Search found 666 matches

by RobertCL
Mon May 25, 2026 5:21 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4185
Views: 1569610

Re: Battlefield: Europe MOD v2.5

Hi,

Thx for this great work.
If I start Barbarossa, Abadan and two other cities are Iranian.
If I used saved games (Moscow, Stalingrad, kursk, Overloard), Abadan is British (no more Iranian flags).
Is it intended ?

Thx
by RobertCL
Mon May 25, 2026 4:29 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04b, investigating compatibility with BE 2.5

Hi Locarnus

I finished Western DLC 42-43 with your mod.

In Tarento scenario there's a DFS 230 used as pure recon unit, it is fully grey.
Maybe another one to change such as Me 323 discussed earlier.

I am happy to have finished it since it is far less funny than Eastern DLC's or even Western 1944 ...
by RobertCL
Fri Apr 24, 2026 4:38 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04b, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

With BE mod being installed anyway for my Addon mod to work, I would then simply need to change the reference in the equipment file
I hope so.

I finished Washington scenario in Pz General modded version of Pz Corps : B29 Superfortress, A26 and all US ground icons (excepted infantry ...
by RobertCL
Mon Apr 20, 2026 10:13 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5717
Views: 1338175

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Hi BeAdriver
then apply the 1.32 patch afterwards
Most of the time this is correct but for Locarnus mod this is the very first thing to use before installing the mod layers. This is indeed an exception.

viewtopic.php?t=106547
by RobertCL
Mon Apr 20, 2026 8:10 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04b, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

GC 1942 West works with imported core or without. I tried both. I am in St Nazaire.

Maybe PaK icons for Allied units excepted for infantry (and air force already done) ?
Anyway it is already a big step to review/rework the Western DLCs.
Thx!
by RobertCL
Sun Apr 19, 2026 12:05 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04a, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

I also set the rules to dice chess to reduce randomness, to be more in line with those other games, as well as the checkmark for "reform units" at the bottom (don't forget the checkmark for "custom difficulty" at the top of the Advanced tab to make those settings count)

Yes, from 1 ...
by RobertCL
Sun Apr 19, 2026 11:40 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5717
Views: 1338175

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Hi Tobi72,

I know you will make a well deserved break.
But since BeAdriver gives his preference to convert Soviet storm, I give mine proposing Red Dawn (a small campaign where USA resists to Soviet attack in 1945, a what if campaign would be a wind of change from traditional WW2).
Red Dawn : https ...
by RobertCL
Fri Apr 17, 2026 10:11 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04a, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

How was Stalingrad and what difficulty setting did you use?

I played at easy settings. This way no lack of prestige issue (always elite reinforcements) and always a full roster of units at my disposal. When you exceed 100.000 points you get back to 0, I finished my campaign with 5 ...
by RobertCL
Mon Apr 13, 2026 8:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Original Wehrmacht Campaign for Pak Mod 3.4
Replies: 8
Views: 1582

Re: Original Wehrmacht Campaign for Pak Mod 3.4

Hi Tony,

Thx a lot.
It is a dream for players like me who are not very found of big maps and big scenari, to be able to play the original campaign with this fantastic mod.
by RobertCL
Mon Apr 13, 2026 7:58 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026-04a, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

Just to tell you that I finished Grand Campaign East DLC 1942 with your latest mod iteration. It works flawlessly.

Just a few questions when using switch mode (I looked at the game library to get infos but the questions remain):
1. Ju 87R, in switch mode it becomes a Ju 52 on the ...
by RobertCL
Thu Apr 02, 2026 8:47 pm
Forum: Panzer Corps : Scenario Design
Topic: Panzer General original campaign for PzC (v1.1)(07/01/17)
Replies: 183
Views: 131187

Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

I got the same problem since this is indeed the same GUID.
by RobertCL
Sun Mar 29, 2026 11:30 am
Forum: Panzer Corps : Scenario Design
Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Replies: 5717
Views: 1338175

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Hi PCAS,

Hi, I think the units look also good without the symbols. What do you think?
I think we should not "be more catholic than the Pope".
Firstly this is only a game.
Then historical accuracy brings game immersion.
I hate what nazism represents but hiding symbols is a form of hypocrisy ...
by RobertCL
Mon Feb 09, 2026 12:15 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1245
Views: 420754

Re: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)

GTPG Campaign v 1.18 finished with DMP Ostfront 4.20.
Two scenario briefings still mention GTPG v 1.10.
I conquered all needed hexes for Persian Gulf but I did not have the victory message, I had to destroy a few more Soviet units and I did not conquer a new flag. It lasted 5 turns, strange...
For ...
by RobertCL
Tue Jan 27, 2026 10:21 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1245
Views: 420754

Re: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)

Hi BeADriver,

The latest version is 4.2 . It is based on version 1.30 of Pz Corps and thus allows you to play the standard DLCs too!
With GTPG campaign this is an outstanding experience (if you stay in the East since no icon rework was made for Western units).

Here is version 4.2:
http://www ...
by RobertCL
Mon Jan 26, 2026 8:49 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1245
Views: 420754

Re: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)

Hello,

You cannot have on PC at the same time GTPG 1.16 and GTPG 1.18. You must only use GTPG 1.18 if you want to make sure you are using the last version, otherwise on screen you have two times GTPG 1.16 (perhaps logical since the two campaigns have the same internal number) and you do not know ...
by RobertCL
Tue Jan 20, 2026 9:47 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2026 base, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Bondjamesbond,

OK for your install if you are already using 1.32 patch, otherwise you start with patch 1.32 first, then BE, then 2026 base.
I made so many mistakes so that I really know now how to install this...
by RobertCL
Tue Jan 20, 2026 12:33 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4185
Views: 1569610

Re: Battlefield: Europe MOD v2.4

Hi Der Kuenstler,

Original Panzer Corps campaign : Yes only with Locarnus mod (he also uses switchable units) / No with BE.
Panzer Corps DLCs (East) : Yes only with Locarnus mod (he also uses switchable units) / No with BE
PG Original campaign mod : Neither with Locarnus mod or BE
GTPG campaign ...
by RobertCL
Sat Jan 17, 2026 3:13 pm
Forum: Panzer Corps : Scenario Design
Topic: PLease Help me install winterkreig mod
Replies: 9
Views: 5229

Re: PLease Help me install winterkreig mod

Hi Bondjamesbond,

Thx a lot.

I should have known that DMP has been taken over by Streitmacht.
Everything stands here: http://www.streitmacht.com/viewtopic.php?f=19&t=6183

FYI, DMP Ostfront has a version 4.20 with sound files in MP3 format.
I am using it playing GTPG campaign 1.18. It is quite fun!
by RobertCL
Sat Jan 17, 2026 12:50 pm
Forum: Panzer Corps : Scenario Design
Topic: PLease Help me install winterkreig mod
Replies: 9
Views: 5229

Re: PLease Help me install winterkreig mod

Hello,

Is there a valid link somewhere ?
DMP website is down from a long time now.

Thx for the answer.
by RobertCL
Tue Dec 30, 2025 12:21 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1376
Views: 423788

Re: Locarnus Addon 2025-12a, for Battlefield Europe, OC, AK, SC and Grand Campaign East

Hi Locarnus,

Merry Xtmas and happy New Year!

I do not remember if in Battlefiled Europe it was already the case or not but in the grand scenario in your mod, will USSR attack me as long as I do not attack the Soviets ?
So it it possible to do the whole game without any Eastern front ?
Of course I ...

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