Search found 49 matches
- Fri Jan 09, 2015 7:37 pm
- Forum: Commander - The Great War: Tech Support
- Topic: Beta 1.6.0 bug
- Replies: 3
- Views: 2111
Re: Beta 1.6.0 bug
I have had no other issues other than that (other than being new to the game and not very good), so its a good beta.
- Fri Jan 09, 2015 10:20 am
- Forum: Commander - The Great War: Tech Support
- Topic: Beta 1.6.0 bug
- Replies: 3
- Views: 2111
Re: Beta 1.6.0 bug
OK just got the map change for winter, but no rain etc shown. Might just be me being a new player...
- Fri Jan 09, 2015 9:50 am
- Forum: Commander - The Great War: Tech Support
- Topic: Beta 1.6.0 bug
- Replies: 3
- Views: 2111
Beta 1.6.0 bug
HI I just brought and loaded this today on steam, as far as I can tell I am running 1.6.0 (the credits screen says so).
This might be a newb problem but in winter the map isn't changing to show the weather, any ideas?
This might be a newb problem but in winter the map isn't changing to show the weather, any ideas?
- Fri Jan 14, 2011 8:19 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Need help with GS v2.0 beta testing / message translations
- Replies: 8
- Views: 1576
- Fri Jan 14, 2011 8:02 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Need help with GS v2.0 beta testing / message translations
- Replies: 8
- Views: 1576
- Thu Jan 06, 2011 3:54 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Leningrad Fort
- Replies: 5
- Views: 1506
- Wed Jan 05, 2011 1:40 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Leningrad Fort
- Replies: 5
- Views: 1506
Leningrad Fort
Does anyone know why we have a fort their in GS? I wasn't aware of any major fortifications in Leningrad, compared to say Sevastopol.
It makes it rather hard to take which although in the real war the Germans had trouble doing it, in the game it seems to require a bit more resource than seems ...
It makes it rather hard to take which although in the real war the Germans had trouble doing it, in the game it seems to require a bit more resource than seems ...
- Wed Jan 05, 2011 1:37 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Bit fuzzy on this...
- Replies: 6
- Views: 1788
In GS v2.0 the max consumption of armor is 5 (not 6). So panther's / tiger's use 4. :) King tiger's and Maus'es use 5. Pz IV use 3. Pz III use 2 or 3.
yes, but don't you have to double this?, one for the tanks move and again for the attack (unless of course you don't need to move).
so to move and ...
yes, but don't you have to double this?, one for the tanks move and again for the attack (unless of course you don't need to move).
so to move and ...
- Sun Dec 19, 2010 8:46 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: poll do axis need more oil
- Replies: 63
- Views: 11351
- Thu Dec 16, 2010 2:37 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: where is the joy in this game
- Replies: 58
- Views: 8589
- Mon Nov 29, 2010 5:23 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Upgrading of units
- Replies: 10
- Views: 2141
- Tue Nov 23, 2010 7:27 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Imbalance between Axis and Allies?
- Replies: 12
- Views: 3289
- Tue Nov 23, 2010 7:25 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777
- Thu Nov 18, 2010 8:08 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777
- Thu Nov 18, 2010 9:05 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777
- Wed Nov 17, 2010 10:27 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Imbalance between Axis and Allies?
- Replies: 12
- Views: 3289
Actually my thoughts are that Italy needs to be boosted a bit. Not so much in quality but in infantry numbers.
They had 600,000 troops ready to invade Yugoslavia at the start of the war, so the numbers where there (though not the quality). http://en.wikipedia.org/wiki/Royal_Italian_Army_%281940%E2 ...
They had 600,000 troops ready to invade Yugoslavia at the start of the war, so the numbers where there (though not the quality). http://en.wikipedia.org/wiki/Royal_Italian_Army_%281940%E2 ...
- Wed Nov 17, 2010 9:54 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777
I have had some more thought and now think that in the new G.S.2.0 in my educated opinion Battleship groups and Destroyer groups should have their ground attack set to 0, and keep the shock as is. So they can decrease entrenchment and decrease organisation, which sounds historically accurate, but ...
- Thu Nov 11, 2010 7:00 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Upgrading of units
- Replies: 10
- Views: 2141
The other reason why the Germans sent units to France to re-equip is that they had been knocked down to what would be 1 or 2 steps in the game. Moving the units away from the fount in this case makes sense.
Getting a new artillery piece or some better pants doesn't mean an infantry unit should need ...
Getting a new artillery piece or some better pants doesn't mean an infantry unit should need ...
- Thu Nov 11, 2010 6:54 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777
Cities and forts
I think that the code needs to be changed so that when destroyers and battleships are bombarding forts or cities that they can take damage as in real life these areas had coast defense guns etc. The free damage that the allies can do with shore bombardment really does get kind of silly after a while.
- Wed Nov 03, 2010 8:24 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: suggestion for DD units in GS v2.0
- Replies: 30
- Views: 4777