I've been using 10mm for about 8 years now: I find it the best balance of figure detail and mass effect.
I used to use 6mm mainly for WW2 but although the vehicles where fine I found the infantry just too small to notice any detail. However I think 6mm will be a cheaper and faster army to prepare ...
Search found 13 matches
- Sun Feb 10, 2008 6:50 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: 6mm or 10mm scale
- Replies: 14
- Views: 7044
- Sat Feb 02, 2008 9:52 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: What scale will your NEXT army be?
- Replies: 20
- Views: 7246
- Thu Jan 24, 2008 10:24 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Tried a FoG Learning Game with Young Players
- Replies: 20
- Views: 6148
- Mon Jan 14, 2008 12:47 am
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Outnumbering the enemy: how to make the number count?
- Replies: 10
- Views: 3351
- Sat Jan 12, 2008 2:48 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Outnumbering the enemy: how to make the number count?
- Replies: 10
- Views: 3351
Thanks all, I'll try those as appropriate during the next game.
The lesson for the outnumbered side is also seems clear: charge first to fix the enemy and reduce his option. Also impact combat is always on even numbers so it's looks like it's worth being aggressive even when outnumbered. Of course ...
The lesson for the outnumbered side is also seems clear: charge first to fix the enemy and reduce his option. Also impact combat is always on even numbers so it's looks like it's worth being aggressive even when outnumbered. Of course ...
- Fri Jan 11, 2008 7:54 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Outnumbering the enemy: how to make the number count?
- Replies: 10
- Views: 3351
Outnumbering the enemy: how to make the number count?
Had a situation where a battle-line with 3 battle-groups of 24 bases in two ranks continued to melee a battle-line of 2 battle-groups of 12 bases in 2 ranks. Apart from the overlap of one base at each end I didn't know how to make the best of having 2:1 odds.
I think I'm right that:
1) bases must ...
I think I'm right that:
1) bases must ...
- Wed Jan 09, 2008 10:47 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: What does everybody think of this game?
- Replies: 35
- Views: 9825
- Wed Jan 09, 2008 2:28 am
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: What does everybody think of this game?
- Replies: 35
- Views: 9825
My bias and background: Currently I've played just two games after reading the Beta version, no other FOG players available yet to 'show me the ropes'. Tried DBA a while back and liked it but didn't think it scaled well up to DBM. Been wargaming for about 20 years, mainly playing Warmaster Ancients ...
- Wed Jan 09, 2008 12:26 am
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Battlegroup formation: Cavalry Line
- Replies: 3
- Views: 1665
- Sun Jan 06, 2008 2:56 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Battlegroup formation: Cavalry Line
- Replies: 3
- Views: 1665
Battlegroup formation: Cavalry Line
The beta rules state that battle groups should normally be in rectangular formation, yet there are various statements in the evade rules and combat modifiers for cavalry being in a single rank. I'm guessing that cavalry should be allowed to form a line (rather than a box formation)? I would also ...
- Tue Oct 02, 2007 8:40 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: First `beta` thoughts after complete reading
- Replies: 16
- Views: 6743
Thanks guys, your recent explanations have encouraged me again, (and hopefully other non-dbm players). I particularly like the idea of groups being able to move twice when led by a general - a simple way of simulating several different concepts.
Not that I've got anything against DBM players: it's ...
Not that I've got anything against DBM players: it's ...
- Mon Oct 01, 2007 10:06 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: First `beta` thoughts after complete reading
- Replies: 16
- Views: 6743
- Sun Sep 30, 2007 2:37 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: First `beta` thoughts after complete reading
- Replies: 16
- Views: 6743