BMAXIMUS wrote: ↑Sun Aug 29, 2021 12:44 pm
Are we trying here to solve a problem which doesn't exist ?
I mean if the byzantine lancers were too expensive, byzantine should be at a disadvantage vs other armies.
This should results in byzantine doing less well in the current tournament. This is not what I see in my case (even though I'm struggling to get the best of the byzantine lancers I've seen the byzantines doing better than the other armies). I'm sure we can easily extract some statistics from the data of the current tournament and check if the byzantines are at a disadvantages or not).
50% Bow is very weak
Byzantines lancers are 4 "things" units (BG I think ?), so 50% is equivalent un 100% of light horse archer. Also Tagmatics are superior , which enhance the bow capabilities.
Finally bow vs cavalry "double" relatively the damage (compare to infantry). Waiting for enemy lancers to be in range and shoot at them steadily does actually some significant damage, which can change the outcome of the following melees. So I think there actually quite effective vs enemy cavalry (and you can definitely get the 10% loss cohesion by shouting with 2 or 3 ).
The problem isn't that Byzantine armies in the game are under powered - I certainly never said that. My issue is just a matter of having a different interpretation of how to implement an in game unit to make it match up to what we see from the historical sources. People have different interpretations, and if the developer doesn't agree, then it's a moot point. There are two proposed changes (give them evade, or trade the ranged ability for increased impact POA vs. certain targets or all targets), and either the developer likes them or he doesn't.
As far as Byzantine armies are concerned, I would say that they are not exactly easy to play. Hybrid units for cavalry and sometimes infantry have a higher skill cap because you have more decisions to make with them; more tradeoffs at every decision point. This will increase the difference in results between players of different skill levels, depending on their relative opponents. For the Digital League army statistics record, we see that the vast majority of players prefer to use the 551AD list (Belisarius Army) and the 963 AD and later lists. These lists differ from the other Byzantine lists by including some of the heaviest units available for their eras. 551AD gets superior offensive spears, while the 963 and later armies get Elite Hybrid Cataphracts (Klibanophoroi) and Varangians (highly superior offensive spears with better armor). The 493-550AD list comes in pretty close with around half the number of matches played in the DL as those armies. Interestingly, that list has superior hybrid lancers, but none of the average hybrid lancers. Instead, they get the armored horse archers that you see with the Sassanid Persians. There are lists in between them that feature large amounts of the non-superior hybrid lancers, as well as the non-archer skutatoi........but those don't seem to get picked much in competition.
To me, this would indicate that while the armies are fine, players aren't particularly drawn to either of these units. Personally, I think the non-superior hybrid lancers just don't pack much of a punch, and in most every case, having the more expensive version, or having a cheaper dedicated horse archer, is better. That's just my opinion. I'd be interested to see what people think of the non-archer skutatoi too. Compared to normal 36 point defensive spears, they cost 8 points more and have slightly more armor and the maneuver trait. Not terrible, but point inefficient for forming your main line. The archer skutatoi are 3 points more expensive, and have only 50% spear in melee, but gain decent shooting equivalent to a 30 point light archer. For them, the maneuver train helps a lot since they do much more rotating to get in the right firing arc.
So yeah, in general, Byzantine armies are fine, but not all the units that compose them are equally useful. When players pick armies to fight competitively, they gravitate towards power units and away from the non-superior hybrid lancers. That's what it seems like to me.