AI in scenario

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Pupec
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AI in scenario

Post by Pupec »

Often I find that the computer sends the attacking unit, regardless of transport. Then funny situations arise ..

http://imageshack.us/photo/my-images/33/lolxpx.jpg/
Razz1
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Post by Razz1 »

That and moving artillery next to you.
Pupec
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Post by Pupec »

RC2: In a scenario norway AI not use the Paratroopers. Just flying around town with a JU52, but refrain from planting them on the ground for all turns. :)
OmegaMan1
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Post by OmegaMan1 »

The German AI has been notorious for not dropping its paratroops. Maybe the AI German forgot to pack the parachutes? :lol:
tnourie
Administrative Corporal - SdKfz 232 8Rad
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Post by tnourie »

Well, at least the AI doesn't cheat, yet. In a new Norway Campaign, it ran a Brit desrtoyer into one of my capitol ships, was suprised, and almost destroyed. This was good to find out!!
Thanks,
Tim Nourie
Pupec
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Post by Pupec »

A computer with a mission "Sea Lion" does not use water transportation, bought the unit in the southern part and stayed there.

http://imageshack.us/photo/my-images/13/invazia.jpg/
Razz1
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Post by Razz1 »

I consistently see the AI run into units and get ambushed, even though another unit has it in range of it's vision.
IainMcNeil
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Post by IainMcNeil »

Thats not possible - you can only be ambushed by hidden units - if you have seen that its a bug. Can you give an example?
Razz1
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Post by Razz1 »

It happens to the AI all the time. There is no way to catch it unless you saved every turn as a different file name and then waited for it to happen.

The AI usually moves the same way so we could probably catch it that way.

I
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