Realistic/cinematic continuous play for battle

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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lostangelonline
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 97
Joined: Sat Oct 19, 2019 8:48 am
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Realistic/cinematic continuous play for battle

Post by lostangelonline »

Hi guys, is there anyone else who would want a realistic/cinematic "continuous play" for battles (where units move all at once, not one by one)? Even better, since in real battles the center of the army charges forward first, devs can leave it as it is now, only that the animation/charge of a unit, instead of beginning after the animation/battle of previous unit has ended, it starts together with the previous unit, but just a fraction of a second after. Also, if there is anyone who also likes the current approach, devs can add options for both. Also remove unit stats (maybe keep on mouse over). What do you guys say?

PS: I got a server/PHP error when submitting this new post, though it posted it.
Maker of "Realistic Stone Age" DoM mod
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