Search found 25 matches
- Tue Sep 04, 2012 9:13 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
"The 128 limit in the CSV is also hard coded I'm afraid." -Ah that's mood killer, It doesnt seem like I will be investing any further modding time. Well thanks for the reply and best of luck. @GottaLove88s- I setup a game but I think I'm done here so I going to retract them, and move along...
- Mon Sep 03, 2012 8:07 pm
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
@ pip- Well thats bad news about the 18 unit types i had hoped it would be somethig easy. What about the 128 unit limit on the csv? I cant script I can only edit prexisting scripts and hope i didnt break them. I will of course try to look through some scripts and see if I can decipher them enough to...
- Mon Sep 03, 2012 1:21 pm
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
Well I too should thank all the modders as I have jumped right into using there work :) but it's my first posting and i havent learned everyones names yet. I cant say I've made anything worthwile yet just tests to get a feel for it. So I dont forsee releasing anything soon -I havent learned the AI s...
- Mon Sep 03, 2012 11:58 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
by the way GottaLove88s thanks for all your mod work I have learned so much from your posts...
the walking arty ect..
the walking arty ect..
- Mon Sep 03, 2012 11:55 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
lol just edited my post ive only tried with fixed units so fixed units do count unless they are in a transport
- Mon Sep 03, 2012 11:43 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
Also about the 18 unit types limit - only affects human players (due to the force selection screen as GottaLove88s has mentiomed).
and You can get around this somewhat. Fixed Units in transports dont count against the 18 type limit.
I hope this is helpful.
and You can get around this somewhat. Fixed Units in transports dont count against the 18 type limit.
I hope this is helpful.
- Mon Sep 03, 2012 11:32 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
Re: limits on the squads.csv
Hi rf900, yes I understand these things you have mentioned, I have made several mods with custom squads.csv files as stated above in the first paragraph. (did you read it? :P) It is quite easy and took about 6 hours (once i figured out the 128 unit limit) to make a german player side campaign with 2...
- Mon Sep 03, 2012 12:21 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2171
limits on the squads.csv
Howdy Slitherine folks, I have had Battle Academy for about a week or so and I'm enjoing the game. The modding is pretty easy to get into as well. I was able to combine the stock campaigns into one big campaign as a test as well as making my own german player side campaign - with place swaping and u...
- Wed Jan 25, 2012 1:41 pm
- Forum: Panzer Corps
- Topic: Extra game feature for prisoners?
- Replies: 8
- Views: 1838
- Wed Jan 25, 2012 1:21 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1239
- Views: 329241
Hi guys. ABMongo: I'm a bit behind and i havent gotten as far as I would have liked to be - some real life interfered so I'll shoot for tomorrow. (last night my dog slipped on some ice and had to go to the emergency vet - she's ok but was limping a bit) So after I get some sleep I'll get back on it....
- Tue Jan 24, 2012 8:43 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1239
- Views: 329241
- Tue Jan 24, 2012 2:14 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1239
- Views: 329241
Sorry about about the bad bug report. I forgot I was using the 7-zip 9.25 alpha which has some bugs. I thought my pc was losing it all my zips were messed up. I have reverted to 9.22 so i dont send you guys looking for suff that i broke :oops: Besides me being a bit goofy, had no other problems and ...
- Mon Jan 23, 2012 10:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1239
- Views: 329241
Hi Guys, I started giving the mod a play through. Nice work. I took a peek at the units with All EQP to see the new icons and the one for the SE IIIJ/1 wasnt showing up for me in the purchase screen, the entry is there but there is no unit graphic. If purchased, it is invisible in game. It image fil...
- Mon Jan 23, 2012 6:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's MODERN WAR CORPS "DEMO available !!!"
- Replies: 102
- Views: 51366
- Mon Jan 23, 2012 3:33 am
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742
Howdy just went through the new beta. Very nice, I enjoyed it quite a bit. Some things I noticed: -I tried to be smart and not deploy the HQ on turn 1 of the 3rd map so I could thin out some of the enemy air. Lost at 2nd turn, I guess that the HQ needs to be on the map before the end of turn one. lo...
- Thu Jan 12, 2012 9:02 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742
- Thu Jan 12, 2012 7:28 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742
Hey this is kind of unrelated but it may be important and I hope this wont be a waste of your time. I apologize in advance if it is. Hopefuly it's just something on my PC's setup, but you may wanna check it out just in case. So anways on to the point.... I was playing with the eqp file and when i se...
- Thu Jan 12, 2012 12:46 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742
Hi, I just wanted to add that while I did mention it was rather challenging, That is exactly what I enjoyed about it. I just played through again to see if I missed anything and i didnt find anything to report, except that It was just as fun the second time through. knowing what was going to happen ...
- Wed Jan 11, 2012 11:54 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742
Ok.... that was the first time i ever lost, much tougher then any maps i played so far. I had to try again. I might miss a map in my descriptions but I was playing for along time so im not too sharp at the moment... played on field marshall-fog of war on- supply and weather on. Early on prestige was...
- Tue Jan 10, 2012 7:12 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 5742