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- Mon Jun 15, 2020 1:03 pm
- Forum: Field of Glory: Empires
- Topic: Region sort order by province
- Replies: 7
- Views: 1410
- Sat Jun 13, 2020 12:04 pm
- Forum: Field of Glory: Empires
- Topic: Region sort order by province
- Replies: 7
- Views: 1410
Re: Region sort order by province
Also on the subject of UI regarding province/region, could you add a small icon to the region view that signals if the current region is the capital of its province? I find that whenever I get a good military building in the shuffle, I have no idea if the current region is the capital of its provinc...
- Thu May 21, 2020 3:58 pm
- Forum: Field of Glory: Empires
- Topic: Great Feature: Reverse Bonus Lookup
- Replies: 8
- Views: 1268
Re: Great Feature: Reverse Bonus Lookup
Tbh I don't understand if that means I should build this or not Yes, in your case, you have a bulding in a neighbouring region that would produce 7 Metal in addition to its other effects, if it had access to Coal. If you build this Charcoal Pile, you would give access to Coal to that region and get...
- Thu May 21, 2020 3:54 pm
- Forum: Field of Glory: Empires
- Topic: Great Feature: Reverse Bonus Lookup
- Replies: 8
- Views: 1268
Re: Great Feature: Reverse Bonus Lookup
Yeah, it makes the trade system much more useful. I think I posted about the usefulness of this feature some months ago iirc? Anyway, it's great to see this level of continued support.
- Tue Oct 22, 2019 10:12 am
- Forum: Field of Glory: Empires
- Topic: Field of Diplomacy: Winds of Change
- Replies: 69
- Views: 12720
Re: Field of Diplomacy: Winds of Change
If Rufus would rather keep playing Sarmatia, I can also change from Dacia to Macedonia. I think Sarmatia might have a bigger impact on the game, especially early on, than Dacia... Let me know 
- Sat Oct 12, 2019 7:25 pm
- Forum: Field of Glory: Empires
- Topic: Field of Diplomacy: Winds of Change
- Replies: 69
- Views: 12720
Re: Field of Diplomacy: Winds of Change
The latter- MP in the game is quite forgiving if you're off for a few days. The AI also does not override your building orders but will issue new ones when buildings are completed. Those will likely be bad ones, but if you're back by 3-4 turns, that shouldn't be a big deal. Not sure how the AI hand...
- Sat Oct 12, 2019 5:41 pm
- Forum: Field of Glory: Empires
- Topic: Field of Diplomacy: Winds of Change
- Replies: 69
- Views: 12720
Re: Field of Diplomacy: Winds of Change
What happens if you miss your 36 hours window for a turn? Are you out definitively or does the AI take that turn for you but you can come back afterwards?
- Fri Oct 04, 2019 6:27 pm
- Forum: Field of Glory: Empires
- Topic: What are the Slash numbers under manpower and metal on UI
- Replies: 5
- Views: 1229
Re: What are the Slash numbers under manpower and metal on UI
Those are caps. They were there from the start iirc (Manpower cap was definitely there, but Metal I'm not sure...I didn't see it but maybe I never had enough metal). With the latest 1.04 update they're more significant. Basically, based on your military expertise (from buildings, nation traits, lead...
- Thu Sep 19, 2019 11:13 am
- Forum: Field of Glory: Empires
- Topic: AI Antigonids conquered half the world...now what?
- Replies: 7
- Views: 1676
Re: AI Antigonids conquered half the world...now what?
theres a random element in this (at least I think so) as I've seen them collapse when losing a war but not actually already old. in my last game, a load of nations spawned over the next couple of turns to fill the gaps but there was about 40-50 years with some very strong independent armies stompin...
- Wed Sep 18, 2019 5:10 pm
- Forum: Field of Glory: Empires
- Topic: AI Antigonids conquered half the world...now what?
- Replies: 7
- Views: 1676
Re: AI Antigonids conquered half the world...now what?
Nestus is the region for Lysimachids. It only happen if they are old or worse... Same for the others Diadiochi. Ok, that's good to know. So it's best to go after them when they're old. However, in the meantime something really interesting happened. I kept chipping away at their territory, just abou...
- Wed Sep 18, 2019 9:50 am
- Forum: Field of Glory: Empires
- Topic: AI Antigonids conquered half the world...now what?
- Replies: 7
- Views: 1676
Re: AI Antigonids conquered half the world...now what?
its unusual in the main, but I have seen it when I play a relatively minor faction - so have little early game impact. If the Antigonids survive, they are indeed well placed. The capital problem, is that it can move. So have a look for where it is currently - you'll often see the region on the map ...
- Tue Sep 17, 2019 3:27 pm
- Forum: Field of Glory: Empires
- Topic: Percentage modifiers of 'base convert value'...but what is that value?
- Replies: 5
- Views: 965
- Tue Sep 17, 2019 12:22 pm
- Forum: Field of Glory: Empires
- Topic: AI Antigonids conquered half the world...now what?
- Replies: 7
- Views: 1676
AI Antigonids conquered half the world...now what?
Hi, So I'm playing my first full campaign as Dacia and Antigonids are pretty much unstoppable. I'm curious if there's anything I can do to try and catch up or just call it quits. They have hundreds of regions and the weird thing is that they somehow keep it all together. They do have some loyalty is...
- Tue Sep 17, 2019 11:30 am
- Forum: Field of Glory: Empires
- Topic: Percentage modifiers of 'base convert value'...but what is that value?
- Replies: 5
- Views: 965
Percentage modifiers of 'base convert value'...but what is that value?
Hi, Quick question about buildings/leaders that increase base convert value by x%...where can I find that base convert value? Is it a percentage (like say 10% percent chance that each year 1 pop unit in each region will convert) and the modifiers will simply add to that percentage chance ? And relat...
- Fri Aug 09, 2019 4:07 pm
- Forum: Field of Glory: Empires
- Topic: Buildings: estimated changes vs bonus effects
- Replies: 7
- Views: 1516
Re: Buildings: estimated changes vs bonus effects
One thing that is not shown is the impact of imported goods. For instance if you build a wax-producing building that requires some honey, the preview doesn't show you that importing honey will net you 5 money from another building and that the was will give you 5+10 culture from 2 other buildings. ...
- Thu Aug 08, 2019 7:06 pm
- Forum: Field of Glory: Empires
- Topic: Buildings: estimated changes vs bonus effects
- Replies: 7
- Views: 1516
Re: Buildings: estimated changes vs bonus effects
because you have modifier that lower you culture production (recently conquered or similar, don't remember exatly for this icon) estimated changes show changes not only with bonus- also with all modifiers that affect this region Oh OK, that makes sense! If the estimate takes into account absolutely...
- Thu Aug 08, 2019 4:47 pm
- Forum: Field of Glory: Empires
- Topic: Buildings: estimated changes vs bonus effects
- Replies: 7
- Views: 1516
Re: Buildings: estimated changes vs bonus effects
I think it's not taking them into account because you probably don't really have a source of papyrus? Are you sure you've got papyrus in the same region or it's adjacent regions? I mean a proper source of papyrus, not a building that "simulates" importing papyrus where there is none to be...
- Thu Aug 08, 2019 12:20 pm
- Forum: Field of Glory: Empires
- Topic: Buildings: estimated changes vs bonus effects
- Replies: 7
- Views: 1516
Buildings: estimated changes vs bonus effects
So I'm confused about the building proposal screen. Most of the time, it looks like the Estimated Changes section takes into account the presence of Bonus good described below it. Sorry I don't have an screenshot, but a good example is the Market, which shows an estimated income anywhere between 10-...
- Thu Jul 25, 2019 6:02 pm
- Forum: Field of Glory: Empires - Tech Support
- Topic: Linking with FoG2 on Linux
- Replies: 2
- Views: 668
Re: Linking with FoG2 on Linux
If you have run each game once then it should automatically work out what version you have, so if you have Steam versions then it should be trying to use Steam to kick off the game already, rather than looking for the EXE. Cheers Pip Thanks for the tip, unfortunately I had already tried running all...
- Thu Jul 25, 2019 11:29 am
- Forum: Field of Glory: Empires
- Topic: Playing as Dacia...stil no way to get Light Infantry/Skirmishers?!
- Replies: 10
- Views: 1606
Re: Playing as Dacia...stil no way to get Light Infantry/Skirmishers?!
its how Dacia has been set up as a hint to where the units are - go for one of the Illyrian provinces you can also check out the units database Thanks, will keep that in mind! You get LC skirmishers from the start IIRC, which are better anyway By LC you mean Light Cavalry right? Yes, I can create t...