Hmm, I might have to finish it some
year.
There would be both regimental and battalion level missions mixed. One hex would be about 2 km and 0.5 km respectively. About 15 scenarios I think.
I want to try to stay true to the maps and to the actual units and equipment present, if possible. Also I would like to try to create new kinds of secondary objectives and maybe AI behaviour. I also like that there are multiple phases in one scenario instead of just one attack or one defence. In the posted scenario I think these are incorporated, getting extra turns for the second phase which is stopping the enemy forces after they have captured the villages. I also want it to be quite brutal, forcing you to conserve your limited resources and favor defending. In the (possible) next campaigns about Continuation War things would be different.
As a source I have been mainly using "Talvisodan taisteluja", which is a joint work by Ari Raunio and Juri Kilin, which is interesting as the book tells the events from both sides.
Tumpio is not a real name but it derived from my Finnish name.
