Force Points difference Player VS Computer

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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Sjovarg
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Force Points difference Player VS Computer

Post by Sjovarg »

Why, when choosing a SP custom battle will the force points be about 10% lower for the player than the computer?
I tried looking it up in the manual, but couldn't really find anything.
Swuul
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Re: Force Points difference Player VS Computer

Post by Swuul »

Difficulty setting. On Difficulty 1 player and AI has equal number of points, on higher Difficulty levels the player gets fewer points to spend.
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Athos1660
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Re: Force Points difference Player VS Computer

Post by Athos1660 »

I guess the devs thought it was the best balance for difficulty setting.

However, you certainly know it, if you click on "Showing Advanced Options", you'll be able to manually set the force points for both sides, so you can increase/decrease this difference and even have more points than the AI.
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Re: Force Points difference Player VS Computer

Post by MVP7 »

At least in current beta it looks like difficulty 1 and 2 both give player the exact same amount of points which means slightly less than AI if hand-picking troops and a bit more if auto-picking. Difficulty 3 gives AI a points advantage and so on. Additionally I think difficulty 1 reduces the AI unit quality from the normal.

I think difficulty 2 with manual select is closest to 1:1 points against AI.
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

MVP7 wrote: Fri May 29, 2020 1:34 pm ... Additionally I think difficulty 1 reduces the AI unit quality from the normal..
So you're saying that AI tends to select lower quality units in difficulty 1? Then, given that AI gets a certain number of points at difficulty 1, doesn't a reduced unit quality selection for AI only result in AI getting more units?
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Blagrot
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Re: Force Points difference Player VS Computer

Post by Blagrot »

I think it means that the AI units are automatically dropped a quality level, compared to what the list shows, certainly that's what it does to the player on the highest difficulty.
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Re: Force Points difference Player VS Computer

Post by rbodleyscott »

Blagrot wrote: Fri May 29, 2020 2:12 pm I think it means that the AI units are automatically dropped a quality level, compared to what the list shows, certainly that's what it does to the player on the highest difficulty.
Normal quality values are:

Untrained 0
Raw 50
Average 100
Superior 200
Elite 300

On the lowest difficulty setting the AI units have their quality reduced by 25, and the player units have their quality increased by 25.

On the highest difficulty setting the player units have their quality reduced by 25, and the AI units have their quality increased by 25.
kronenblatt wrote: Fri May 29, 2020 1:51 pm
MVP7 wrote: Fri May 29, 2020 1:34 pm ... Additionally I think difficulty 1 reduces the AI unit quality from the normal..
So you're saying that AI tends to select lower quality units in difficulty 1? Then, given that AI gets a certain number of points at difficulty 1, doesn't a reduced unit quality selection for AI only result in AI getting more units?
No. Both sides pay the normal points cost for their units, and then the quality is tweaked.
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

rbodleyscott wrote: Fri May 29, 2020 2:29 pm
Blagrot wrote: Fri May 29, 2020 2:12 pm I think it means that the AI units are automatically dropped a quality level, compared to what the list shows, certainly that's what it does to the player on the highest difficulty.
Normal quality values are:

Untrained 0
Raw 50
Average 100
Superior 200
Elite 300

On the lowest difficulty setting the AI units have their quality reduced by 25, and the player units have their quality increased by 25.

On the highest difficulty setting the player units have their quality reduced by 25, and the AI units have their quality increased by 25.
kronenblatt wrote: Fri May 29, 2020 1:51 pm
MVP7 wrote: Fri May 29, 2020 1:34 pm ... Additionally I think difficulty 1 reduces the AI unit quality from the normal..
So you're saying that AI tends to select lower quality units in difficulty 1? Then, given that AI gets a certain number of points at difficulty 1, doesn't a reduced unit quality selection for AI only result in AI getting more units?
No. Both sides pay the normal points cost for their units, and then the quality is tweaked.
Which number of points are allocated to the player and AI, respectively, for the different difficulty settings?
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Athos1660
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Re: Force Points difference Player VS Computer

Post by Athos1660 »

kronenblatt wrote: Thu Jun 11, 2020 8:48 am Which number of points are allocated to the player and AI, respectively, for the different difficulty settings?
Click on a Force Size and 'Hiding advanced options' in Custom battles and you'll see it (and will be able to change it) :-)
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Re: Force Points difference Player VS Computer

Post by rbodleyscott »

Athos1660 wrote: Thu Jun 11, 2020 8:59 am
kronenblatt wrote: Thu Jun 11, 2020 8:48 am Which number of points are allocated to the player and AI, respectively, for the different difficulty settings?
Click on a Force Size and 'Hiding advanced options' in Custom battles and you'll see it (and will be able to change it) :-)
Note that the force points difference is greater if you choose player force selection rather than auto force selection. (Of course the AI always uses Auto, which does not consider the enemy army list or the terrain, so the player is getting an advantage by being able to pick his army to suit the enemy army and the terrain).
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Athos1660
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Re: Force Points difference Player VS Computer

Post by Athos1660 »

That's interesting! I always forget to try this auto force selection option.
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

Obsolete post.
Last edited by kronenblatt on Thu Jun 18, 2020 3:30 pm, edited 3 times in total.
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

Athos1660 wrote: Thu Jun 11, 2020 10:11 am That's interesting! I always forget to try this auto force selection option.
Yes, you get 5% more points with auto force selection compared to when you select force yourself.
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Re: Force Points difference Player VS Computer

Post by GamerMan »

or more accurately, the values for auto are 105%, 95%, 85%, 75%. then if you choose default troop selection instead of auto, you get 95% of that value. Not a huge difference, but it will make your chart more accurate
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

GamerMan wrote: Tue Jun 16, 2020 1:57 pm or more accurately, the values for auto are 105%, 95%, 85%, 75%. then if you choose default troop selection instead of auto, you get 95% of that value. Not a huge difference, but it will make your chart more accurate
Ok many thanks, amended in my spreadsheet. Will post once back home.
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Re: Force Points difference Player VS Computer

Post by kronenblatt »

So this one is more correct:
FoG2-ForcePointsPlayerVsAI.jpg
FoG2-ForcePointsPlayerVsAI.jpg (377.32 KiB) Viewed 1893 times
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