 pm
- Forum: Panzer Corps 2
- Topic: WW2 ITALY:
- Replies: 8
- Views: 3247
Re: WW2 ITALY:
PC3? If there is such a beast, I hope the devs are smart enough to realize that being able to use the escape key to close every main dialog EXCEPT for purchase/upgrade is boneheaded idea. /End rant Good discussions on "what if" are few and far between. If the opportunity comes up, I'd love...
- Sun Sep 08, 2024 12:36 am
- Forum: Panzer Corps 2
- Topic: WW2 ITALY:
- Replies: 8
- Views: 3247
Re: WW2 ITALY:
For me, the most intriguing Italian "what if" of the early war is what if they had used their two airborne battalions (Libyan troops) to seize Malta on the day they declared war. Malta was undefended and with the port seized, Italy could have reinforced long before the British could respon...
- Fri Aug 23, 2024 4:05 pm
- Forum: Panzer Corps 2
- Topic: Armoured Cars are Ridiculosis
- Replies: 7
- Views: 3253
Re: Armoured Cars are Ridiculosis
I have a standard set of unit changes I make each time the game updates. You can play the game your own way by editing the Units file in the /Content/Data folder. Back up the Units file before you make changes. If you make extensive changes, create a .txt file in the /Data folder to document them.
- Tue May 14, 2024 8:06 pm
- Forum: Game Ideas
- Topic: What's Your Ultimate Game Concept for a Historical Strategy Title?
- Replies: 2
- Views: 14428
Re: What's Your Ultimate Game Concept for a Historical Strategy Title?
Hi, I have been looking for a good Cold War Germany operational level game/sim. During my Army time, I was in the Sim Center many times, involved in First Battle exercises. These were blue Corps and Division, exercises defending against Soviet armies and fronts. I've planned and run them, usually fr...
- Mon Feb 05, 2024 2:52 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Grand Campaign 1939-1945 (Custom Campaign)
- Replies: 1382
- Views: 222937
Re: Grand Campaign 1939-1945 (Custom Campaign)
Thanks for the replies.
- Sun Feb 04, 2024 5:24 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Grand Campaign 1939-1945 (Custom Campaign)
- Replies: 1382
- Views: 222937
Re: Grand Campaign 1939-1945 (Custom Campaign)
Hi Grondel, I play through Steam and have subscribed to the mod. The mod is active in the mod manager and I can play the GC. I'd like to find the files with the new hero handling to see how you did it. However, when I looked in the mods folder, the old 2022 files for the GC were showing up. I've sin...
- Sun Dec 31, 2023 2:39 pm
- Forum: Panzer Corps 2
- Topic: PC1 remake Mod opinions wanted
- Replies: 24
- Views: 3525
Re: PC1 remake Mod opinions wanted
Remember Gamelin! There were many factors contributing to the French collapse in 1940, political, military leadership, command skill, command relationships, et cetera. The one military mistake that is unforgiveable even for the time, was Gamelin's refusal to use radio or telephones for his incoming ...
- Sun Dec 31, 2023 3:35 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Questions for Grondel
- Replies: 3
- Views: 1180
Re: Questions for Grondel
Thanks Thomas.
1. Umlauts seem like an oversight as they work with non-custom heroes.
2. That is exactly what I was looking for.
3. I'll ask on the general board and hope. Will let you know if I get an answer.
Happy New Year!
1. Umlauts seem like an oversight as they work with non-custom heroes.
2. That is exactly what I was looking for.
3. I'll ask on the general board and hope. Will let you know if I get an answer.
Happy New Year!
- Sat Dec 30, 2023 9:30 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Questions for Grondel
- Replies: 3
- Views: 1180
Questions for Grondel
Hi Grondel, I've been experimenting with custom heroes, repurposing existing unreal assets. 1. Umlauts don't seem to work with custom hero names. Is this correct? 2. When giving a hero a defensive bonus (hard) it shows up in the game as air. Have you run into this? Example: hero.defense_modifiers = ...