Search found 71 matches

by BMAXIMUS
Fri Oct 08, 2021 8:31 pm
Forum: Field of Glory II: Medieval
Topic: Field of Glory II: Medieval - The Crusades Tournament
Replies: 8
Views: 1813

Re: Field of Glory II: Medieval - The Crusades Tournament

rbodleyscott wrote: Thu Oct 07, 2021 6:46 pm
BMAXIMUS wrote: Thu Oct 07, 2021 1:28 pm I think I know the answer but just to clarify do you need to own the DLC to join the tournament ?
No, you don’t.
Thanks.
by BMAXIMUS
Thu Oct 07, 2021 1:28 pm
Forum: Field of Glory II: Medieval
Topic: Field of Glory II: Medieval - The Crusades Tournament
Replies: 8
Views: 1813

Re: Field of Glory II: Medieval - The Crusades Tournament

I think I know the answer but just to clarify do you need to own the DLC to join the tournament ?
by BMAXIMUS
Sat Sep 25, 2021 9:28 am
Forum: Field of Glory II
Topic: Open terrain looking like rough
Replies: 9
Views: 932

Re: Open terrain looking like rough

I for one disagree. I like the overlap. And we need to see the rough on the rough tile. If the current overlap is an issue for some players, I guess it could be made a bit smaller : Indeed. I think you are images from FOG medieval which is better indeed. You can see on the following pictures that t...
by BMAXIMUS
Sat Sep 25, 2021 8:45 am
Forum: Field of Glory II
Topic: Open terrain looking like rough
Replies: 9
Views: 932

Re: Open terrain looking like rough

Plus that it requires more attention to detail (which in my view IS is a PLUS). And actual terrain is revealed through the use of tooltips anyway. I'm playing a strategy game because I like to think that if I won, it is because I was better at strategy than by opponent, not because I have better ey...
by BMAXIMUS
Sat Sep 25, 2021 7:55 am
Forum: Field of Glory II
Topic: Open terrain looking like rough
Replies: 9
Views: 932

Re: Open terrain looking like rough

It's probably that indeed, and it is extremely confusinh. I would much prefer an empty tile without any transition/overlap .
I might have been better if the transition had been done the other way round ...
by BMAXIMUS
Fri Sep 24, 2021 10:05 pm
Forum: Field of Glory II
Topic: Open terrain looking like rough
Replies: 9
Views: 932

Open terrain looking like rough

Some open terrain tiles looks similar to rough terrain. The elephant on the picture is on a open tile but it is surrounded by rough. Is it a bug or a feature ?
by BMAXIMUS
Fri Sep 24, 2021 5:54 pm
Forum: Field of Glory II
Topic: Epic battles not as good as DLC campaigns
Replies: 29
Views: 4195

Re: Epic battles not as good as DLC campaigns

I actually play mostly epic battles (both SP and MP), and I hate campains The reason I hate campains is because I don't want the battle I'm playing to depend on the result of the previous battle, as simple as that. I'm however interested in playing all the battles of a campain and a "no campain...
by BMAXIMUS
Tue Sep 21, 2021 9:55 am
Forum: Field of Glory II
Topic: Question about front line density
Replies: 3
Views: 778

Re: Question about front line density

That makes sense. thanks.
by BMAXIMUS
Mon Sep 20, 2021 2:31 pm
Forum: Field of Glory II
Topic: Question about front line density
Replies: 3
Views: 778

Question about front line density

I'm currently ready "Sword in the Storm" by David Gemmel (*** SLIGHT SPOILER ALERT ***) In the book you have Keltoi ast Stones which are roughly celtic and roman, and I guy explain that the advantage of short swords (used by the Stones i.e. the Romans) vs long swords (barbarians) is that t...
by BMAXIMUS
Tue Aug 31, 2021 6:51 pm
Forum: Field of Glory II
Topic: Byzantine Lancers: how to use
Replies: 38
Views: 5470

Re: Byzantine Lancers: how to use

Thanks for the clarification.
by BMAXIMUS
Tue Aug 31, 2021 2:50 pm
Forum: Field of Glory II
Topic: Byzantine Lancers: how to use
Replies: 38
Views: 5470

Re: Byzantine Lancers: how to use

50% Bow is very weak Byzantines lancers are 4 "things" units (BG I think ?), so 50% is equivalent un 100% of light horse archer. Also Tagmatics are superior , which enhance the bow capabilities. Actually, because of the way the shooting calculations work (to mimic the tabletop rules), a 5...
by BMAXIMUS
Sun Aug 29, 2021 12:54 pm
Forum: Field of Glory II: Frequently Asked Questions
Topic: Quick Questions Thread on Rules
Replies: 244
Views: 45889

Re: Quick Questions Thread on Rules

I thought autobreak worked only when the unit had to do a cohesion test. But the other I had the two units of the same melee autobreaking which was a bit suprising.
I guess then that the autobreak is triggered only on damage whatever the result of the fight (even if it "wins"). Am I right ?
by BMAXIMUS
Sun Aug 29, 2021 12:47 pm
Forum: Field of Glory II
Topic: Byzantium Endures - Tournament
Replies: 17
Views: 2568

Re: Byzantium Endures - Tournament

Maybe the loser in 75/74 should follow the same formula 60-difference which will give in that case 59. Just a suggestion.
by BMAXIMUS
Sun Aug 29, 2021 12:44 pm
Forum: Field of Glory II
Topic: Byzantine Lancers: how to use
Replies: 38
Views: 5470

Re: Byzantine Lancers: how to use

Are we trying here to solve a problem which doesn't exist ? I mean if the byzantine lancers were too expensive, byzantine should be at a disadvantage vs other armies. This should results in byzantine doing less well in the current tournament. This is not what I see in my case (even though I'm strugg...
by BMAXIMUS
Sun Aug 29, 2021 12:27 pm
Forum: Field of Glory II
Topic: Byzantium Endures - Tournament
Replies: 17
Views: 2568

Re: Byzantium Endures - Tournament

I am though concerned about BMAXIMUS point on 65/64 and indeed what about in an extreme game a 75/74 score, is it really that in a 75/74 game ( lots of breaks and a couple of rallies in the last turn) that the winner would score 61 and the looser 74? If so surely the winners score 60+ rule needs ch...
by BMAXIMUS
Sun Aug 29, 2021 12:12 pm
Forum: Field of Glory II
Topic: Deep Streams
Replies: 13
Views: 1721

Re: Deep Streams

Have you tried holding Ctrl ?
by BMAXIMUS
Sat Aug 28, 2021 3:06 pm
Forum: Field of Glory II
Topic: Byzantium Endures - Tournament
Replies: 17
Views: 2568

Re: Byzantium Endures - Tournament

This score is actually correct: Winner scored 60 + difference between enemy and own rout % = 60 + 2 = 62 Loser scored enemy rout % = 62 Does that mean that in the even of o 65/64 game , the winner will score 61 but the loser 64 which is more ? Also, it looks like no army broke therefore shouldn't t...
by BMAXIMUS
Thu Aug 26, 2021 5:12 pm
Forum: Field of Glory II
Topic: Byzantine Lancers: how to use
Replies: 38
Views: 5470

Re: Byzantine Lancers: how to use

- Realistically speaking, being able to evade means being much faster. What would make them faster than pure lancers like say the Frankish you mention ? Training ? Horse breeds ? Lighter equipment ? ... ? The way I understand it is, evading (like pushing forward) is not a capability but a behavior....
by BMAXIMUS
Thu Aug 26, 2021 4:58 pm
Forum: Field of Glory II
Topic: Byzantine Lancers: how to use
Replies: 38
Views: 5470

Re: Byzantine Lancers: how to use

Should they have light spears instead of lances then ?
by BMAXIMUS
Mon Aug 23, 2021 5:56 pm
Forum: Field of Glory II
Topic: UI suggestion : dynamic light condition
Replies: 0
Views: 492

UI suggestion : dynamic light condition

I saw that the light conditions changes sometime at the end of game. It would be nice to have the light condition changing during the game with each turn. That way you could feel the end of the day coming.
Alternatively could this be done via moding ?

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