Advance after combat

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ivanov
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 574
Joined: Wed Jan 18, 2012 1:57 am
Location: Spain

Advance after combat

Post by ivanov »

Is there a way of preventing the units to advance after combat? The auto advance after combat, is so far the only mechanics of the game that I don't like. The units often advance to a suboptimal positions and expose themselves to a counterattack. This becomes a problem especially in the congested, urban battles. I don't think that player should be forced to advance, if he doesn't wish to do so.
Mickey Mouse

\m/ \m/
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Re: Advance after combat

Post by Kerensky »

There is no such mechanic.

Are you just clicking too much and moving into the space with a move action?

Yea, one click to attack. Clicking again is issuing a move order. This is one of the advancements over the old game. You don't have to wait for combat or animations to finish before issue new orders.
ivanov
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 574
Joined: Wed Jan 18, 2012 1:57 am
Location: Spain

Re: Advance after combat

Post by ivanov »

Kerensky wrote: Fri Apr 10, 2020 4:10 am There is no such mechanic.

Are you just clicking too much and moving into the space with a move action?

Yea, one click to attack. Clicking again is issuing a move order. This is one of the advancements over the old game. You don't have to wait for combat or animations to finish before issue new orders.
OK thanks. It seems I've been over clicking. The mouse is wonky and slow to respond in the game.
Mickey Mouse

\m/ \m/
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