Search found 26 matches

by Hanny
Sat Jul 16, 2022 7:13 am
Forum: Field of Glory: Empires
Topic: The end of Rome, Etruscan glory
Replies: 3
Views: 611

Re: The end of Rome, Etruscan glory

Hi Stamb :D b
by Hanny
Sat Jun 15, 2019 4:17 pm
Forum: Field of Glory II
Topic: Newbie needs some help
Replies: 14
Views: 2622

Re: Newbie needs some help

If you have extremely high quality units you might want to disband them and get new ones. This mainly concerns units like the legionaries who are typically good enough to beat almost anything out of the box and after a few battles the low total number of units will hurt you more than the excessive ...
by Hanny
Fri Jun 14, 2019 5:53 pm
Forum: Field of Glory II
Topic: Newbie needs some help
Replies: 14
Views: 2622

Re: Newbie needs some help

A couple of follow-up questions: 1. What are some typical garrison strategies? It seems like this is to increase your point selection in the next battle, so perhaps trading out some forces to pick up different ones in the next fight. Is that about it? 2. Waiting on reinforcements vs. calling Spanis...
by Hanny
Fri Jun 14, 2019 5:44 pm
Forum: Field of Glory II
Topic: Kill List
Replies: 26
Views: 4674

Re: Kill List

Well you could export it to a spread sheet, ( you can do it already yourself from the combat log no?) and then present that data in post battle briefing, along with ho w many points of replacemnts your up of down, or course the info text will say the Army is in need of fresh levies from home/allies ...
by Hanny
Fri Jun 14, 2019 1:13 pm
Forum: Field of Glory II
Topic: TT Mod version 1.5.3 (NOW REPLACED BY v1.5.18 - see separate thread)
Replies: 160
Views: 43244

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Hi

Kudos for this mod, complements the base game very well, working my way through a 15 battle campaign as Hannibal and really getting a kick out of it, thanks to any and all involved.
by Hanny
Sun May 24, 2015 9:49 am
Forum: Panzer Corps : Scenario Design
Topic: Map design resource aid
Replies: 0
Views: 993

Map design resource aid

If your as old as me, mid 50s, you remember before computers that we did all this with cardboard, now we can use those boardgames as templates for computer maps, the link below takes you to a boardgame site, with a map image of Ukraine at a high level of represenation, this would give you a good hug...
by Hanny
Sun May 24, 2015 9:32 am
Forum: Panzer Corps : Scenario Design
Topic: Eastern Front: Soviet Storm v1.96b (Link Fixed)
Replies: 1194
Views: 448032

Re: Eastern Front: Soviet Storm 1.1 (NEW ANNOUNCEMENT)

In the Karelian Front the Finnish are preparing their offensive: Hm.. Isn't that a Finnish BT-42 in the left of that screenshot? If I am right it was first used in 1943 only. :?: 18 only produced, svir river in late 43 was when first used, https://books.google.co.uk/books?id=a7GfAwAAQBAJ&pg=PA3...
by Hanny
Wed May 20, 2015 9:12 pm
Forum: Panzer Corps : Scenario Design
Topic: GUIDE: Multiple theatres of war
Replies: 6
Views: 4497

Re: GUIDE: Multiple theatres of war

Just what i was looking for :D, only better!

Thank you.
by Hanny
Wed May 20, 2015 4:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Winter camo as an upgrade
Replies: 2
Views: 1371

Winter camo as an upgrade

Has anyone tried to introduce winter camo units as part of the upgrade path?, ie they become aviable only in the winter period, cost no more than the vanilla unit they replace till summer kit comes back in.
by Hanny
Wed May 20, 2015 3:19 pm
Forum: Panzer Corps : Scenario Design
Topic: PHCAS Mod 1
Replies: 166
Views: 55741

Re: The PHCAS Mod v122

GC 1939 start with a 109E4, not present as an upgrade till scn 4, is this intended?.
by Hanny
Fri May 15, 2015 4:50 pm
Forum: Panzer Corps : Scenario Design
Topic: changing music audio to ambient combat sounds.
Replies: 1
Views: 1378

changing music audio to ambient combat sounds.

Music was starting to get stale, so i used this http://www.youtube-mp3.org/#v=Nwac8FeG5VQ to pull the mps from the following, https://www.youtube.com/watch?v=7nzqyPzW1o8 and replacing the music file in audio folder. You can pull the sounds from anything and then splice them together, may be of use t...
by Hanny
Wed May 13, 2015 1:04 pm
Forum: Panzer Corps : Scenario Design
Topic: Streitmacht.com registration- and other problems
Replies: 28
Views: 9113

Re: Streitmacht.com registration- and other problems

Given up attempting to register, endless failures at different parts of registration.
by Hanny
Tue May 12, 2015 4:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Eastern Front: Soviet Storm v1.96b (Link Fixed)
Replies: 1194
Views: 448032

Re: Eastern Front: Soviet Storm (UPDATE: 1.1 Released)

Kudus on this mod, the scale is beathtaking!.
by Hanny
Tue May 12, 2015 3:14 pm
Forum: Panzer Corps : Scenario Design
Topic: Imperator Romanorum!
Replies: 99
Views: 38985

Re: Imperator Romanorum!

All free, and this was for the original Med Tot war, http://www.twcenter.net/forums/forumdis ... -Total-War for downloading it, and here are some of its sounds https://www.youtube.com/watch?v=e89pPKPyKCI
by Hanny
Tue May 12, 2015 10:21 am
Forum: Panzer Corps : Scenario Design
Topic: Imperator Romanorum!
Replies: 99
Views: 38985

Re: Imperator Romanorum!

Total war center, III Age LOTR mod will have all the sounds you may want, or any of the many Rome mods, you will need the unpacker program (assuming you dont haveTotal war, from the site as well.
by Hanny
Sun May 10, 2015 10:38 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3835
Views: 1097897

Re: Battlefield: Europe MOD v1.5

When you started out, what map size and unit density as a max value did you find was practible?, even with no cache is there a memory problem with save game size?. Basicly what would you suggest as the max size of map?. I saw a mod of a massive map size that never was completed, was it an issue of m...
by Hanny
Sun May 10, 2015 10:29 am
Forum: Panzer Corps : Scenario Design
Topic: Unit purchases - how to make them automatically rename?
Replies: 13
Views: 3647

Re: Unit purchases - how to make them automatically rename?

Im sure you have your own concept for this, but if you have a selection of custom cities, you can introduce an element of styles of cities, ie Legionary Fortress (Xanten on the Rhine, defended gateway to Germania), in game terms high defence low line of sight, Provincial oppodium, (Londinium in Engl...
by Hanny
Sun May 10, 2015 9:30 am
Forum: Panzer Corps : Scenario Design
Topic: Unit purchases - how to make them automatically rename?
Replies: 13
Views: 3647

Re: Unit purchases - how to make them automatically rename?

Ok, then if you cant edit it so as to provide a custom name,then instead just have each city as a seperate unit with name, and purchase them, i assume its the player not the AI doing this, so you still get the right named city in the region you want, unless you hit the max number of slots of unit ty...
by Hanny
Sat May 09, 2015 10:55 pm
Forum: Panzer Corps : Scenario Design
Topic: Unit purchases - how to make them automatically rename?
Replies: 13
Views: 3647

Re: Unit purchases - how to make them automatically rename?

Just a thought, but if its a new type of unit, dont you define its name in the first place?, when adding it to the file, and then the program gives it a number.
by Hanny
Fri May 08, 2015 9:40 pm
Forum: Panzer Corps : Scenario Design
Topic: german units attack values etc.
Replies: 40
Views: 10659

Re: german units attack values etc.

You can compare PC data sets with PGII sets by looking at Open General, http://sourceforge.net/projects/opengeneral/ this has many data sets and ideas to give you inspiration for a scn or campaign, or changes to unit values, im not yet ready to mod, as im still plying and haveing fun, but i have run...

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