Search found 8 matches
- Sat Sep 17, 2011 11:16 pm
- Forum: Battle Academy : Modders Corner
- Topic: AI Path Finding (when cost = 100)
- Replies: 3
- Views: 1180
I've come across this phenomenon too when checking path finding and have giving it some thought. My guess is that 100 really should be an infinite value. It should obviously be, as water is an infinite obstacle to a tank. But if the river were a thousand miles long it would send the tank up north ...
- Mon Sep 05, 2011 3:09 pm
- Forum: Battle Academy
- Topic: Is the Bishop some version of smart weapon?
- Replies: 18
- Views: 3982
I think the APeffectiveness is only the range part of the penetration calculation. It multiplies with APattack to get the penetration at the range. So it's quite correct to give HEAT 100 at all ranges. The value represents how much "APattack" energy is retained at each range.
Then, for the bishop ...
Then, for the bishop ...
- Wed Aug 24, 2011 1:06 pm
- Forum: Battle Academy
- Topic: Operation Market Garden Expansion for Battlefield Academy
- Replies: 28
- Views: 6892
- Thu Aug 04, 2011 11:42 am
- Forum: Battle Academy
- Topic: Operation Market Garden Expansion for Battlefield Academy
- Replies: 28
- Views: 6892
- Sun Jul 10, 2011 10:38 pm
- Forum: Panzer Corps
- Topic: Round beaches a bit, maybe
- Replies: 5
- Views: 1680
Tiles is the way to go. PG2's hand painted maps look (for the time) good but often does not correlate well with the hex grid below it. Also it must be a huge effort to make a new map. Still I'd like to see a way to create custom tiles to give a map some 'personality', which I read between lines is ...
- Sun Jul 10, 2011 10:18 pm
- Forum: Panzer Corps
- Topic: What's new in Panzer Corps?
- Replies: 14
- Views: 4383
- Sun Jul 10, 2011 11:05 am
- Forum: Panzer Corps
- Topic: What's new in Panzer Corps?
- Replies: 14
- Views: 4383
- Sun Jul 10, 2011 9:20 am
- Forum: Panzer Corps
- Topic: What's new in Panzer Corps?
- Replies: 14
- Views: 4383