Search found 5335 matches
- Sun Oct 25, 2026 9:27 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
- Replies: 349
- Views: 30689
Re: PzC Toolkit v2.0.5.1 - Classic General v0.12.4 (24/10/26)
Off-map support is also available in other strategy games, such as the Close Combat series, Battle Academy, People's General, and John Tiller's Campaign Series for example.
- Wed Oct 21, 2026 5:41 am
- Forum: Battleplan
- Topic: What is Battleplan?
- Replies: 3
- Views: 18608
Re: What is Battleplan?
The main campaign lets you play as the Allies, but individual scenarios also allow you to take on the role of the Germans.CTsierra wrote: Mon Oct 19, 2026 12:47 pm Hi, is it possible to play as a German commander and against HP?
Thanks
- Sat Oct 17, 2026 2:57 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: The "Gabe-Mod" (v10.0.6)
- Replies: 683
- Views: 288278
Re: The "Gabe-Mod" (v10.0.6)
Changing a model’s texture to create a new model for another country is possible ?GabeKnight wrote: Tue Oct 13, 2026 8:38 am Trying to use LLMs (openAI) to import new models. I'm in the process of "teaching" it, and so far - after 20 iterations or so - it still looks like this....![]()
- Sun Oct 04, 2026 7:39 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
- Replies: 349
- Views: 30689
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
It might be possible in the future...RobertCL wrote: Sun Oct 04, 2026 6:28 am Same observation for me in the battle generator, a map in USSR with a town named "Le Havre"...
- Sat Sep 12, 2026 3:58 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: AOredone, for none steam users
- Replies: 344
- Views: 339128
Re: AOredone, for none steam users
I’ve never used this trait (Anti-air veteran) beforeFuneral wrote: Fri Aug 21, 2026 8:20 am I haven't played the campaign yet, but am I right to assume that with my current setup
- no heroes
. no overttrength
- only one General Trait (Anti-air veteran)
I won't get far?
- Tue Sep 08, 2026 4:46 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
- Replies: 349
- Views: 30689
Re: PzC Toolkit v2.0.5.1 - Classic General v0.5.0 RC1 (06/09/26)
You could publish your game on the site itch.io to reach a larger audience.
- Tue Sep 08, 2026 4:41 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Storm Over Europe: Redux
- Replies: 296
- Views: 248971
Re: Storm Over Europe: Redux
The file title is confusing because “Part 2” implies there should be a “Part 1”, but there isn’t one, if I understood correctly ?
- Sun Sep 06, 2026 6:29 am
- Forum: Panzer Corps : Scenario Design
- Topic: Birgeria's new PZC units
- Replies: 1281
- Views: 318536
Re: Birgeria's new PZC units
The turret was also protected :
About sixty Soviet tanks were reportedly destroyed by the Charlemagne battalion during the fighting in Berlin, all of them destroyed by panzerfaust.
About sixty Soviet tanks were reportedly destroyed by the Charlemagne battalion during the fighting in Berlin, all of them destroyed by panzerfaust.
- Sun Sep 06, 2026 5:54 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Storm Over Europe: Redux
- Replies: 296
- Views: 248971
Re: Storm Over Europe: Redux
Thanks, where is the previous parts of this mod ?
- Sat Sep 05, 2026 2:36 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
- Replies: 349
- Views: 30689
Re: Panzer Corps Toolkit v2.0.5.1 (22/08/26)
Is there, or will there be, a Scenario/Campaign Editor ?
- Thu Sep 03, 2026 7:05 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: The "Gabe-Mod" (v10.0.6)
- Replies: 683
- Views: 288278
- Thu Sep 03, 2026 6:57 am
- Forum: Order of Battle Series
- Topic: On the utility of StuG III (B/D/E) series in German campaigns
- Replies: 9
- Views: 4992
Re: On the utility of StuG III (B/D/E) series in German campaigns
The link to your mod has been dead for a long timeGabeKnight wrote: Wed Aug 26, 2026 2:47 am But yeah, as the early (German) versions are put into the "tank" class and the latter into the "anti-tank" makes upgrading impossible. I've changed that im my mod.
- Sat Aug 29, 2026 2:17 pm
- Forum: Order of Battle Series
- Topic: best unit type balance
- Replies: 8
- Views: 2508
Re: best unit type balance
Air units
I would flip the fighter to bomber ratio and try to add more scouts should extra command points allow it.
5-4 fighter
3 bombers (two tactical one strategic)
2-3 scouts
I like to wrest air superiority from the enemy right off the bat.
So many scout airplanes ?
Reconnaissance aircraft ...
- Thu Aug 27, 2026 9:40 pm
- Forum: Panzer Corps 2
- Topic: Allied Operations: Italy Vol.1 Bugs?!
- Replies: 9
- Views: 2733
Re: Allied Operations: Italy Vol.1 Bugs?!
Generally, the game does not use info it should not have. But bombers *do* attack an unprotected unit even if it is a long way from the front (in the middle of open terrain). I go back and put a recon plane over my unit before hitting end-of-turn, the bomber attacks another location (even though ...
- Thu Aug 27, 2026 7:07 am
- Forum: Order of Battle Series
- Topic: Unusable commanders clutter UI
- Replies: 9
- Views: 3845
Re: Unusable commanders clutter UI
The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:
This is not the Soviet "NKVD Commander" you get in the stock Soviet campaign (through a specialisation, I believe?)!
The "Commissar" is only available to modders (or scenario ...
- Wed Aug 26, 2026 4:45 pm
- Forum: Order of Battle Series
- Topic: Unusable commanders clutter UI
- Replies: 9
- Views: 3845
Re: Unusable commanders clutter UI
Some commanders are more useful than others.
The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:
The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:
- Wed Aug 26, 2026 3:38 pm
- Forum: Panzer Corps 2
- Topic: AlliedOp Volumes 2 and 3 Release Dates and Expectations
- Replies: 16
- Views: 6541
Re: AlliedOp Volumes 2 and 3 Release Dates and Expectations
if I’m not mistaken, I found only one unit of this type in volume 1, a French colonial troopGUNDOBALDO08 wrote: Mon Aug 24, 2026 10:06 pm Yes, 10 Us Mountain, brazilian exped force, italian partisan, italian rsi, indians, franchs, poles and more… italian campaign was a melting pot of fighters. Hope we will see them all
- Thu Aug 20, 2026 8:27 am
- Forum: Game Ideas
- Topic: COMBAT MISSION: GREEK FRONT OCT 1940-APR 1941
- Replies: 1
- Views: 2113
- Sun Aug 16, 2026 4:12 am
- Forum: Panzer Corps 2
- Topic: AlliedOp Volumes 2 and 3 Release Dates and Expectations
- Replies: 16
- Views: 6541
Re: AlliedOp Volumes 2 and 3 Release Dates and Expectations
I'm hoping we get to see the First Special Service Force and expanded Free French equipment in Volume 2. Finally, US Mountain Troops!
Yes, the US 10th Mountain division fought in the mountains of Italy in some of the roughest terrain in World War II.
500px-Flag_of_the_U.S._Army_10th_Mountain ...
- Sat Aug 08, 2026 5:07 am
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1194
- Views: 453713
Re: Bug Reports
4K loading screen: