deactivate shrines part 2

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
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jjuu
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Fri Aug 30, 2019 12:54 am

deactivate shrines part 2

Post by jjuu »

Thanks for getting back to me about the shrines. I need to report a problem because "simply walking over them" does not work. I tried with every character I have in my party and NONE of them will show them explored. I do receive the item or unleash a beast but, they still show unexplored. This makes it impossible to complete krells tower. Thanks again.
PanzerG
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 123
Joined: Sat Nov 26, 2011 1:59 pm

Re: deactivate shrines part 2

Post by PanzerG »

After unlocking the 4 shrines you need to send 1 char to Krell's Tower to finish.
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