Search found 11 matches

by SAVOIE73
Mon Nov 28, 2022 1:02 pm
Forum: Panzer Corps 2
Topic: Axis Operation 1944 Review
Replies: 79
Views: 9141

Re: Axis Operation 1944 Review

Hello,

Again great stuff,
However a bit disappointed by very short campaigns.

When DLC 1945 is expected ..?
Hope that one will be much longer.

Best regards
by SAVOIE73
Thu Jul 07, 2022 6:38 am
Forum: Panzer Corps 2
Topic: Let's get ahead of ourselves : Axis Operations 1944/1945
Replies: 101
Views: 19007

Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Hello, You are right, the channel in this area is barely deep enough for submarine... They could operate maybe in the western side between Cornwall and Isle of Wright... The allied air superiority could be balanced with the use of HS 293 A and Fritz X carriers... This would stick quite well to what ...
by SAVOIE73
Wed Jul 06, 2022 8:40 am
Forum: Panzer Corps 2
Topic: Let's get ahead of ourselves : Axis Operations 1944/1945
Replies: 101
Views: 19007

Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Good morning all, From my perspective, It would be interesting to propose an alternate scenario where, operation Fortitude partly fails, and German decide to listen Rommel warnings and reposition the XVth army mid 1944 in Normandy. If we want to consider an alternate history where German forces push...
by SAVOIE73
Sat Jan 28, 2012 1:37 pm
Forum: Panzer Corps
Topic: Long range canons.
Replies: 15
Views: 8807

Well, my original point considered that range of "Pak" - long barrelled guns such as 75 mm and 88 mm have a dramatically increased range compared to any other early war anti-tank guns. Effective range of 37 mm or 50 mm is between 300 and 1 500 m while 75 and 88 are between 500 and ... 3000...
by SAVOIE73
Sun Nov 20, 2011 9:14 am
Forum: Panzer Corps
Topic: Long range canons.
Replies: 15
Views: 8807

You got the point.
Considering maps scale, 2 Hexes range is not so appropriate because it suggest that Tanks Gun could deal targets at distances similar to those of light artillery range !
Definitely, initiative calculation makes sense.
by SAVOIE73
Sun Nov 20, 2011 8:34 am
Forum: Panzer Corps
Topic: Long range canons.
Replies: 15
Views: 8807

Fact is that when a 7.5cm StuK 40 L48 can engage a target at 2000 m with a 65 mm steel penetration.
a 75 L 24 could deal with same at 1000 m only with a 35mm steel penetration.

In Panzer General 1, I updated Range ability for that reason.
by SAVOIE73
Sat Nov 19, 2011 9:41 pm
Forum: Panzer Corps
Topic: Long range canons.
Replies: 15
Views: 8807

Got your point regarding initiative.
Never thought from that point of view.

Things are ok then. :-)
by SAVOIE73
Sat Nov 19, 2011 8:53 pm
Forum: Panzer Corps
Topic: Long range canons.
Replies: 15
Views: 8807

Long range canons.

Hi all, I just wanted to share something I implemented on Panzer General 1. I alwas considered that long barreled canons of mid / late war panzers and allied tanks were not only stronger, but also able to hit at a much longer range. For that reasons I used to set all units such as Tigers, Sherman fi...
by SAVOIE73
Sat Nov 19, 2011 8:49 pm
Forum: Panzer Corps : Tech Support
Topic: 1.04 Update - Game runs very slow.
Replies: 4
Views: 2372

Hi again, Good news, As I re-read what I wrote, I realised that symptoms are close to what can be caused by a real-time antivirus checking routine. I deactivated temporarily the "real-time" engine and ... Everything came back go normal status so far. Maybe you should report that to Mc Afee...
by SAVOIE73
Sat Nov 19, 2011 8:27 pm
Forum: Panzer Corps : Tech Support
Topic: 1.04 Update - Game runs very slow.
Replies: 4
Views: 2372

Hi,

Thanks for your welcome.

Here are the observed issues :

- Game slow at starting.
- Saves slow at loading.
- Unit selection is ok but as you give an order, it takes between 45s and 1 mn to be executed.
- Fight animations are slow.

Game is unplayable.

What is your opinion ?
by SAVOIE73
Sat Nov 19, 2011 7:43 pm
Forum: Panzer Corps : Tech Support
Topic: 1.04 Update - Game runs very slow.
Replies: 4
Views: 2372

1.04 Update - Game runs very slow.

Hi there, Once more I face a "game slow down" phenomenon. That happened between game 1.01 patch and 1.02... Then stopped. Today I updated to 1.04 and... It is "eine grosse Katastrofe !" My game runs on a 4 core computer under Win7 64 bits. I am so frustrated... Any ideas ? Thanks...

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