Dracarys!

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Bombax
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
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Dracarys!

Post by Bombax »

I know this is history rather than fantasy. But I wonder if I'm the only player who's dreamed of a Dracarys option to incinerate those interminably rebellious cities that just won't calm down - however many goodies I give them? Just call me Dany, and send for the men in white suits (or possibly Jon Snow)... :evil: :evil: :evil:
Surt
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Re: Dracarys!

Post by Surt »

That is what "Suppress Rebellion" is for, just look at the icon for it.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Bombax
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 266
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Re: Dracarys!

Post by Bombax »

Thanks, but I've been using that option.
I was hoping for something more...permanent :D
stormbringer3
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Re: Dracarys!

Post by stormbringer3 »

I've been looking for that icon but can't find it. Where do I look?
Thanks.
Bombax
Staff Sergeant - StuG IIIF
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Re: Dracarys!

Post by Bombax »

It's one of the 'Regional Decisions' - click the icon in the top right hand corner.
NB It doesn't always appear on the drop-down list, but it's regularly added as an option.
Surt
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Re: Dracarys!

Post by Surt »

Usual solutions
Play suppress unrest, last 5 turns
Play disperse slaves
sell/disperse decision
religions decision, might not help.
reform decision if you have a very good admin.
Proscription - also helps on population pressure.

Park a few slingers on the province to take the top of unrest.
Place pops in culture, hoping the rest of the province will provide

Build conversion and loyal buildings
Build national loyalty buildings

When a uprising occurs defeat it, the population decrease by 1 each combat lowering the problem.

Abandon province
Play "Liberate region"

Get glorious to increase loyalty.
Stop them getting raided.

Did I forget anything?
Last edited by Surt on Thu Jun 25, 2020 6:47 pm, edited 1 time in total.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Bombax
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 266
Joined: Sat Jul 02, 2016 1:44 pm

Re: Dracarys!

Post by Bombax »

Thanks Surt, there's at least a couple of things in there that I haven't tried. And the 'abandon province' option had completely passed me by!
Surt
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Re: Dracarys!

Post by Surt »

And I forgot

Proscription - also helps on population pressure.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Bombax
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 266
Joined: Sat Jul 02, 2016 1:44 pm

Re: Dracarys!

Post by Bombax »

Surt wrote: Thu Jun 25, 2020 6:47 pm And I forgot

Proscription - also helps on population pressure.
I haven't tried proscription yet, but I'll give it a go. Thanks.
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