Search found 693 matches

by RobertCL
Fri Oct 30, 2026 6:28 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-10a DE, RU, FR & SPANISH translations
Replies: 1485
Views: 499312

Re: Locarnus Addon 2026-10a DE, RU, FR & SPANISH translations

Hi Locarnus,

Colmar : no issue

Ruhr Pocket : I didn't know P39 Airacobra was used at that period of the war (many US aircrafts are P39 in this scenario, this is not a problem). I lost the scenario (and the war), even with Arado bombers this is impossible to destroy US engineers protected by AD ...
by RobertCL
Wed Oct 21, 2026 2:32 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.12.1 (18/10/26)

Hi Nico,

At the end of a scenario when I move to a next one, why can't I grant extra strength to my elite units ?
In Panzer Corps, before starting a scenario, in reserve, before my deployment, I can replenish my units and bring them to 12 or 13 strength for instance.
If we have to wait until the ...
by RobertCL
Wed Oct 21, 2026 2:26 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-10a DE, RU, FR & SPANISH translations
Replies: 1485
Views: 499312

Re: Locarnus Addon 2026-10a DE, RU, FR & SPANISH translations

Hi Locarnus,

I played OC Berlin scenario (Allied side) without any problem.

I am currently playing GC 45 West (Wacht am Rhein).
No issue met so far.
Why is Pza Aufklärer 44 (and previous versions I guess) has an engine sound when moved on foot ?


Bastogne scenario
The intro text should clearly ...
by RobertCL
Sun Oct 11, 2026 6:17 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.23 (11/10/26)

Sea Lion Plus (Panzer General Forever)

1. A British infantry unit is retreating and occupies an hex I already occupy with a German naval unit (but he hex is still owned by UK meaning having a British flag)
2. Calling for reinforcements : they arrive in France not in UK!
3. Reinforcement units are ...
by RobertCL
Sun Oct 11, 2026 12:36 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.7 (09/10/26)

Australia (Pacific General)

Using cheat codes for prestige does not work
Japanese navy with a range of 6 cannot attack ground units, this is a problem
by RobertCL
Sat Oct 10, 2026 10:24 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.7 (09/10/26)

Hi Nico,

I shall do this.

Keep also in mind my previous post:

PG2 Defending the Reich campaign

Winter Storm
1. Apparently the Fallschirmjäger jump then, if they are on an airfield they cannot come back in plane for a second air deployment/mission
2. The red cursor does not appear systematically ...
by RobertCL
Fri Oct 09, 2026 11:15 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.7 (09/10/26)

Panzer General - Berlin scenario

Game does not stop.
I should have won from turn nr 12. No win message.
I am at turn 13 but in fact I am at turn 18, the scenario is endless.

Allied General - Persia scenario

Bf109G6 exists two times, one of them has Me163 Komet icon.
by RobertCL
Fri Oct 09, 2026 6:53 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.0 (09/10/26)

FYI, I am playing at 5120*1440 resolution with 200% in game menu.
Maybe you can change Windows scale value : 125 or 150% instead of 100% ?
The game runs fine.
Maybe the colors used by the game are a problem compared with other games (PG, AG, ...)
by RobertCL
Fri Oct 09, 2026 6:34 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.0 (09/10/26)

PG2 Defending the Reich campaign

Winter Storm
1. Apparently the Fallschirmjäger jump then, if they are on an airfield they cannot come back in plane for a second air deployment/mission
2. The red cursor does not appear systematically (especially for Romanian AUX troops)
by RobertCL
Fri Oct 09, 2026 2:12 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.11.0 (09/10/26)

Hi Nikivdd,

- Two new off-board actions for Germany: V-1 and V-2 strike
From 1944 on I guess.

- One new off-board action for all major factions: (for example Germany) Fallschirmjäger Support; this action allows 1-2 FJ units to drop within a 5-hex radius of the selected location
Great : no need ...
by RobertCL
Mon Oct 05, 2026 6:03 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)

Hi Nico,

A very good job indeed!
Fantastic, Savannah worked like a charm!
Units at 15 strength keep their strength after an upgrade, a very nice addition, do not change this!
You have nice buttons everywhere, great look!
I like very much the supply boost.

Next thing would be the ability to chose a ...
by RobertCL
Sun Oct 04, 2026 8:08 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)

Thx Nico,

I edited above:
PG
7. Combined arms doctrine selected (-1 arty move) : my 10.5 canon refuses to move, I have a useless unit even with fuel in truck. All existing arty units when you right click on them have near "Fuel" the mention "N/A". So sooner or later in game your units are stuck ...
by RobertCL
Sun Oct 04, 2026 6:48 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)

Hi Nico,

First of all, congrats as always.

PG Real v6.7 - Barbarossa 1941 (PG)
1. Arty moved by a horse but truck sound
2. Impossible to upgrade an existing infantry unit by just adding a truck
3. Cavalry named Motorcycle (in upgrade screen)
4. "Innational inf." (in upgrade screen), it should be ...
by RobertCL
Sun Oct 04, 2026 11:04 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

Hi NIco,

I updated a previous post so it is possible you have not seen it, so I publish it again for the sake of completeness:

1. Battle prediction does not work (in PG2).
2. Heavy bombers cannot bomb on empty VHs, normally they should be able to do it (PG2).
3. The menu does not show unit stats ...
by RobertCL
Sun Oct 04, 2026 6:28 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

For example, on the ‘Back to the USSR’ map, the war is taking place in Finland, but the text says it’s Medea and that you have to destroy the Japanese

Same observation for me in the battle generator, a map in USSR with a town named "Le Havre"...


46 German units ended up on water hexes, and ...
by RobertCL
Sat Oct 03, 2026 6:33 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

Hi Nikidvdd,

The next update will be maybe tomorrow or monday, i just need to add a few more custom campaigns

FYI, tomorrow I have time to test it.

Battle prediction does not work (in PG2).
Heavy bombers cannot bomb on empty VHs, normally they should be able to do it (PG2).
The menu does not ...
by RobertCL
Sat Oct 03, 2026 5:24 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

pillboxes and gun towers could retreat
Same problem in Race to Dunkirk (PGII).
by RobertCL
Sat Oct 03, 2026 8:33 am
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)

Hi nikivdd,

This seems very promising.
But could you solve the absence of left-right mouse scrolling (like you did for up and down) ?
I tried on another PC using 2560*1440 resolution and I needed the arrows to shift from one place to another. Quite annoying for Berlin scenario for instance.
On my ...
by RobertCL
Sat Sep 26, 2026 7:11 pm
Forum: Panzer Corps : Scenario Design
Topic: PzC Toolkit v2.0.5.1 - Classic General v0.12.14 (09/11/26)
Replies: 360
Views: 34936

Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)

Hi Nico,

I am busy with my tests.
In PG2 "Race to Dunkirk", I noticed the following:

1. Why does Allied air force (especially fighters) not attack my Luftwaffe ? It stays nearly inactive (I play at the easiest level to be honest)
2. Why does AI playing Brits has German units ? British are using ...

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