Search found 76 matches
- Mon Apr 15, 2024 12:38 am
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
Interesting thoughts, I have not read the books. SmickeyMcGee who created the mod finished developing it some months ago, I don't know if he is going to come back and do any more work on it. Perhaps it is worth asking him and if he is not then he might be OK with someone else taking it on. All I kn...
- Thu Jul 06, 2023 4:10 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
I had changed the names of some units in the squad file and forgot to change the corresponding names in the scenario file. Heres a copy of the scenario file with the changed names.
- Fri Feb 17, 2023 3:30 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
Hi,may I ask a noob question :) :By what tools do you make these models and textures. I’ve searched FoG2 forums,some said Blender and 3Dmax are necessities.Is that all? Do we need a powerful PC to do this. Best Regards Smickeys' (and my new units in the Ancients TT Mod) are created by merely editin...
- Tue Feb 14, 2023 9:11 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: Model/Texture Problem
- Replies: 3
- Views: 1662
Re: Model/Texture Problem
Thanks! Edited the .s4f and the texture names and it works now.
- Mon Feb 13, 2023 5:57 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: Model/Texture Problem
- Replies: 3
- Views: 1662
Model/Texture Problem
I made a new unit for the byzantines and everything works fine except the texture 1. I erased parts of the texture and it works fine in default tex but once i copied it to tex1 i can see the model part even though it should be invisible from the texture edit. Ive done a ton of unit retextures but iv...
- Mon Feb 13, 2023 5:19 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
Great mod! :) Really enjoying it so far. Will you ever have the option for a campaign module? I think the community would definitely be interested. Keep up the good work! I haven't looked into how to mod campaigns yet, but if someone wanted to make a campaign module sub-mod that would be awesome. R...
- Fri Nov 25, 2022 3:55 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.4 Sep. 23rd)
Very impressive mod! I'm looking forward to even more, hopefully! :D Any ideas for the future ? Right now im finishing up the Slaver Cities of Slaver's Bay. I've done an army for Daenerys with Dothraki and Unsullied supported by freed slaves, no dragons though :( I'm gonna do Qarth and then i've go...
- Thu Oct 27, 2022 5:00 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
- Fri Sep 30, 2022 3:24 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.4 Sep. 23rd)
Attached is a Squads file with the revised costs as above, if you are interested. Squads.rar Changes made: Pricing based on most recent points chart Pikemen are 12 bases and priced accordingly Rangers converted from Warriors to Medium Foot, so they can be Maneuverable and not pursue, priced accordi...
- Fri Sep 23, 2022 3:16 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
- Tue Sep 13, 2022 5:15 pm
- Forum: Field of Glory II: Medieval
- Topic: Will the appearance of late 1400s men-at-arms be updated?
- Replies: 28
- Views: 4548
Re: Will the appearance of late 1400s men-at-arms be updated?
This looks awesome!
- Wed Aug 10, 2022 3:21 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
I´m really glad you continued! I´m going to try the new version. The inclusion of Essos armies is awesome. Some things I have seen: -I see that you included the pike capability to westerosi well, pikemen. If you remember, in the other thread I defended that there should be pikes as they are describ...
- Mon Aug 01, 2022 2:30 am
- Forum: Field of Glory II: Medieval - Modding
- Topic: Need Help with Objects file
- Replies: 3
- Views: 733
Re: Need Help with Objects file
Thanks did what you said and it's working great!
- Sat Jul 30, 2022 3:43 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: Need Help with Objects file
- Replies: 3
- Views: 733
Need Help with Objects file
I made a custom AGOT objects folder to reskin the SouthernEurope walls to make the Red Keep. It works when i put the AGOT folder in steamapps\common\Field of Glory II Medieval\Data\objects\ but if i put the AGOT folder into my Documents\My Games\FieldOfGloryMedieval\CAMPAIGNS\AGOTv1.3\DATA\objects\ ...
- Thu Jul 28, 2022 9:10 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
I love how it looks and I’ll give it an install tonight! I’ve been looking forward to a mod like this ever since FoG2:Med came out. If you don’t mind, I would like to try to setup a custom campaign or something and record some videos to upload to YouTube? I can definitely post link this page and sh...
- Tue Jul 12, 2022 5:23 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
This is what i'm working on right now. Got some giants, thenns and chariots for wildlings and some xbow armed builders and stewards for the night's watch. Next im gonna do a placeholder for the Dothraki. Then finally gonna go over the points pda from snugglebunnies and fix the cost balance. Screen_0...
- Sat Jul 09, 2022 6:02 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
A or B for the giant's texture? I dont really like either of them but cant think of what to do for giant clothes.
- Fri Jul 08, 2022 8:39 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
I like the ideas for free folk chariots and thenns. I had the same giants idea but i can't figure out the scaling it's not as simple as modifying squads.csv unitscaling. I think id have to do something with the s4f model and i dont know how to edit the 3d stuff. As for night's watch that list didnt...
- Fri Jul 08, 2022 3:34 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
More Screenshots
- Fri Jul 08, 2022 3:30 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: A Game of Thrones Revamped(Current Version 1.5 Dec. 26th)
- Replies: 71
- Views: 13707
Re: A Game of Thrones Revamped(Current Version 1.3 July 7th)
Here's some screenshots showing the modded units.