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Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

You know, I"m really starting to think that buildings (which can not move) like forts and fortresses are bugged.... really, they shouldn't be able to hide in FoW. It doesn't make sense to me.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
terrymulijana
Corporal - 5 cm Pak 38
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Post by terrymulijana »

I think there's already different building :

1. infantry bunker ( which is okay if it can hide )
2. cannon fortress ( which should be cant hide )
LstptrlJD
Private First Class - Opel Blitz
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Italians in Russia?

Post by LstptrlJD »

Playing through main campaign with newest build. Went with Kiev instead of Moscow. During the game, I captured an airport with an infantry unit, and next turn the unit was now Italian infantry. I didn't get a screenshot, and will play through again tonight to see if it repeats and will get a screenshot if it does. City was in the lower right side, after you cross the river from start.
Pupec
Corporal - Strongpoint
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Post by Pupec »

In scenario "Partisan Uprising" is a river beside the road and gives to cross without penalty.


http://imageshack.us/photo/my-images/155/riverr.jpg/
http://imageshack.us/photo/my-images/837/river2q.jpg/
Kerensky
Content Designer
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Post by Kerensky »

The hex is working as intended, but I suppose the graphic should be altered.
Pupec
Corporal - Strongpoint
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Post by Pupec »

Kerensky wrote:The hex is working as intended, but I suppose the graphic should be altered.

But move back over hex is not possible

http://imageshack.us/photo/my-images/7/river3e.jpg/
Razz1
Panzer Corps Moderator
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Post by Razz1 »

It appears when there is a road with a river it is assumed you can always cross the river in the same turn if you are on the road.

However if you are not on the road first then it assumes you can not cross.

So the problem is a parallel road acts as a crossing when on the road.
rjh1971
1st Lieutenant - Grenadier
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Post by rjh1971 »

V RC2

When playing a single game and selecting a custom scenario I was able to select the mp balanced games before by browsing through the different folders, but this is not longer possible and the box for custom scenarios appears empty:

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Kerensky
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Post by Kerensky »

rjh1971 wrote:V RC2

When playing a single game and selecting a custom scenario I was able to select the mp balanced games before by browsing through the different folders, but this is not longer possible and the box for custom scenarios appears empty:
Not a bug, just a relocated directory:
viewtopic.php?t=25342&highlight=
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
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Post by Obsolete »

Muti-Player:

1. I moved a recon into a city, but I didn't un-selected the unit, and used my next action to move it out of the city. This results in ownership of the city not changing.

2. I also had a plane on the border of my airfield that would not take on replacements. Do I have to be directly over the field or something?

3. Once again I also had my recon unit run right into an ambush, I thought they were supposed to be immune to this?
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Razz1
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Post by Razz1 »

1) is WAD, need to stop, then click again if you want to move.

3) That was change in RC1 or RC2, now you have to move and stop, get out the binoculars and look around. It's best to send one of your men to climb a tree to spot further. Then get back in the recon unit and move on.
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

Razz1 wrote:1) is WAD, need to stop, then click again if you want to move.
Technically I did stop, but it seems I"m supposed to un-select, and then re-select the unit?
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
VPaulus
Slitherine
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Post by VPaulus »

skarczew reported that at 1024x768 the scroll bars are not functioning properly when buying new units. They only move when we click on the arrows to move up and down and not by dragging the bar. I've tried myself and I've the same issue at that resolution. Probably in 1024x600 will also happen.
viewtopic.php?t=25469
Razz1
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MP bug Server cross index and can play other players games.

Post by Razz1 »

MP bug

I logged in and clicked on the first game. It was with Bodon.

When the game came up it went through reply.

It was the wrong map. It was a map that contained all Italian troops!

I have never seen that map before.

So somehow I got into another players game.

When replay was finished, I clicked the gear and exited the game.

Now, it does not appear on the menu.


I have seen this similar thing once before where I clicked on a MP game, watched the replay and then exited as mentioned above.

It did not want to play that map as I had two of the same games and same map with the player. I wanted play the other game first.

Then when I came back to the menu the game was gone! I was never allowed to play my turn!

The server skipped my turn.


This time I was in another persons game. I am RC2. I hope Bodon is RC2.

The files got cross indexed on the server.

EDIT: Name is Bodon
Last edited by Razz1 on Fri Jun 24, 2011 3:16 pm, edited 1 time in total.
Pupec
Corporal - Strongpoint
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Post by Pupec »

RC2

1)

The U.S. recon has the ability to air attack?
Move under the JU 52 and attacking them!

Its correct??

http://imageshack.us/photo/my-images/560/reconaa.jpg/

2)

After the destruction of enemy air unit near airfield can not be loaded Paratroopers to transport to same turn, possible to next turn..

http://imageshack.us/photo/my-images/88/paraie.jpg/

3)

In the attack on the hex next to the enemy fighters no started air support against my plane.
Scenario "Germany(west)" and fighters near city "Wesel" Fw190F and DO 335A (first turn).

http://imageshack.us/photo/my-images/69 ... rtair.jpg/
Razz1
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Post by Razz1 »

1) I thought some recon could do that in one of the old PG games. In real life some recons could do that.

2) There is no zone of control for planes. Perhaps you do not have a truck. You need a truck, then abandon it to embark the paratrooper.
Razz1
Panzer Corps Moderator
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Re: MP bug Server cross index and can play other players gam

Post by Razz1 »

EDIT: the game is on the server. It is suppose to be Bastonge1, which is a winter map with Germany verses Allies.

In place of this map the server loads a Northern Italy map? with Italians verses the Allies!


Razz1 wrote:MP bug

I logged in and clicked on the first game. It was with Bodon.

When the game came up it went through reply.

It was the wrong map. It was a map that contained all Italian troops!

I have never seen that map before.

So somehow I got into another players game.

When replay was finished, I clicked the gear and exited the game.

Now, it does not appear on the menu.


I have seen this similar thing once before where I clicked on a MP game, watched the replay and then exited as mentioned above.

It did not want to play that map as I had two of the same games and same map with the player. I wanted play the other game first.

Then when I came back to the menu the game was gone! I was never allowed to play my turn!

The server skipped my turn.


This time I was in another persons game. I am RC2. I hope Bodon is RC2.

The files got cross indexed on the server.

EDIT: Name is Bodon
Pupec
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 72
Joined: Sun Mar 06, 2011 12:10 pm

Post by Pupec »

Razz1 wrote:2) There is no zone of control for planes. Perhaps you do not have a truck. You need a truck, then abandon it to embark the paratrooper.
Next turn load paratroopers to Ju 52 without problem, but next test it s ok, i do not know what happened :?: Sorry
VPaulus
Slitherine
Slitherine
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Location: Portugal

Post by VPaulus »

Monitor refresh rate issue with RC2 not present in RC3.
No more bug. :D

EDIT. Also the issue of the not moving bar in the Purchase screen is also solved.
Pupec
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 72
Joined: Sun Mar 06, 2011 12:10 pm

Post by Pupec »

1) 37mm wz.36 - ATG has still AA animation

2) German "Schnellboot" vs other ship - Schnellboot has sound --> other ship no sound / Schnellboot no sound --> other ship is ok

After the start the game works sound for unit first moved. First move schnelboot, sound ok, other ship missed. Exit game--> start game--> start scenario, first move ships, schnelboot no sound..

3) ISU-152 has red star in another place after switch antitank/artillery



[img][img]http://img204.imageshack.us/img204/75/isu152star.png[/img]

Uploaded with ImageShack.us[/img]
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