Beta version is ready. Requires upgrade of Ultimate mod + efx part of hotfix. 4 pre-global scenarios available (Poland, Norway, France, Balkans).
Main changes: recalculated (decreased) aircrafts flight distances and artillery + ships ranges of fire. Also watch for cavalry as the mounted mode has HA ...
Search found 215 matches
- Sun Jun 28, 2026 5:27 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
- Fri Jun 26, 2026 8:51 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.5.1
- Replies: 4205
- Views: 1579865
Re: Battlefield: Europe MOD v2.5.1
Hi, may somebody explain please what are the reasons for selecting quantity of 5 and particular units as core? I mean why not 10 for example and no infantry/artillery present in core roster? From opposite PoV will it make much difference if simply mark all units as auxiliary (no core ones)?
- Mon Jun 22, 2026 3:52 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
My attempt to create a mix (or sub?) Ultimate + BE 2.5 mod
Currently an alpha version, only Poland and Norway scenes are available.
Install Ultimate mod with JGSME as usual and then place unpacked attachement in MyDocuments/PanzerCorps/Mods folder. Press New Game, select right-bottom icon Custom ...
Currently an alpha version, only Poland and Norway scenes are available.
Install Ultimate mod with JGSME as usual and then place unpacked attachement in MyDocuments/PanzerCorps/Mods folder. Press New Game, select right-bottom icon Custom ...
- Wed Jun 03, 2026 10:40 am
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
There's also another minor change comparing to original game: artillery GD is not hardcoded to 2 anymore but depends of gun's shield model/size. For example, 15cm sFH-18 is still having GD=2 (cause shield is simply absent) but 122mm M-30 has GD=4, 152mm M-10 has GD=5, etc. (similar to AT-guns class).
- Tue Jun 02, 2026 2:25 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)
- Replies: 751
- Views: 128562
Re: PzC Series - Ashes of Empire v1.0 / Das Reich demo (08/05/26)
Here's a tiny but common mistake with this "spanish" icon because in fact it's a T-26S of 1938, so the true one is an early version (the difference is in shape of turrent which is similar to BT-series):
- Tue Jun 02, 2026 1:42 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Major update, key moments:
— Ship's stats revisited. There is slight difference between nations althrough the main change is that battleships become much stronger than cruisers (both attack and deffence) and naval battles are going more intensively in general now.
— Improvement of maps in a way of ...
— Ship's stats revisited. There is slight difference between nations althrough the main change is that battleships become much stronger than cruisers (both attack and deffence) and naval battles are going more intensively in general now.
— Improvement of maps in a way of ...
- Mon May 25, 2026 1:06 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)
- Replies: 751
- Views: 128562
Re: PzC Series - Ashes of Empire v1.0 / Das Reich demo (08/05/26)
Hi, can You properly repaint these tractors to german colors like You did for polish tankette TK3 please?
- Sat May 23, 2026 7:14 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.5.1
- Replies: 4205
- Views: 1579865
Re: Battlefield: Europe MOD v2.5
I would like to suggest few alternate icons (IMHO they do fit general style better):
- Mon May 18, 2026 12:33 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.5.1
- Replies: 4205
- Views: 1579865
Re: Battlefield: Europe MOD v2.4
Hi, is there a practical difference between usage of a horse as transport for cavalry unit instead of switch mode?
- Tue May 12, 2026 7:24 am
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Significantly revised infantry, especially late grenadiers -> greatly increased HA according to the available weapons (PIAT = 8, Bazooka = 12, Panzerschrek = 15, Panzerfaust = 24); introduced light division type for Axis minors -> less manpower (10 instead of 15) but better mobility (Leg-special ...
- Sat May 09, 2026 9:30 am
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Some recon flights over reworked maps
https://i.ibb.co/XZCts6xJ/2026-05-09-11-54-18-Panzer-Corps.png https://i.ibb.co/qFY0hP6v/2026-05-09-11-55-01-Panzer-Corps.png https://i.ibb.co/YF4nwWhd/2026-05-09-11-55-58-Panzer-Corps.png https://i.ibb.co/4wQNBV8D/2026-05-09-12-05-20-Panzer-Corps.png https ...
https://i.ibb.co/XZCts6xJ/2026-05-09-11-54-18-Panzer-Corps.png https://i.ibb.co/qFY0hP6v/2026-05-09-11-55-01-Panzer-Corps.png https://i.ibb.co/YF4nwWhd/2026-05-09-11-55-58-Panzer-Corps.png https://i.ibb.co/4wQNBV8D/2026-05-09-12-05-20-Panzer-Corps.png https ...
- Fri May 08, 2026 6:37 am
- Forum: Panzer Corps : Scenario Design
- Topic: Color suggestions
- Replies: 4
- Views: 539
Re: Color suggestions
Hi all, I would like to do very basic repainting for some artillery pieces of several countires. So my poor skills would allow me to do almost nothing but to adjust Hue/Saturation/Lightness through PAINT.NET
The problem is, for example: I want italian guns to have as close as possible ...
- Wed May 06, 2026 10:41 am
- Forum: Panzer Corps : Scenario Design
- Topic: Color suggestions
- Replies: 4
- Views: 539
Color suggestions
Hi all, I would like to do very basic repainting for some artillery pieces of several countires. So my poor skills would allow me to do almost nothing but to adjust Hue/Saturation/Lightness through PAINT.NET
The problem is, for example: I want italian guns to have as close as possible historically ...
The problem is, for example: I want italian guns to have as close as possible historically ...
- Mon Apr 27, 2026 2:19 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Many stats fixes and some additions moslty to INF and AA classes; maps Norway, Low Countries, Kiev, Moscow-41 have been edited to be more historically accurate; also Wehrmacht infantry is now strictly divided for pure LEG (no transport allowed) and MOTORIZED (have less soldiers) troops.
Airplanes ...
Airplanes ...
- Wed Apr 15, 2026 5:01 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Does anyone have Jager_45 (with PanzerSchreck or PanzerFaust and StG-44) icon? I've found only the SE version in my storage unfortunately 
- Tue Apr 07, 2026 12:15 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Fantasy Corps - Updated (14/02/26)
- Replies: 188
- Views: 44903
Re: Fantasy Corps - Updated (14/02/26)
This is really GREAT project. Hope to get time for playing it someday. THX a LOT
- Tue Apr 07, 2026 11:50 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.5.1
- Replies: 4205
- Views: 1579865
Re: Battlefield: Europe MOD v2.4
Wow, such wide explanations. Respect.
- Sun Apr 05, 2026 11:28 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.5.1
- Replies: 4205
- Views: 1579865
Re: Battlefield: Europe MOD v2.4
Excellent, thx. Waiting for update to come out!
- Mon Mar 23, 2026 2:32 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Ultimate Challenge mod
- Replies: 146
- Views: 76537
Re: Ultimate Challenge mod
Latest update: greatly improved Moscow-41 and Stalingrad maps in a more historical way; standard MGs (>8mm) mounted at vehicles can no longer penetrate armor (HA = 0), large-caliber MGs (>13mm) have HA = 1 and 20mm auto-cannons have HA = 2/3 depending on model -->> thier RoFs are relatevly increased ...
- Sun Sep 28, 2025 7:50 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)
- Replies: 751
- Views: 128562
Re: PzC Series - Eagles in the Sand v1.0 (29/08/25) - Prelude to Blitzkrieg (24/09/25) - The Lost Spring (24/09/25)
BTW I had hard times to understand that in fact there were two almost different model lines of Pz.II and to reflect it in the equipment file correctly.