I have had Battle Academy for about a week or so and I'm enjoing the game. The modding is pretty easy to get into as well.
I was able to combine the stock campaigns into one big campaign as a test as well as making my own german player side campaign - with place swaping and unit merging
(thanks to the nice folks in the modders corner)
However there are some realy horrid limits on some of the major compnents to modding.
First is the 128 units on the units list. This bars any kind of multi year campaign as there isnt enough space on the unit list to
have new equipment to replace the old models.
(I had been under the impression that this was already addresses as per forum remarks...)
This also makes you have to juggle the maps in the editor if you want to edit a preexisting map - eg. since the squads.csv that im using doesnt have certain units in it it will crash the game unless i open it with the proper squads.csv and del out the units then save it and move it. (a msg. like incorrect squads.csv would you like to load without units might be better then an unhandled exception)

The second big limit I'm finding is the 18 unit types for the Players side. I see that I can get around this somewhat by having fixed units placed in transports as they dont seem to get counted as a seperate units, but that's not realy a good work around.
I'd like to see more objects, units, and tilesets as well as these seem pretty sparse and mostly repeated in the addons.
The biggest draw to a ww2 game is the fact that ww2 encompassed so many nations and used so many technologies in it's undertaking.
Anyway I like the game and I hope that you can address the limits on the squads.csv and the 18 types of units for the player side
as this would make modding/playing a little more flexible and fun.
Thanks.
-shooty