Search found 3390 matches

by GabeKnight
Thu May 22, 2025 5:21 pm
Forum: Order of Battle Series
Topic: When to use torpedoes?
Replies: 5
Views: 1054

Re: When to use torpedoes?

Best to use DD's to attack CA or BB with torpedoes while they have not moved on their turn. Even some CA (e.g. German) have high torpedoe values and can be used to attack other CA or BB. The closer you get to the target the higher the damage. PS: I guess most players don't know how to use naval unit...
by GabeKnight
Thu May 22, 2025 5:08 pm
Forum: Order of Battle Series
Topic: There should be a sticky of how to install it
Replies: 8
Views: 905

Re: There should be a sticky of how to install it

The full installation of the game also always downloads the full game with all assets and campaigns. I guess the "Slitherine" DLC activations just "unlocks" the respective campaign(s). But seriously, if you really want "convenient", download the game on Steam. You'll ne...
by GabeKnight
Thu May 22, 2025 4:53 pm
Forum: Order of Battle Series
Topic: how to use midget submarines
Replies: 14
Views: 1495

Re: how to use midget submarines

I get that the "tunneling" effect is just a shortcut for units basically, but I seriously thought that some (custom) scenarios would/could use it for some "creative" secondary objectives at least.
by GabeKnight
Thu May 22, 2025 4:50 pm
Forum: Order of Battle Series
Topic: Terrible lag while opening menu UI
Replies: 3
Views: 626

Re: Terrible lag while opening menu UI

Try to keep the amount of savegames to a minimum. The more savegame files you have the longer are the loading times.
by GabeKnight
Thu May 22, 2025 4:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is the Campaign Editor shown the correct one ... up to date... .
Replies: 7
Views: 855

Re: Is the Campaign Editor shown the correct one ... up to date... .

Good question. Never got an answer.
That's why Bruce decided to do it himself, I guess.
Like him, I love this game, but the devs abandoned it long ago...
by GabeKnight
Sat May 10, 2025 3:02 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Is the Campaign Editor shown the correct one ... up to date... .
Replies: 7
Views: 855

Re: Is the Campaign Editor shown the correct one ... up to date... .

gunny wrote: Sat May 03, 2025 6:30 pm So is this the one to use even though we are at version .... what .. 10.6.0 or something . :roll:
No offense, but you should be glad there even is a manual available. Both the scenario and campaign manuals were made by Bruce, one of the moderators here; for free; in his own free time.
by GabeKnight
Sat May 10, 2025 2:55 am
Forum: Order of Battle : World War II - Scenario Design
Topic: modding chassis
Replies: 17
Views: 1794

Re: modding chassis

StuccoFresco wrote: Tue Apr 22, 2025 9:12 am Yes, the roads' mechanics is a bit wonky but everything works reasonably fine.
That's about it. Because of the "0.6" the dirt road system never really worked well with forests.
by GabeKnight
Sat May 10, 2025 2:53 am
Forum: Order of Battle Series
Topic: how to use midget submarines
Replies: 14
Views: 1495

Re: how to use midget submarines

Never worked. Yeah, you could load them, but not unload them.

Off topic: Ever tried the "tunneling" effect with the Japanese infantry units? The mechanic works, but to my knowledge nobody ever implemented it in their maps. Custom or "official".
by GabeKnight
Sat May 10, 2025 2:50 am
Forum: Order of Battle : World War II - Scenario Design
Topic: LIST OF ALL PLAYER-MADE MAPS
Replies: 9
Views: 1656

Re: LIST OF ALL PLAYER-MADE MAPS

You forgot at least the maps of the users "terminator", "LNDavoust" and "Duplex" in your list.
by GabeKnight
Wed Mar 22, 2023 8:12 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Scenario for Feedback - Mission Albany - 101st on D-Day
Replies: 7
Views: 873

Re: Scenario for Feedback - Mission Albany - 101st on D-Day

First of all, thanks for sharing! :D A very interesting take on "income/reinforce" in a scen. :shock: :) Played on middle diff., quite hard to do a MajorVic, especially on the first try not knowing the map... (but that may not be a bad thing, just saying) As the previous poster stated, the...
by GabeKnight
Sun Mar 12, 2023 9:26 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 91332

Re: Spanish Civil War Mod & Campaign (v0.90)

Thank you again, Bruce, for doing your CSI thing on this campaign/mod. I think it's really special and deserves it. :D Two thoughts of mine, though: - don't forget that you're also using the "Horst-Hack" OoB version, thus changing e.g. the mine-damage-model compared to vanilla (-> Northern...
by GabeKnight
Sun Mar 12, 2023 9:13 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Mod graphic help
Replies: 2
Views: 442

Re: Mod graphic help

Sorry to say, but you need to adjust the scale of the model in the 3D software before exporting to OoB. :( I don't know where you got this from, but I guess you do not have the original model, but simply the MDB file, right? Sorry, doesn't work like that. Or, maybe, our " deus ex machina "...
by GabeKnight
Sun Mar 12, 2023 9:09 pm
Forum: Order of Battle Series
Topic: Try modding this! The Human Torpedo
Replies: 9
Views: 1683

Re: Try modding this! The Human Torpedo

Hey you modders, here is a challenge: Try modding this! The Human Torpedo Funny thing, it's already in the game! The Brit. SBS_Canoe unit on water. :lol: You just have to assign a ship-attack value to them. They already dive submerged when moving... :shock: ( :arrow: https://www.slitherine.com/foru...
by GabeKnight
Sat Mar 04, 2023 11:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 91332

Re: Spanish Civil War Mod & Campaign (v0.90)

Looks like Bru has gone to the Dark Side (Mods) :wink: :lol: Yeah, true... :lol: But to be fair, I remember it took some convincing for you, too, to join "our side"... :lol: Otherwise scenarios a and b are always identical, except that there are secondary objectives in norte and Palma tha...
by GabeKnight
Fri Mar 03, 2023 9:38 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 91332

Re: Spanish Civil War Mod & Campaign (v0.90)

LND, I have to give it to you that although playing on middle diff., it's been a long time since I had the feeling that I *could* possibly lose a battle/scenario in OoB. Strange feeling... :wink: :lol: Bruce, with OoB 9.x version they introduced some new "campaign branch variable" that can...
by GabeKnight
Thu Feb 23, 2023 6:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 91332

Re: Spanish Civil War Mod & Campaign (v0.90)

I resolve to put aside all other matters and finally get to playing this mod! Bruce, you won't regret it. Promise! :D With your eyes for detail, I'm sure you'll appreciate all the work LND must have put into this project. I'd highly recommend to put this mod into the "community crate" onc...
by GabeKnight
Thu Feb 23, 2023 11:24 am
Forum: Order of Battle Series
Topic: Allies Victorious discussion?
Replies: 48
Views: 5799

Re: Allies Victorious discussion?

My Lancaster Elite Strategic Bomber Nice. Buy hey, get some "bomber" commander into an US "FlyingFortress" thingy and you'll get that achievement in no time... :wink: :D I have two US bombers with commanders but I’m already in the last scenario of this DLC : Your're right, those...
by GabeKnight
Thu Feb 23, 2023 11:08 am
Forum: Order of Battle : World War II - Tech Support
Topic: New Units 3D details
Replies: 8
Views: 1288

Re: New Units 3D details

Sorry, but I really don't care about all this nitpicking.

And please don't point fingers. Even if you didn't mess up the cavalry animation personally, who cares?

You're the dev, fix your game, please.
by GabeKnight
Thu Feb 23, 2023 10:59 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 91332

Re: Spanish Civil War Mod & Campaign (v0.90)

LND, the whole presentation of your mod is more than professional; and you are the only one to use the "masks" on the campaign map screen correctly, as far as I know. :D The whole new rewrite of the spec tree is great, every single one spec description was modified to fit the theme of this...

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