New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Tomas45
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tomas45 »

Hi, I’d like to ask if anyone would be interested, for a financial reward, in creating real military units from 1946 up to around 2030. I mean all unit types — from infantry to navy, every variant. I can provide more details in a private message if someone would like to earn some extra money. Thanks.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

Unternehmen Seelöwe under testing. Be patient, please. I have too many tasks: work \ home \ building a house \ son \ cats so I hope that soon it will be ready --> 3-4 weeks.

PS this won't be an easy scenario at all
strubbel80
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by strubbel80 »

ajs81 wrote: Wed Nov 12, 2025 11:20 am Unternehmen Seelöwe under testing. Be patient, please. I have too many tasks: work \ home \ building a house \ son \ cats so I hope that soon it will be ready --> 3-4 weeks.

PS this won't be an easy scenario at all
Very Good take your time we waiting it is interresting to see at wich point of the campaigntree we can choose to go to England.In original Game first after vicory over france >Sealion 40 >Barbarossa and after victory Moskau 41 >Sealion 42.
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ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

I was thinking that after winning the Battle of Britain there would be a scenario of landing in England
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

Unternehmen Seelöwe almost done, few things to do.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

ajs81 wrote: Mon Nov 17, 2025 6:09 pm Scenario is ready --> https://www.mediafire.com/file/g6jv7dmt ... 40.7z/file
Thanks but how exactly to install it ?
C:\Users\******\Documents\My Games\Panzer Corps\Scenario or C:\Program Files (x86)\panzer corps pak-mod :!: :?:
Attachments
2025-11-19_16-16-21.png
2025-11-19_16-16-21.png (761.76 KiB) Viewed 1694 times
Last edited by bondjamesbond on Wed Nov 19, 2025 11:17 am, edited 1 time in total.
https://mynickname.com/id73473
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ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

bondjamesbond wrote: Tue Nov 18, 2025 2:05 pm
ajs81 wrote: Mon Nov 17, 2025 6:09 pm Scenario is ready --> https://www.mediafire.com/file/g6jv7dmt ... 40.7z/file
Thanks but how exactly to install it ?
C:\Users\******\Documents\My Games\Panzer Corps\Scenario or C:\Program Files (x86)\panzer corps pak-mod :!: :?:
copy all folders to your PC PAk file
RobertCL
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by RobertCL »

Hi,

I installed it but I do not find it in standalone scenarios.
So I put it in C:\Users\******\Documents\My Games\Panzer Corps\Scenario
And it worked. Map is fantastic!

But in PaK mod the scenario does not appear.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

RobertCL wrote: Tue Nov 18, 2025 10:03 pm Hi,

I installed it but I do not find it in standalone scenarios.
So I put it in C:\Users\******\Documents\My Games\Panzer Corps\Scenario
And it worked. Map is fantastic!

But in PaK mod the scenario does not appear.
I do not know how you PAK mode PC folder is named. In my PC I have it in two folders:

1. C:\Users\******\Documents\My Games\Panzer Corps-PAK\Scenario --> to play a single scenario (I chose a custom scenario)
2. C:\Games\Panzer Corps-PAK\Data --> to play it as a campaign scenario after Sea Lion 40
RobertCL
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by RobertCL »

Hi ajs81,
I do not know how you PAK mode PC folder is named. In my PC I have it in two folders:

1. C:\Users\******\Documents\My Games\Panzer Corps-PAK\Scenario --> to play a single scenario (I chose a custom scenario)
2. C:\Games\Panzer Corps-PAK\Data --> to play it as a campaign scenario after Sea Lion 40
Yes I know, I am using Panzercorps right from the start, I am using PaK-mod from the moment it appeared.
Logically any scenario created for the campaign appears in the scenario list under Whermacht (then you have AK, then Soviet Corps, the Allied Corps, ...), if you just want to play the scenario without playing the campaign. It should appear like Bagration or Barbarossa or Berlin. But your scenario (Unternehmen Seelöwe 40) is not part of the list. It should appear under the title 1940 after Sea Lion 40.

This is why I was forced to put in My documents\scenario to be able to play it. This is something I never do unless I am forced to do it. Your scenario is not a custom scenario so it should not be placed there.

Your scenario is part of the campaign and should appear in the standard scenario list of the game.

I double checked: Unternehmen SeeLöwe is well under Data directory for the scenario and under subdirectory briefings for the briefings. Ib idem for Danzig 45 (see below).

Bt the way I have another issue, your scenario Danzing appears under Scenario/1945 under the name "IDS_SCEN_Danzig45" but also under the tile Extra Scenario Mods named "5.02.1945 - Danzig 1945 (ajs81)". Why does it appear twice at different locations ?

Or I shall wait for version 3.50 and reinstall everything with GSME.

Thx for letting me know.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

I've left both scenarios for you, but this isn't an official patch. Everything will be fine with the new patch, but I don't know when that will be. My campaign after France includes the Battle of Britain (Sea Lion 40 scenario), and after that, Unternehmen Seelöwe 40 should appear.

I'll try to find the right file so that Unternehmen Seelöwe 40 appears as a regular scenario, rather than by uploading it to the Documents\My Games\Panzer Corps-PAK\Scenario folder.

Regarding Danzig 45, when I created it, I intended it to be a standard scenario in the campaign, just before Berlin 45. But it turned out to be an additional scenario, like World at War or Europe at War.
RobertCL
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by RobertCL »

Hi Asj81,
I'll try to find the right file so that Unternehmen Seelöwe 40 appears as a regular scenario, rather than by uploading it to the Documents\My Games\Panzer Corps-PAK\Scenario folder.
Thx a lot!
Regarding Danzig 45, when I created it, I intended it to be a standard scenario in the campaign, just before Berlin 45. But it turned out to be an additional scenario, like World at War or Europe at War.
Yes but as I said it appears twice in game (under scenario list Wehrmacht 1945 and under Extra scenario list Europe at War) and under different names.

Including properly your scenarios in game should be part of the next PaK version especially since your scenarios are really nice to play, reason more...

Thx for your hard work!
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

RobertCL wrote: Wed Nov 19, 2025 9:30 am Hi Asj81,
I'll try to find the right file so that Unternehmen Seelöwe 40 appears as a regular scenario, rather than by uploading it to the Documents\My Games\Panzer Corps-PAK\Scenario folder.
Thx a lot!
Regarding Danzig 45, when I created it, I intended it to be a standard scenario in the campaign, just before Berlin 45. But it turned out to be an additional scenario, like World at War or Europe at War.
Yes but as I said it appears twice in game (under scenario list Wehrmacht 1945 and under Extra scenario list Europe at War) and under different names.

Including properly your scenarios in game should be part of the next PaK version especially since your scenarios are really nice to play, reason more...

Thx for your hard work!
Danzig 45 is my tribute to all those who died on both sides of the war in the area where I live. Paradoxically, knowing the topography of the area and mapping it—a road here, a hill there, a river here, a swamp there—channels the player's actions in the game, which are 95% the same as they were in March 1945.
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

Will the scenarios be included in the new version 3 .50 ! ? And how soon will it happen ) Although I also have a pack mod that connects via the JGME programme in the Steam version - just like the pack mod is a separate game ) Stand-alone )

C:\Program Files (x86)\Steam\steamapps\common\Panzer Corps\MODS\PAK-MOD


Pak mod doesn't see the new Battle of Britain map I'll try installing it C:\Users\******\Documents\My Games\Panzer Corps\Scenario



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Oh and as a separate scenario works though all in English but it's clear enough to capture all of England )))))
Attachments
2025-11-19_15-59-38.png
2025-11-19_15-59-38.png (2.14 MiB) Viewed 1697 times
2025-11-19_15-49-08.png
2025-11-19_15-49-08.png (2.37 MiB) Viewed 1702 times
2025-11-19_15-48-08.png
2025-11-19_15-48-08.png (2.33 MiB) Viewed 1702 times
https://mynickname.com/id73473
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bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

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Damn it I couldn't manage 38 moves to destroy England ( I'll have to either replay or cheat to add prestige and moves ) The rest is on the screenshots and replay )
Attachments
(20.11.2025) Unternehmen Seelöwe 1940, Turn 38.rar
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terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by terminator »

This mod unfortunately seems abandoned :(

But maybe keep it alive by creating unofficial patches (scenario, campaign, bug...) in a new Topic to avoid any confusion :idea:
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

terminator wrote: Thu Nov 20, 2025 5:53 am This mod unfortunately seems abandoned :(

But maybe keep it alive by creating unofficial patches (scenario, campaign, bug...) in a new Topic to avoid any confusion :idea:
On what basis did you draw this conclusion? Any examples?
terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by terminator »

ajs81 wrote: Thu Nov 20, 2025 7:03 am
terminator wrote: Thu Nov 20, 2025 5:53 am This mod unfortunately seems abandoned :(

But maybe keep it alive by creating unofficial patches (scenario, campaign, bug...) in a new Topic to avoid any confusion :idea:
On what basis did you draw this conclusion? Any examples?
Last update on September 15, since no more official info, bad feeling.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by ajs81 »

terminator wrote: Thu Nov 20, 2025 7:47 am
ajs81 wrote: Thu Nov 20, 2025 7:03 am
terminator wrote: Thu Nov 20, 2025 5:53 am This mod unfortunately seems abandoned :(

But maybe keep it alive by creating unofficial patches (scenario, campaign, bug...) in a new Topic to avoid any confusion :idea:
On what basis did you draw this conclusion? Any examples?
Last update on September 15, since no more official info, bad feeling.
That's true, but one day we'll hit a wall. Every possible weapon will be available, and the extensive campaign will have every possible scenario. What's next?

We'll just have to fix the bugs.
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