Search found 18 matches

by warnevada
Fri Sep 25, 2020 8:11 pm
Forum: Spartan & Gates of Troy
Topic: Harbour Market
Replies: 1
Views: 2709

Harbour Market

I'm just learning (playing my second game) Harbor Market.jpg[/attachment] Gates of Troy and found something I don't understand and could not find in the manual. On the screen print it shows Production for various commodities. If this is additional production for these commodities where is it reflect...
by warnevada
Wed Sep 23, 2020 10:40 pm
Forum: Field of Glory II
Topic: Movement
Replies: 3
Views: 718

Re: Movement

For a given unit type, such as medium foot, it doesn't seem right that that unit will move at the same pace uphill or downhill, in clear terrain or in marsh or heavy forest.
by warnevada
Sat Sep 19, 2020 7:59 pm
Forum: Field of Glory II
Topic: Movement
Replies: 3
Views: 718

Movement

It strikes me as odd that units can move at the same pace going uphill, through marsh, through heavy woods or rough terrain as through open terrain. If nothing else, maintaining such a pace in non-clear terrain would result in negative consequences such as excessive fatigue (reduced effectiveness), ...
by warnevada
Tue Sep 15, 2020 7:44 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

So what I think you're saying is both sides start with the same number of points. A further question: does the difficulty level affect the starting point relationship?
by warnevada
Mon Sep 14, 2020 8:12 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

I've now played about a dozen Quick Battles trying to learn the game. I've noticed that sometimes the player's starting manpower strength is weaker and sometimes stronger than the AI's. Sometimes the difference is substantial, several thousand troops. I'm basing this observation strictly on open bat...
by warnevada
Sat Aug 22, 2020 9:29 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

Thank you for all your help. This game is a lot more complex than I expected. I'm going to devote a lot more time to studying it. I had played FOG I, which is pretty simple and straightforward and I expected FOG II to be a prettied up version of it.
by warnevada
Wed Aug 19, 2020 5:37 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

First, thank you for taking the time to help me along. I am aware of how to move leaders around, but supposedly you can reassign units to different leaders. For example, one leader's command has 14 units, another's has 8 units. You want to make the commands more equal in size by transferring units f...
by warnevada
Tue Aug 18, 2020 9:01 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

A question: how do you reassign units to leaders? All I found in the manual was that it can only be done during the deployment phase, but not how to do it.
by warnevada
Tue Aug 18, 2020 8:58 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Re: Newbie

The archers were massed bows on a hill, the spearmen were attacking uphill. To the best of my recollection the irregular infantry was on clear terrain, the the three hoplites attacked in a line, no flanking. I will turn on the detail. At this point, it's so much gibberish to me since I don't underst...
by warnevada
Mon Aug 17, 2020 11:14 pm
Forum: Field of Glory II
Topic: Newbie
Replies: 19
Views: 3182

Newbie

I just started playing FOG II. I've played five games, small custom battles, and I see things that I don't understand (I am plowing through the manual) and some things that don't make sense to me. I see units rout and I see other units retreat. The number of units routing is much larger than the num...
by warnevada
Fri Aug 14, 2020 4:15 am
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

Tried it with shadows off, the game runs faster and the cursor movement is acceptable. Thank you for your help.
by warnevada
Fri Aug 07, 2020 9:57 pm
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

Will this fix or improve the cursor issue? You mentioned the game running slow, but that's not an issue, I can wait some extra seconds.
by warnevada
Thu Aug 06, 2020 10:04 pm
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

dxdiag.ZIP
(5.62 KiB) Downloaded 57 times
by warnevada
Thu Aug 06, 2020 12:02 am
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

Yes, I had it set at .5, I'll try .1. But I saw no difference between the default setting and .5.

I tried windowed mode instead of full screen and saw a small improvement but it also seemed as if the game ran slower.
by warnevada
Tue Aug 04, 2020 8:07 pm
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

As I said, no other software, game or otherwise, has this issue so I'm hesitant about messing around with the video card which may create problems for them. I believe the problem is in FOGII and that's where you should look for a solution. Based on the posts I've seen I'm not the only one experienci...
by warnevada
Tue Aug 04, 2020 4:30 am
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Re: Mouse Movement

No. Vanilla Windows.
by warnevada
Sun Aug 02, 2020 8:55 pm
Forum: Field of Glory II: Tech Support
Topic: Mouse Movement
Replies: 13
Views: 1686

Mouse Movement

I just got FOGII and played my first game and am having the issue where a small movement of the mouse results in a large movement of the cursor making things very difficult. I also have FOGI and have no cursor issues , nor with any other game. So it's a FOGII issue.
by warnevada
Sun Aug 02, 2020 8:53 pm
Forum: Field of Glory: Empires
Topic: First try and little bug at start.
Replies: 2
Views: 953

Re: First try and little bug at start.

I just got FOGII and played my first game and am having the same issue where a small movement of the mouse results in a large movement of the cursor making things very difficult. I also have FOGI and have no cursor issues , nor with any other game. So it's a FOGII issue.

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