Search found 24 matches

by McAuslin
Sun Sep 21, 2025 8:43 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.4
Replies: 18
Views: 2973

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

You are very kind, thank you. It may be worth building some coastal defences on the game map? There is no single map of all of them in 1940 so you would need to make educated guesses on location qn with regard to timeline/game balance. This is from a simple Google search of ‘beach defences England 1...
by McAuslin
Fri Sep 19, 2025 11:16 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.4
Replies: 18
Views: 2973

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

Thanks, will give the new ideas a try but bookeeping may let me down.... :D

If the new stuff does not work I'd like a no limit game but open more of the coastline to landings.
by McAuslin
Thu Sep 11, 2025 6:40 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Coral Sea and Kokoda 2.1
Replies: 7
Views: 1086

Re: Multiplayer map - Coral Sea and Kokoda multiplayer v.1

I'm finding it pretty tough as the Japanese so its mirroring history. Perhaps we can have a game when I've finished the current one I'm playing
by McAuslin
Thu Sep 11, 2025 6:39 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.4
Replies: 18
Views: 2973

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

Thnaks....currently getting the opinions of various opponents regarding your thoughts.
by McAuslin
Wed Sep 10, 2025 2:58 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Coral Sea and Kokoda 2.1
Replies: 7
Views: 1086

Re: Multiplayer map - Coral Sea and Kokoda multiplayer v.1

Interesting scenario, thanks. Has anyone managed to win this as the Japanese?
by McAuslin
Mon Sep 08, 2025 11:06 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.4
Replies: 18
Views: 2973

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

Thanks and no need to apologise, you have been kind enough to design the game. I trust my opponents (famous last words... :D ) so one minus the kill triggers would be useful please. (I did do all the checks you suggested BTW). I'm not sure where the Germans could have landed, every availble hex that...
by McAuslin
Tue Sep 02, 2025 12:31 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map 1vs1 - Guadalcanal and New Georgia v.4.4
Replies: 12
Views: 3517

Re: Multiplayer map 1vs1 - Guadalcanal and New Georgia v.4.2

I've downloaded the new version and its still not appearing in the scenarios list (when you try to host a game).
by McAuslin
Tue Sep 02, 2025 12:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.4
Replies: 18
Views: 2973

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

Something odd just happened. I was really enjoying this scenario (as the Brits) and we were up to turn 61 (Dunkirk and Paris had fallen) when the game said I had 'deployed more than 6 fighters' and it terminated the game (this happened in my opponents turn). But I hadn't deployed more than 6 fighter...
by McAuslin
Sun Jul 27, 2025 6:50 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2776
Views: 554522

Re: Erik's campaigns, mods and multiplayer scenarios

Hi, is 5.5 update still labelled 5.2 please?
by McAuslin
Tue Jul 15, 2025 3:50 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa v.4.2
Replies: 18
Views: 4751

Re: multiplayer map Mediterranean and North Africa v.4.1

Can you buy a destroyer and deploy it next to the incoming convoy?
by McAuslin
Tue Jul 15, 2025 7:56 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa v.4.2
Replies: 18
Views: 4751

Re: multiplayer map Mediterranean and North Africa v.4.1

Escort Groups were a vital component of naval warfare in the Mediterranean, playing a critical role in protecting convoys and contributing to the overall Allied victory. Perhaps allow a single hex for naval deployment next to the convoy entry ponts and a few more RP for the purchase of Escort Groups...
by McAuslin
Sun Jul 06, 2025 11:20 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa v.4.2
Replies: 18
Views: 4751

Re: multiplayer map Mediterranean and North Africa v.4.1

Thats kind of you but no it's not my favourite tank. You are correct, last action in North Africa for them was Feb 41 (I think).
by McAuslin
Thu Jul 03, 2025 6:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa v.4.2
Replies: 18
Views: 4751

Re: multiplayer map Mediterranean and North Africa v.4.1

April 41, I see. Thought it was a tad earlier. Ty.
by McAuslin
Wed Jul 02, 2025 8:58 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa v.4.2
Replies: 18
Views: 4751

Re: multiplayer map Mediterranean and North Africa v.4.1

Maybey give the Brits access to Vickers MkVI light tanks in North Africa?
by McAuslin
Mon Feb 05, 2024 6:39 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2776
Views: 554522

Re: Erik's campaigns & mods

Yes, Scheldt 2 :)
Scheldt 1 is very good, look forward to 2

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