Search found 25 matches

by martindneiluk
Tue Nov 09, 2010 7:17 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

You won't be surprised to haer that we have been running similar multi-phase simulations wince the beginning with sampes of several 1000 at a time. Probably a reason why much of the combat system feels well balanced. Martin, could you remind me what that base scenario is on which you are basing all...
by martindneiluk
Mon Nov 08, 2010 5:50 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

martindneiluk,sorry to ask again (I do because I think your application is great to really test alternative proposals), could you please do the same calculations as you did in the last post but with an extra PoA for the Barbarians at impact? They will be + at impact and -- at melee. In my opinion t...
by martindneiluk
Mon Nov 08, 2010 5:49 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

martindneiluk,sorry to ask again (I do because I think your application is great to really test alternative proposals), could you please do the same calculations as you did in the last post but with an extra PoA for the Barbarians at impact? They will be + at impact and -- at melee. In my opinion t...
by martindneiluk
Sat Nov 06, 2010 11:52 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

Re: Skilled Swordsmen

Clearly the analysis shows, as the others do, that the barbarians are dead ducks after one round of melee and impact under the proposed change and the current rules. Continuing the simulation will only make the results worse for the barbarians. Doing n rounds of -- POA melee when they are at 66% ch...
by martindneiluk
Wed Nov 03, 2010 5:26 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Idea to give Barbarians a chance.
Replies: 192
Views: 20953

It is ironic that this debate is the mirror image of the normal DBM concern that barbarians were too strong with respect to legions :) I suspect the historical performance would suggest a single POA for the Romans in melee - the accounts seem to be of the "tough fight but we chopped through th...
by martindneiluk
Wed Nov 03, 2010 5:18 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

Re: Skilled Swordsmen

In order to reduce the effectiveness of Roman legionaries vs barbarian foot without having to remove the skilled swordsmen ability alltogether, how about this for a solution: Skilled Swordsmen no longer gives a POA but instead gives a -1 to enemy infantry's death roll making winning combats harder ...
by martindneiluk
Wed Nov 03, 2010 9:51 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Skilled Swordsmen
Replies: 15
Views: 4102

Re: Skilled Swordsmen

In order to reduce the effectiveness of Roman legionaries vs barbarian foot without having to remove the skilled swordsmen ability alltogether, how about this for a solution: Skilled Swordsmen no longer gives a POA but instead gives a -1 to enemy infantry's death roll making winning combats harder ...
by martindneiluk
Mon Nov 01, 2010 11:44 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Idea to give Barbarians a chance.
Replies: 192
Views: 20953

You need to simulate at least the melee phase with the overlaps for it to be roughly correct. Also typically barbarians will have generals in front rank and Romans not. Add rear rank +1 for barbarians in the CTs as also likely. Need Death Rolls as well. Inportant outputs are - who breaks first, how...
by martindneiluk
Mon Nov 01, 2010 10:30 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Idea to give Barbarians a chance.
Replies: 192
Views: 20953

For comparison only (I’m not advocating it)... if we instead gave the the Barbarians a + POA at impact the result would be: Romans fragged 2.525% an increase from 0.982% Romans disrupted 28.123% an increase from 13.659% Barbarians fragged 3.329% a decrease from 6.708% Barbarians disrupted 13.08% a ...
by martindneiluk
Mon Nov 01, 2010 8:23 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Idea to give Barbarians a chance.
Replies: 192
Views: 20953

You need to simulate at least the melee phase with the overlaps for it to be roughly correct. Also typically barbarians will have generals in front rank and Romans not. Add rear rank +1 for barbarians in the CTs as also likely. Need Death Rolls as well. Inportant outputs are - who breaks first, how...
by martindneiluk
Mon Nov 01, 2010 5:45 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Idea to give Barbarians a chance.
Replies: 192
Views: 20953

Therefore -and caming back to rule mechanisms- how could we solve the problem of the poor underrated warbands (that no one fields)? One option which we are considering is to change the CT modifiers to -1 if foot losing impact combat vs drilled impact foot -2 if foot losing inpact combat vs undrille...
by martindneiluk
Thu Jul 02, 2009 1:30 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Italian Ostrogothic Allies
Replies: 6
Views: 1969

I've got lots of crap warband and I'm determined to use them for the fun of it. So cough up that ally list please. Pronto!



Martin :P
by martindneiluk
Thu Jul 02, 2009 9:27 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Italian Ostrogothic Allies
Replies: 6
Views: 1969

Italian Ostrogothic Allies

On page 14 of "Decline and Fall" the Later Visigoths have Italian Ostrogoths as allies. These are on pp 16-18 but there is no Ally list for them (there is a starter army and main list but that's it). I couldn't find anything in the errata, faq etc.

Pointers welcome.

Martin
by martindneiluk
Mon Aug 18, 2008 12:50 pm
Forum: Rules Questions
Topic: 3rd rank LF archers support
Replies: 26
Views: 6031

In an earlier response Simon said : "In addition once you lose a few legionaries 2 LF give 1 dice in melee at the factors of the legionaries." Does this mean that if he legion is armoured skilled sword the two LF are too? This comes as a bit of a surprise. Can you point out the relevant ru...
by martindneiluk
Fri Jul 25, 2008 2:38 pm
Forum: Rules Questions
Topic: Index additions requested
Replies: 13
Views: 8710

Section missing from Shooting Phase chapter

The Section "Resolving Shooting" is missing from the shooting phase chapter. Just look at the RHS coloured bookmark in every other page in that chapter and you will see it listed, but it ain't there. Maybe I have a rogue copy (unlikely), or I'm blind as a bat (more likely). But how did we ...
by martindneiluk
Tue Apr 15, 2008 7:38 pm
Forum: Rules Questions
Topic: Clarification on restricted area
Replies: 28
Views: 5776

Yes, as Nik says, the skirmisher BG didn't have to join the fray as an overlap. I only realised this when I witnessed Nik perform the manouver a few weeks back. I was non-plussed but its all there in the rules.

Martin
by martindneiluk
Mon Apr 14, 2008 10:07 pm
Forum: Rules Questions
Topic: Clarification on restricted area
Replies: 28
Views: 5776

Just to add some slight, but probably irrelevant detail to the situation I described...originally the gap was 2 bases wide but my opponent expanded his line to one side thus narrowing the gap. I hadn't anticipated this and had lazily placed my skirmishers at an angle behind my in contact BG, rather ...
by martindneiluk
Sun Apr 13, 2008 6:51 am
Forum: Rules Questions
Topic: Clarification on restricted area
Replies: 28
Views: 5776

Yes, it puzzled some of us at the club too. I guess it all hinges on the definition of "direct"; does it mean without intervening BGs or even impassible terrain? (which I'd think is logical).

Martin
by martindneiluk
Sat Apr 12, 2008 10:23 am
Forum: Rules Questions
Topic: Clarification on restricted area
Replies: 28
Views: 5776

Clarification on restricted area

In the rules the restricted area affects a battle group 2 MUs directly in front of an enemy battle group. The game situation was as follows. Two battle groups with vases A and B in melee contact with enemy C. There is a one base gap through which skirmishers S want to move in order to reach routers ...
by martindneiluk
Mon Mar 10, 2008 8:59 pm
Forum: Rules Questions
Topic: Light chariot clarification
Replies: 2
Views: 974

Light chariot clarification

In table B) Combat Mechanism it says Chariots shoot "1 dice per base" but in the Gallic list light chariots do not list a shooting capability. This looks wrong. I assume light chariots will shoot with javelins?

Martin

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