"The 128 limit in the CSV is also hard coded I'm afraid."
-Ah that's mood killer, It doesnt seem like I will be investing any further modding time.
Well thanks for the reply and best of luck.
@GottaLove88s- I setup a game but I think I'm done here so I going to retract them, and move along ...
Search found 25 matches
- Tue Sep 04, 2012 9:13 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
- Mon Sep 03, 2012 8:07 pm
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
@ pip- Well thats bad news about the 18 unit types i had hoped it would be somethig easy. What about the 128 unit limit on the csv?
I cant script I can only edit prexisting scripts and hope i didnt break them. I will of course try to look through some scripts and see if I can decipher them enough ...
I cant script I can only edit prexisting scripts and hope i didnt break them. I will of course try to look through some scripts and see if I can decipher them enough ...
- Mon Sep 03, 2012 1:21 pm
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
Well I too should thank all the modders as I have jumped right into using there work :) but it's my first posting and i havent learned everyones names yet.
I cant say I've made anything worthwile yet just tests to get a feel for it. So I dont forsee releasing anything soon -I havent learned the ...
I cant say I've made anything worthwile yet just tests to get a feel for it. So I dont forsee releasing anything soon -I havent learned the ...
- Mon Sep 03, 2012 11:58 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
by the way GottaLove88s thanks for all your mod work I have learned so much from your posts...
the walking arty ect..
the walking arty ect..
- Mon Sep 03, 2012 11:55 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
lol just edited my post ive only tried with fixed units so fixed units do count unless they are in a transport
- Mon Sep 03, 2012 11:43 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
Also about the 18 unit types limit - only affects human players (due to the force selection screen as GottaLove88s has mentiomed).
and You can get around this somewhat. Fixed Units in transports dont count against the 18 type limit.
I hope this is helpful.
and You can get around this somewhat. Fixed Units in transports dont count against the 18 type limit.
I hope this is helpful.
- Mon Sep 03, 2012 11:32 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
Re: limits on the squads.csv
Hi rf900,
yes I understand these things you have mentioned, I have made several mods with custom squads.csv files as stated above in the first paragraph.
(did you read it? :P)
It is quite easy and took about 6 hours (once i figured out the 128 unit limit) to make a german player side campaign with ...
yes I understand these things you have mentioned, I have made several mods with custom squads.csv files as stated above in the first paragraph.
(did you read it? :P)
It is quite easy and took about 6 hours (once i figured out the 128 unit limit) to make a german player side campaign with ...
- Mon Sep 03, 2012 12:21 am
- Forum: Battle Academy
- Topic: limits on the squads.csv
- Replies: 17
- Views: 2669
limits on the squads.csv
Howdy Slitherine folks,
I have had Battle Academy for about a week or so and I'm enjoing the game. The modding is pretty easy to get into as well.
I was able to combine the stock campaigns into one big campaign as a test as well as making my own german player side campaign - with place swaping and ...
I have had Battle Academy for about a week or so and I'm enjoing the game. The modding is pretty easy to get into as well.
I was able to combine the stock campaigns into one big campaign as a test as well as making my own german player side campaign - with place swaping and ...
- Wed Jan 25, 2012 1:41 pm
- Forum: Panzer Corps
- Topic: Extra game feature for prisoners?
- Replies: 8
- Views: 2167
The game does already have unit captures (not prisoners) but the feature is kind of abstracted.
It is added in certain DLC scenarios but it isnt part of combat engine.
It is usualy when you take a city, though the map maker can use other conditions to give you a "captured" unit.
You can keep them ...
It is added in certain DLC scenarios but it isnt part of combat engine.
It is usualy when you take a city, though the map maker can use other conditions to give you a "captured" unit.
You can keep them ...
- Wed Jan 25, 2012 1:21 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1245
- Views: 424698
Hi guys.
ABMongo:
I'm a bit behind and i havent gotten as far as I would have liked to be - some real life interfered so I'll shoot for tomorrow. (last night my dog slipped on some ice and had to go to the emergency vet - she's ok but was limping a bit)
So after I get some sleep I'll get back on it ...
ABMongo:
I'm a bit behind and i havent gotten as far as I would have liked to be - some real life interfered so I'll shoot for tomorrow. (last night my dog slipped on some ice and had to go to the emergency vet - she's ok but was limping a bit)
So after I get some sleep I'll get back on it ...
- Tue Jan 24, 2012 8:43 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1245
- Views: 424698
- Tue Jan 24, 2012 2:14 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1245
- Views: 424698
- Mon Jan 23, 2012 10:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1245
- Views: 424698
- Mon Jan 23, 2012 6:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's MODERN WAR CORPS "DEMO available !!!"
- Replies: 102
- Views: 56498
- Mon Jan 23, 2012 3:33 am
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599
- Thu Jan 12, 2012 9:02 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599
- Thu Jan 12, 2012 7:28 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599
- Thu Jan 12, 2012 12:46 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599
- Wed Jan 11, 2012 11:54 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599
- Tue Jan 10, 2012 7:12 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GTPG Campaign: the next level
- Replies: 36
- Views: 7599