Search found 44 matches

by Merlock
Thu Aug 05, 2010 6:24 pm
Forum: Battle Academy : Open Beta
Topic: End of the Beta
Replies: 17
Views: 2473

Well done to the development team, you put together a great game. The beta testing was fun, and the voucher's a nice gesture.
by Merlock
Mon Aug 02, 2010 8:20 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Panzer Counter Attack - All VP captured but award not given, I think the in game status showed 5/4 Captured.
by Merlock
Thu Jul 29, 2010 5:30 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

D-day linkup - Axis units are destroyed by airstrikes and artilery whislt outside the play area (screen shot sent by email).
by Merlock
Mon Jul 19, 2010 9:43 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

I can play the later missions in the desert campaign, but it seems unless I play them in order Normandy won't unlock. Also all achievements in the previous missions are reset (i.e. no ticks in the stars).
by Merlock
Mon Jul 19, 2010 6:19 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Loaded my save game from the start of Frontal Assault and completed it again with all objectives complete. The campaign still did not move onto the next mission.
by Merlock
Sun Jul 18, 2010 11:14 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

I've been working back through the desert campaign again today (to try to unlock the D-day missions). After sucessful completion of 'Frontal Assualt' the campaign did not progress to the next mission, but stayed on frontal assualt. When I flicked back through the other completed missions none of the...
by Merlock
Sat Jul 17, 2010 10:31 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Is there a way we can bipass the campaign locks? (for testing purposes, you understand!).
by Merlock
Fri Jul 16, 2010 7:10 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

When the game is closed and restarted previous achievements are lost and campaign progress reset.

Oh, and putting the lock on campaigns is just cruel!!! :lol:
by Merlock
Tue Jul 13, 2010 8:56 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Played the new beta upto 'Frontal Assault' and its playing nicely. The game looks and feel polished. Hopefully I'll get chance to finish the desert campaign tomorrow.
by Merlock
Sat Jul 10, 2010 4:18 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

It happened on frontal assault. The units could deploy onto cliffs and were able to move off them, however they couldn't move back onto the cliff under thier own steam. It was quite handy for taking out some of the enemy defences :wink:
by Merlock
Sat Jul 10, 2010 8:33 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

Should infantry units be able to deploy from a bren carrier onto a cliff tile?
by Merlock
Sat Jul 10, 2010 8:29 am
Forum: Battle Academy : Open Beta
Topic: Frontal assault!
Replies: 8
Views: 1590

I've just finished playing through this one again and managed to complete all of the objectives with a few turns to spare. I think the key to it is force selection and good use of the mobile artilery.
by Merlock
Sun Jul 04, 2010 9:11 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

d-day linkup shows failed objective for lose less than three airborne units during gameplay despite only losing two.

scouts no don't have the scout action available.
by Merlock
Sun Jul 04, 2010 9:26 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

last push - some building don't become transparent when units are inside, some example screenshots emailed for reference
by Merlock
Sat Jul 03, 2010 5:07 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

8Rad's muzzle flash is showing two squares away from the vehicle
by Merlock
Sat Jul 03, 2010 8:47 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

Capture the fort - on turn 3 a msg appears saying the artillery is ready pops-up even if it's just been fired and is not actually ready
by Merlock
Sat Jul 03, 2010 8:22 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

First play with 0.9 - DDay Linkup. The AI of the attacking armor is causing them to go back and forth between to squares, making them look lost
by Merlock
Thu Jul 01, 2010 8:13 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

Should a suppressed (and retreating) Tiger be able to fire on a unit moving accross its field of vision? Or return fire when attacked?
by Merlock
Sun Jun 20, 2010 10:13 am
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

Buying time - the germans captured the bridge on the last turn. The message saying the bridge had been blown appeared, followed by the message saying the Germans had captured the bridge and can't be stopped. This was followed by the Objective Complete message.
by Merlock
Sat Jun 19, 2010 10:30 pm
Forum: Battle Academy : Open Beta
Topic: Ingame feedback from: Merlock
Replies: 64
Views: 8648

Ingame feedback from: Merlock

A Christmas surprise didn't register the hold 3 vp award

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