Search found 5335 matches

by terminator
Sun Oct 25, 2026 9:27 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
Replies: 349
Views: 30689

Re: PzC Toolkit v2.0.5.1 - Classic General v0.12.4 (24/10/26)

Off-map support is also available in other strategy games, such as the Close Combat series, Battle Academy, People's General, and John Tiller's Campaign Series for example.
by terminator
Wed Oct 21, 2026 5:41 am
Forum: Battleplan
Topic: What is Battleplan?
Replies: 3
Views: 18608

Re: What is Battleplan?

CTsierra wrote: Mon Oct 19, 2026 12:47 pm Hi, is it possible to play as a German commander and against HP?
Thanks
The main campaign lets you play as the Allies, but individual scenarios also allow you to take on the role of the Germans.
by terminator
Sat Oct 17, 2026 2:57 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v10.0.6)
Replies: 683
Views: 288278

Re: The "Gabe-Mod" (v10.0.6)

GabeKnight wrote: Tue Oct 13, 2026 8:38 am Trying to use LLMs (openAI) to import new models. I'm in the process of "teaching" it, and so far - after 20 iterations or so - it still looks like this.... :lol:
Changing a model’s texture to create a new model for another country is possible ?
by terminator
Sun Oct 04, 2026 7:39 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
Replies: 349
Views: 30689

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

RobertCL wrote: Sun Oct 04, 2026 6:28 am Same observation for me in the battle generator, a map in USSR with a town named "Le Havre"...
It might be possible in the future...
by terminator
Sat Sep 12, 2026 3:58 am
Forum: Panzer Corps 2 Scenario Design
Topic: AOredone, for none steam users
Replies: 344
Views: 339128

Re: AOredone, for none steam users

Funeral wrote: Fri Aug 21, 2026 8:20 am I haven't played the campaign yet, but am I right to assume that with my current setup

- no heroes
. no overttrength
- only one General Trait (Anti-air veteran)

I won't get far?
I’ve never used this trait (Anti-air veteran) before :o
by terminator
Tue Sep 08, 2026 4:46 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
Replies: 349
Views: 30689

Re: PzC Toolkit v2.0.5.1 - Classic General v0.5.0 RC1 (06/09/26)

You could publish your game on the site itch.io to reach a larger audience.
by terminator
Tue Sep 08, 2026 4:41 am
Forum: Panzer Corps 2 Scenario Design
Topic: Storm Over Europe: Redux
Replies: 296
Views: 248971

Re: Storm Over Europe: Redux

The file title is confusing because “Part 2” implies there should be a “Part 1”, but there isn’t one, if I understood correctly ?
by terminator
Sun Sep 06, 2026 6:29 am
Forum: Panzer Corps : Scenario Design
Topic: Birgeria's new PZC units
Replies: 1281
Views: 318536

Re: Birgeria's new PZC units

The turret was also protected :

pc100713.jpg
pc100713.jpg (184.18 KiB) Viewed 2783 times

About sixty Soviet tanks were reportedly destroyed by the Charlemagne battalion during the fighting in Berlin, all of them destroyed by panzerfaust.
by terminator
Sun Sep 06, 2026 5:54 am
Forum: Panzer Corps 2 Scenario Design
Topic: Storm Over Europe: Redux
Replies: 296
Views: 248971

Re: Storm Over Europe: Redux

Thanks, where is the previous parts of this mod ?
by terminator
Sat Sep 05, 2026 2:36 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.6 (30/10/26)
Replies: 349
Views: 30689

Re: Panzer Corps Toolkit v2.0.5.1 (22/08/26)

Is there, or will there be, a Scenario/Campaign Editor ?
by terminator
Thu Sep 03, 2026 7:05 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v10.0.6)
Replies: 683
Views: 288278

Re: The "Gabe-Mod" (v8.4.4)

R.jpg
R.jpg (9.79 KiB) Viewed 3591 times
by terminator
Thu Sep 03, 2026 6:57 am
Forum: Order of Battle Series
Topic: On the utility of StuG III (B/D/E) series in German campaigns
Replies: 9
Views: 4992

Re: On the utility of StuG III (B/D/E) series in German campaigns

GabeKnight wrote: Wed Aug 26, 2026 2:47 am But yeah, as the early (German) versions are put into the "tank" class and the latter into the "anti-tank" makes upgrading impossible. I've changed that im my mod.
The link to your mod has been dead for a long time :(
by terminator
Sat Aug 29, 2026 2:17 pm
Forum: Order of Battle Series
Topic: best unit type balance
Replies: 8
Views: 2508

Re: best unit type balance


Air units
I would flip the fighter to bomber ratio and try to add more scouts should extra command points allow it.
5-4 fighter
3 bombers (two tactical one strategic)
2-3 scouts

I like to wrest air superiority from the enemy right off the bat.

So many scout airplanes ?

Reconnaissance aircraft ...
by terminator
Thu Aug 27, 2026 9:40 pm
Forum: Panzer Corps 2
Topic: Allied Operations: Italy Vol.1 Bugs?!
Replies: 9
Views: 2733

Re: Allied Operations: Italy Vol.1 Bugs?!



Generally, the game does not use info it should not have. But bombers *do* attack an unprotected unit even if it is a long way from the front (in the middle of open terrain). I go back and put a recon plane over my unit before hitting end-of-turn, the bomber attacks another location (even though ...
by terminator
Thu Aug 27, 2026 7:07 am
Forum: Order of Battle Series
Topic: Unusable commanders clutter UI
Replies: 9
Views: 3845

Re: Unusable commanders clutter UI



The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:


This is not the Soviet "NKVD Commander" you get in the stock Soviet campaign (through a specialisation, I believe?)!

The "Commissar" is only available to modders (or scenario ...
by terminator
Wed Aug 26, 2026 4:45 pm
Forum: Order of Battle Series
Topic: Unusable commanders clutter UI
Replies: 9
Views: 3845

Re: Unusable commanders clutter UI

Some commanders are more useful than others.

The Soviet Commissar, for example, is like a ball and chain, dragging you down with negative defensive stats:

Capture d'écran 2026-08-26 185005.png
Capture d'écran 2026-08-26 185005.png (182.82 KiB) Viewed 1309 times
by terminator
Wed Aug 26, 2026 3:38 pm
Forum: Panzer Corps 2
Topic: AlliedOp Volumes 2 and 3 Release Dates and Expectations
Replies: 16
Views: 6541

Re: AlliedOp Volumes 2 and 3 Release Dates and Expectations

GUNDOBALDO08 wrote: Mon Aug 24, 2026 10:06 pm Yes, 10 Us Mountain, brazilian exped force, italian partisan, italian rsi, indians, franchs, poles and more… italian campaign was a melting pot of fighters. Hope we will see them all
if I’m not mistaken, I found only one unit of this type in volume 1, a French colonial troop
by terminator
Thu Aug 20, 2026 8:27 am
Forum: Game Ideas
Topic: COMBAT MISSION: GREEK FRONT OCT 1940-APR 1941
Replies: 1
Views: 2113

Re: COMBAT MISSION: GREEK FRONT OCT 1940-APR 1941

Capture d’écran 2026-08-20 102336.jpg
Capture d’écran 2026-08-20 102336.jpg (351.89 KiB) Viewed 1976 times
by terminator
Sun Aug 16, 2026 4:12 am
Forum: Panzer Corps 2
Topic: AlliedOp Volumes 2 and 3 Release Dates and Expectations
Replies: 16
Views: 6541

Re: AlliedOp Volumes 2 and 3 Release Dates and Expectations


I'm hoping we get to see the First Special Service Force and expanded Free French equipment in Volume 2. Finally, US Mountain Troops!

Yes, the US 10th Mountain division fought in the mountains of Italy in some of the roughest terrain in World War II.


500px-Flag_of_the_U.S._Army_10th_Mountain ...
by terminator
Sat Aug 08, 2026 5:07 am
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1194
Views: 453713

Re: Bug Reports

4K loading screen:

Capture d’écran (6).jpg
Capture d’écran (6).jpg (1.13 MiB) Viewed 2380 times

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