Search found 32 matches
- Wed Aug 07, 2019 3:21 am
- Forum: Battle Academy : Tech Support
- Topic: BA failing to Send
- Replies: 11
- Views: 4774
Re: BA failing to Send
I'm having the same problem but interestingly I can use the save for later function after I've made my moves. If you get hung up with a good move - try it.
- Sat Apr 20, 2019 2:39 pm
- Forum: Battle Academy : Scenario Design
- Topic: Zip of full BBCBA Multi-player user created mods
- Replies: 6
- Views: 4017
Re: Zip of full BBCBA Multi-player user created mods
I don't know how to do that. I'll have to study that for a while and I'm out of town for a month.
- Fri Apr 19, 2019 10:18 pm
- Forum: Battle Academy : Scenario Design
- Topic: Zip of full BBCBA Multi-player user created mods
- Replies: 6
- Views: 4017
- Fri Apr 19, 2019 10:03 pm
- Forum: Battle Academy
- Topic: Directory of Playable Mods & Scenarios UPDATED 18 Nov 2013
- Replies: 40
- Views: 65428
Zip of full BBCBA Multi-player mods
I've created a dropbox folder that has a zip of all the multi-player mods listed here and many more. The original dropbox was created by PDKGAMES and I (OLDMANRICK) put together with an version of the MERR RANDOM games modded for France '40 (still not fully tested). The includes all the games we hav...
- Mon Sep 24, 2018 10:44 pm
- Forum: Battle Academy : Scenario Design
- Topic: EROMMEL'S KAMPFGRUPPE PEIPER
- Replies: 55
- Views: 44223
Re: EROMMEL'S KAMPFGRUPPE PEIPER
Can any provide a link to where this can be downloaded or contact me to send zips of the files?
- Wed Aug 08, 2018 2:08 am
- Forum: Battle Academy : Scenario Design
- Topic: Normandy Anglo-Canadian SP Campain
- Replies: 25
- Views: 12915
Re: Normandy Anglo-Canadian SP Campain
Are these .CPF files for IPADs or MACs orthe like? How do you open (or convert) them on a Windows machine?
- Mon Jun 25, 2012 6:21 pm
- Forum: Battle Academy : Tech Support
- Topic: Objective Failed...we just started?!
- Replies: 8
- Views: 1486
Re: Objective Failed...we just started?!
Did you try not changing anything in the force selection? I seem to remember that I looked and decided it was ok so hit the button again. IIRC, also, I may have not gotten to the confirmation screen. I was surprised by how quickly it abandoned the game and, at the time, something else seemed wrong. ...
- Sun Jun 24, 2012 4:53 pm
- Forum: Battle Academy : Tech Support
- Topic: Crash report after closing out of BA
- Replies: 5
- Views: 1516
Re: Crash report after closing out of BA
PC Version gives the same crash - at least on Win 98. I just ignore it.
- Sun Jun 24, 2012 4:49 pm
- Forum: Battle Academy : Tech Support
- Topic: Objective Failed...we just started?!
- Replies: 8
- Views: 1486
Re: Objective Failed...we just started?!
Second time I tried the same scenario, same axis side, and probably the same force selection. This time I accepted the upload at the confirmation screen. No problem this time. If you want to run an experiment, I would try that. Second player, select forces, start upload, decline at the confirmation ...
- Sat Jun 23, 2012 9:04 pm
- Forum: Battle Academy : Tech Support
- Topic: Objective Failed...we just started?!
- Replies: 8
- Views: 1486
Re: Objective Failed...we just started?!
Same thing happen to me. I challenged and had axis so was going second. Playing against gortwillsaveus - game shows a June 23, 2012 11:18 time tag - meeting engagement redux. One thing I did that I thought may have contributed is that, after initially finished selecting forces, I declined to upload ...
- Fri Mar 30, 2012 10:38 pm
- Forum: Battle Academy : Tech Support
- Topic: Blitzkrieg France - Head On multiplayer quick finish
- Replies: 4
- Views: 1018
Blitzkrieg France - Head On multiplayer quick finish
In paired multi-player games of the Head On Scenario from Battle Academy Blitzkrieg France, the Axis won both games after two moves by occupying 5 VP flags. The win conditions were take and hold, not take. See my latest completed games with Brummbar44. I find it strange that there is no mention of t...
- Mon Mar 19, 2012 9:12 pm
- Forum: Battle Academy : Tech Support
- Topic: Panther back from the Dead
- Replies: 31
- Views: 5675
Re: Panther back from the Dead
Then this line from the text1 file in the text folder needs to be fixed:
IDS_LTIP5,"Tip: When a unit's morale drops below 50 it is suppressed and will not return fire."
IDS_LTIP5,"Tip: When a unit's morale drops below 50 it is suppressed and will not return fire."
- Sun Mar 18, 2012 4:37 am
- Forum: Battle Academy : Tech Support
- Topic: Panther back from the Dead
- Replies: 31
- Views: 5675
Re: Panther back from the Dead
Another thing I'm noticing more of is suppressed units fire back. I had a situation with a marder at point blank range firing at a sherman jumbo with a morale of 19 (very well supressed). No movement, not even turning to face, on the first attack of the turn and the sherman fired back and suppressed...
- Sat Mar 17, 2012 11:27 pm
- Forum: Battle Academy : Scenario Design
- Topic: Merr...QuickBattles! (solo & multiplayer) ... v1.12
- Replies: 113
- Views: 64618
Re: Merr...QuickBattles! (solo & multiplayer) ... v1.12
After what must be three dozen random games, I've realized the one item that dominates wins is on board artillery. I don't think I've seen the axis lose when they have a couple of wespe's and the allies don't have any artillery. I rarely see the allies lose when they have priests/25 lbrs/m8's and th...
- Wed Mar 14, 2012 3:51 pm
- Forum: Battle Academy : Tech Support
- Topic: Panther back from the Dead
- Replies: 31
- Views: 5675
Re: Panther back from the Dead
In the easiest to remember, the second allied turn as allies in a quick battle 30x40 v1.12 versus brummbar44 when I kill a sdkf251/9 and it came back to life in his turn, I'm pretty sure there were no bonuses activated although I may have scheduled an artillery strike. Turns out the game with lynz, ...
- Wed Mar 14, 2012 2:43 am
- Forum: Battle Academy : Tech Support
- Topic: Panther back from the Dead
- Replies: 31
- Views: 5675
Re: Panther back from the Dead
More Zombie units. I've now seen this happen three of four times. It seems to be a new bug. On each occasion it was the last unit killed on the turn. All occurred on Merr random battles. I also had an infantry relocated two hexes east of where I left him when I ended the turn. Is there a way we can ...
- Sun Mar 11, 2012 3:08 am
- Forum: Battle Academy : Tech Support
- Topic: game won't allow me to send to opponent
- Replies: 19
- Views: 3291
Re: game won't allow me to send to opponent
Still having the display lock up problems with occasional loss of internet (and server outages) so I'm now getting threatening email ("or you may find you are unable to continue to use the PBEM++ server system.") from slitherine. I'd gotten used to the problem and decided to live with it b...
- Wed Feb 22, 2012 7:33 pm
- Forum: Battle Academy : Tech Support
- Topic: German reach 5 VPs in Sealion On the beach - game continues
- Replies: 0
- Views: 515
German reach 5 VPs in Sealion On the beach - game continues
Playing a pair of SeaLion On the Beach games against arminius, I've reached 5 VPs as the Germans and the game did not end. From the victory description I was under the impression that it was "reach 5" not "reach and hold 5". This obviously would change my approach to the game (pl...
- Wed Feb 01, 2012 4:16 am
- Forum: Battle Academy : Tech Support
- Topic: editing my profile
- Replies: 5
- Views: 1336
- Tue Jan 31, 2012 1:43 am
- Forum: Battle Academy : Tech Support
- Topic: editing my profile
- Replies: 5
- Views: 1336
I showed up as being logged on. I used the profile button under the green banner and got to
profile.php?mode=editprofile
profile.php?mode=editprofile