Search found 72 matches

by Pupec
Fri Jul 08, 2011 5:53 pm
Forum: Panzer Corps Open Beta
Topic: Final Unit / Scenario Balancing Issues
Replies: 13
Views: 2254

BF110 was a heavy fighter, why not have the support function while escorting JU52 or bomber? It has a function separate attacks on enemy aircraft, why not escort? :wink:
by Pupec
Sun Jul 03, 2011 11:26 am
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

2) German "Schnellboot" vs other ship - Schnellboot has sound --> other ship no sound / Schnellboot no sound --> other ship is ok After the start the game works sound for unit first moved. First move schnelboot, sound ok, other ship missed. Exit game--> start game--> start scenario, first...
by Pupec
Wed Jun 29, 2011 7:58 pm
Forum: Panzer Corps Open Beta
Topic: End of the Beta
Replies: 49
Views: 7891

Re: Expansion help

Thanks for the opportunity to help you create the following legend.

Also i'd like to help with the expansion or continuation of the PZC Series :wink:
by Pupec
Fri Jun 24, 2011 6:14 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

1) 37mm wz.36 - ATG has still AA animation 2) German "Schnellboot" vs other ship - Schnellboot has sound --> other ship no sound / Schnellboot no sound --> other ship is ok After the start the game works sound for unit first moved. First move schnelboot, sound ok, other ship missed. Exit g...
by Pupec
Fri Jun 24, 2011 5:18 pm
Forum: Panzer Corps Open Beta
Topic: RC3 unit bugs
Replies: 0
Views: 463

RC3 unit bugs

1) 37mm wz.36 - ATG has still AA animation 2) German "Schnellboot" vs other ship - Schnellboot has sound --> other ship no sound / Schnellboot no sound --> other ship is ok After the start the game works sound for unit first moved. First move schnelboot, sound ok, other ship missed. Exit g...
by Pupec
Fri Jun 24, 2011 3:44 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

Razz1 wrote:2) There is no zone of control for planes. Perhaps you do not have a truck. You need a truck, then abandon it to embark the paratrooper.
Next turn load paratroopers to Ju 52 without problem, but next test it s ok, i do not know what happened :?: Sorry
by Pupec
Fri Jun 24, 2011 3:13 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

RC2 1) The U.S. recon has the ability to air attack? Move under the JU 52 and attacking them! Its correct?? http://imageshack.us/photo/my-images/560/reconaa.jpg/ 2) After the destruction of enemy air unit near airfield can not be loaded Paratroopers to transport to same turn, possible to next turn.....
by Pupec
Fri Jun 24, 2011 12:57 pm
Forum: Panzer Corps Open Beta
Topic: North Africa
Replies: 7
Views: 1159

I hope that Africa will only complement the campaign and will be linked to the original game. :o
by Pupec
Thu Jun 23, 2011 4:41 pm
Forum: Panzer Corps Open Beta
Topic: RC2 New Balance Thread
Replies: 66
Views: 9694

I agree supression seems to be a little high for artillery fire atm. Maybe you could reduce the suppressed number of units by the amount of entrenchment ? For example in combat if a unit has got 7 supression points but has 5 entrechment then the total remaining suppressed units would be 7-5 = 2 ? A...
by Pupec
Thu Jun 23, 2011 1:59 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

Kerensky wrote:The hex is working as intended, but I suppose the graphic should be altered.

But move back over hex is not possible

http://imageshack.us/photo/my-images/7/river3e.jpg/
by Pupec
Wed Jun 22, 2011 7:52 pm
Forum: Panzer Corps Open Beta
Topic: RC2 New Balance Thread
Replies: 66
Views: 9694

viewtopic.php?t=25458

All artillery must be weakened in statistics or restrict suppresion effect. More artillery unit disarms defender unable to fight instead of limiting. Then it is too easy to recharge any position!
by Pupec
Wed Jun 22, 2011 7:42 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 85080

In scenario "Partisan Uprising" is a river beside the road and gives to cross without penalty.


http://imageshack.us/photo/my-images/155/riverr.jpg/
http://imageshack.us/photo/my-images/837/river2q.jpg/
by Pupec
Wed Jun 22, 2011 6:08 pm
Forum: Panzer Corps Open Beta
Topic: Panzer Corps Dated! Coming 11th July!
Replies: 11
Views: 2144

I look forward too, whether you're working on the Africa Corps :twisted:
by Pupec
Wed Jun 22, 2011 6:00 pm
Forum: Panzer Corps Open Beta
Topic: My RC2 unit breakdown.
Replies: 4
Views: 1405

In reality, artillery caused worse maneuverability defense (still defend), but failed to disarmed as PZC..
:roll:
by Pupec
Wed Jun 22, 2011 5:46 pm
Forum: Panzer Corps Open Beta
Topic: RC2 units bugs
Replies: 14
Views: 2214

Razz1 wrote:SU-122 mobile Art never returns fire at units 3 hexes away.
Artillery not returned fire on more than one field, support the unit to next hex, shoot the 2 fields.
by Pupec
Wed Jun 22, 2011 5:32 pm
Forum: Panzer Corps Open Beta
Topic: RC2 units bugs
Replies: 14
Views: 2214

85mm M1939 - vs ground no fire effect
by Pupec
Wed Jun 22, 2011 5:31 pm
Forum: Panzer Corps Open Beta
Topic: My RC2 unit breakdown.
Replies: 4
Views: 1405

Disable multi-fired artillery .. other ground troops battle is very easy.
Another shot artillery should just kills without further suppression. :idea:
by Pupec
Wed Jun 22, 2011 1:47 pm
Forum: Panzer Corps Open Beta
Topic: combat detail log: explanation?
Replies: 4
Views: 1382

When it no longer discusses what determines in the "combat log" experience?
Both units have 2 stars, but in the log is somewhere +1 and in the next row +2, why? :idea:

http://imageshack.us/photo/my-images/70 ... bonus.jpg/
by Pupec
Sun Jun 19, 2011 7:12 pm
Forum: Panzer Corps Open Beta
Topic: AI in scenario
Replies: 8
Views: 1283

A computer with a mission "Sea Lion" does not use water transportation, bought the unit in the southern part and stayed there.

http://imageshack.us/photo/my-images/13/invazia.jpg/
by Pupec
Sat Jun 18, 2011 12:43 pm
Forum: Panzer Corps Open Beta
Topic: RC2 units bugs
Replies: 14
Views: 2214

RC2 units bugs

I'll add all the error written below: 37mm wz.36 - ATG has AA animation 85mm M1939 - vs ground no fire effect German "Schnellboot" (Torpedoboat" in Norway has no moving sound TP7 - has original PG move sound Renault R35 - No fire effect and move sound 25mm CAmle 39 - vs ground no fir...

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