Kursk graphic looks very bad ...

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o_t_d_x
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Kursk graphic looks very bad ...

Post by o_t_d_x »

It seems, as if the kursk map has a script to set the graphic details to minimum.

On Charkov graphic looked normal, on all other maps too. Since the engine has performance problems it makes sense, but i dont want to play with such ugly graphic. The textures are unsharp, the ground is just green... even pc1 looks better. Or maybe its just a bug.
zakblood
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Re: Kursk graphic looks very bad ...

Post by zakblood »

without a report to see your system spec, normally it hard to say if it's by design on larger battles or users hardware etc etc

but as like you say it has a script to turn it down, that points to a design choice so its more playable maybe on different hardware types, maybe
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

zakblood wrote: Sun Apr 12, 2020 3:23 pm without a report to see your system spec, normally it hard to say if it's by design on larger battles or users hardware etc etc

but as like you say it has a script to turn it down, that points to a design choice so its more playable maybe on different hardware types, maybe
I wonder if it would save much performance, if there would be an option to turn off the unit "moving". I dont mean when they move because i klick at an hex, i mean that "moving" when they stand still on a hex. You can change the speed of that animation, but i havent found a way to turn it off.
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

So i upd. my drivers and reinstalled pc2 anew - helped nothing. I tried to test defender of the reich, sometimes it loads, sometimes it crashs. Doesnt seem to have to do anything with details, it crashes with minimum settings AND max. settings. But sometimes it works, even when on max. details settings. But when it works, it has the same problem like the kursk map: no ground textures at all, only green ground, very unsharp textures for example: swamps and fields. Only the units look normally. It seems that at the very beginning of the briefing, the ground textures are there, and then vanish. Have to check that again.

If that behaviour would occur on the big 41 and 42 maps too, i would come to the conclusion, that my 2gig vram (960GTX) are not enough. But on vyazma, moscow and stalingrad f. ex. i can play with MAXIMUM DETAILS. Ok the graphic card has a high work load but its stable and never crashes. The last map where graphics are normal, is charkov 43. I tested sicilly, defender of reich, kursk, they all look like very low detail. Even if i switch to max details, it only changes a little but still looks MUCH worse, then for example moscow 43. (which works perfectly under max details and looks great)

Seems the game still needs a lot of optimization for the engine. Because those little ground textures arent looking sooooooooooo good, that i would buy a new GK for it. And besides, other games with much better graphics work perfect in high detail on my machine. (i use 1980x1020 only)
Kursk (Runde 0).jpg
Kursk (Runde 0).jpg (630.6 KiB) Viewed 3589 times

In a file called terrainlog.txt i found this - maybe it helps:

Lite initialization,0.038574
Cache loaded,3.585938
Landscape geometry created,0.213013
Materials created,0.310852
Textures created,1.894348
Unit heights created,0.377319
Last edited by o_t_d_x on Mon Apr 13, 2020 12:27 pm, edited 4 times in total.
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

Thats the normal look on my machine:
Dünkirchen (Runde 2).jpg
Dünkirchen (Runde 2).jpg (860.15 KiB) Viewed 3589 times
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

Kaukasus (Runde 0).jpg
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o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

another big map that works perfectly on max. detail:
Fall Blau (Runde 0).jpg
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o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

The interesting thing is: ALL non historic maps look brilliant in max. detail, even the big america map. So its not a problem with big maps. Is it so hard to fix the bug, that on some maps the ground textures arent loaded at all ? And the very unsharp swamps and fields ? When do you fix that bug ? I am waiting for a month now................................................ :cry:
Attachments
Die Eroberung der USA (Runde 0).jpg
Die Eroberung der USA (Runde 0).jpg (1012.44 KiB) Viewed 2815 times
Last edited by o_t_d_x on Sat May 16, 2020 1:53 pm, edited 1 time in total.
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

all 3 see lion maps work perfectly:
Attachments
Unternehmen Seelöwe (Runde 4).jpg
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ManniW
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Re: Kursk graphic looks very bad ...

Post by ManniW »

I stop to play this Panzer Corps 2 game - the bugs make it realy unplayable - some guys here like it and support it - but for me for this paid price - its a insolence to offer something like that.
For example - I played the campaign several hours and had over 5 crashes every day.
zakblood
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Re: Kursk graphic looks very bad ...

Post by zakblood »

still no spec posted, so tbh same answer applies

viewtopic.php?f=582&t=97502
2gig vram (960GTX)
is the only thing mentioned, when it already states the min and max of the game before anyone needs to purchase etc so already is noted and a reply to most of your questions... so yes it will play, but also it won't look as good on the hardware owned, as it doesn't have the memory or power to display, so some maps fine, others, not so good :cry:

look at the amounts of views, to replies, eg nearly none except someone who doesn't like any way game and moans on the colour of the moon in most posts,seems only those with the lower spec's pc have the same issue, so not a bug or issue really with the game or engine just a hardware standpoint or not having enough power full stop, being your pc doesn't meet the max requirements to run the game on all maps and max settings, and just another maybe reason no developer has replied, he can't add extra Vram to your card, or give your pc the extra boost needed either in pc coding alone :oops:

20 more screenshots of every map in the game won't alter the facts, no information is posted on the system spec, so everything is a guess, looking at the VGA card, and knowing mine is the same one in my test pc, 5 to 6 years old now, it's maybe not going to get or look any better any time soon, unless you alter the card, and not knowing the rest of your system, i'll be honest and wouldn't recommend it either if the age of the other parts are the same age, unless they do meet the max and recommended settings in the list below, hope that helps more?

MINIMUM:
OS: 64-bit Windows 8/10 (the game runs on Windows 7 but no support will be provided)
Processor: Intel or AMD, Dual Core or better (Requires a 64-bit processor and operating system)
Memory: 8 GB RAM
Graphics: nVidia or AMD, 2GB VRAM
DirectX: Version 11
Storage: 12 GB available space
Sound Card: DirectX compatible sound device

RECOMMENDED:
OS: 64-bit Windows 8/10 (the game runs on Windows 7 but no support will be provided)
Processor: Intel or AMD, Dual Core or better (Requires a 64-bit processor and operating system)
Memory: 8 GB RAM
Graphics: nVidia or AMD, 4GB of VRAM
DirectX: Version 11
Storage: 12 GB available space
Sound Card: DirectX compatible sound device
zakblood
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Re: Kursk graphic looks very bad ...

Post by zakblood »

my 6 year old test pc spec and looks, FPS and ability to run and play at this is fine tbh, so no issue with the game, mind you same card eg power, just more video memory version, with different results, no crashes, no slowdown and no dropping in quality on the maps in question.

Operating System: Windows 10 Home 64-bit (10.0, Build 18363) (18362.19h1_release.190318-1202)
Language: English (Regional Setting: English)
Processor: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
Memory: 16384MB RAM
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 144 DPI (150 percent)

Card name: NVIDIA GeForce GTX 960
Display Memory: 12221 MB
Dedicated Memory: 4053 MB
Shared Memory: 8168 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Id: TSB0108
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Date/Size: 23/04/2020 01:00:00, 966360 bytes

Drive: C:
Free Space: 182.8 GB
Total Space: 243.6 GB
File System: NTFS
Model: ADATA SP900

latest stable drivers for well everything in the tower

Windows Error Reporting:
+++ WER0 +++:
No Data
+++ WER1 +++:
No Data
+++ WER2 +++:
No Data
+++ WER3 +++:
No Data
+++ WER4 +++:
No Data
+++ WER5 +++:
No Data
+++ WER6 +++:
No Data
+++ WER7 +++:
No Data
+++ WER8 +++:
No Data
+++ WER9 +++:
No Data

and no errors., game or system ones either, it's a clean install not a upgraded from either a another windows 10 build, or previous version of any windows etc etc
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zakblood
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Re: Kursk graphic looks very bad ...

Post by zakblood »

i'm using the same steam version and build as everyone else, have no mods or alterations to well anything, all default, i just turn off the clouds, weather etc, as that's my choice on max details
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o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

If the vram is the problem, why does EVERYTHING WORK PERFECT on OTHER BIG maps in MAX Detail ? I wont buy new hardware for one map (kursk - its as big as america map but without water) and WHY does sicilly, a small map, has the same problems ?

Why does the developer answer at steam tech forum, that THIS IS a problem of pc2 and that it has been confirmed and will be patched, but not in patch 3 ?????? And here is all i get - go buy some new hardware......

"Andrew Sh. [Entwickler] 14. Apr. um 1:24 Uhr
The problem is confirmed and we are looking for a solution. The solution will NOT be included in the upcoming patch."

The developer seems to think, that its not a hardware issue. Otherwise they wouldnt consider it patchable. I just wanted to know, HOW LONG i have to wait till this issue will be fixed. Its nice to win and change history, but i want to see the historical path in the SAME quality, as the non historic path WITHOUT hardware upgrade.
zakblood
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Re: Kursk graphic looks very bad ...

Post by zakblood »

there has been already some optimization of the code, which has helped some low end users, i'm just not sure how much more can be done, so can't comment if more patches will fix and help

it's a wait and see and hope it does for you and others, without the spec of the rest of the system, it's really hard to guess, so i won't try as it seems your more to the opinion that's it's a engine issue and not hardware.
o_t_d_x
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Re: Kursk graphic looks very bad ...

Post by o_t_d_x »

Wow, i missed completly that 8 GIG Vram are std. now, for not too much money. So ich will buy a new GK.
Rood
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Re: Kursk graphic looks very bad ...

Post by Rood »

zakblood wrote: Sat May 16, 2020 3:49 pm
2gig vram (960GTX)
is the only thing mentioned, when it already states the min and max of the game before anyone needs to purchase etc so already is noted and a reply to most of your questions... so yes it will play, but also it won't look as good on the hardware owned, as it doesn't have the memory or power to display, so some maps fine, others, not so good :cry:
I have an even older GPU (GTX 770). Most of the game runs more fine with good graphics, I also noticed that Kursk looks much worse but with the combination of the map size and limited VRAM (2 GB aswell) that was too be expected.

I think the problem lies with the Unreal engine, which probably is very heavy on system resources to begin with. I can run AC Odyssey at reasonable detail (actually imo the game looks just fantastic!).

As soon as the new Nvdia GPU's arrive this fall (I hope) I'm gonna shelve out some "prestige" to upgrade my now more than 6 year old PC.
MathiasK
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Re: Kursk graphic looks very bad ...

Post by MathiasK »

I found it yesterday at youtube !
OMG - Please - the Panzer Corps 2 Kursk scenario should look like this one: link removed
Last edited by zakblood on Sun Jun 14, 2020 7:47 pm, edited 1 time in total.
Reason: live link and not a mod posted on the forums
MathiasK
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Re: Kursk graphic looks very bad ...

Post by MathiasK »

link removed
Excuse me - why you erase this link ?
PoorOldSpike
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Re: Kursk graphic looks very bad ...

Post by PoorOldSpike »

Last edited by zakblood on 14 Jun 2020 19:47, edited 1 time in total.
Reason: live link and not a mod posted on the forums
----------------------------------------------------------------

What? Aren't we allowed to post youtube vids?
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