New Tiles and markers

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
Maths
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 93
Joined: Tue Jul 10, 2018 7:37 am

New Tiles and markers

Post by Maths »

Hi all,
I intend to create new map markers (such as the A, B, C, $... provided in the game) but when I edit the corresponding .png picture, the editor no longer recognize it (there is no selection blue square in the "markers" tab, others tabs still work properly)
My question is simple : how to proceed ? How to make the editor able to read the edited new layer and use the brand new created markers ? I know it is possible as I saw mods with markers layer larger than vanilla but I have no idea of the way to do it
Thank you !
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: New Tiles and markers

Post by cw58 »

Are you trying to replace the markers or add more markers?

I did a quick test by expanding the .png file to 952x136 and copying the 'A' marker to the new area. In the editor, I have 2 'A' markers; one in the original place and a second in the new area. So adding a new marker can be done.
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: New Tiles and markers

Post by cw58 »

It can also be done by adding more space under; i.e. making the graphic area 816 x 272.
Maths
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 93
Joined: Tue Jul 10, 2018 7:37 am

Re: New Tiles and markers

Post by Maths »

I'm trying to add more
However I was able to make a new marker appear in the editor too, but then no markers are selectable (blue square under them)
while normal tabs like units one present the selection blue square under the unit currently selected to be put on the map
Do you know what I mean ?
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: New Tiles and markers

Post by cw58 »

I think I know what you mean but I'm not having that trouble. Here's a screenshot of a test using a symbol I grabbed out of another folder:
temp.jpg
temp.jpg (516.72 KiB) Viewed 1676 times
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: New Tiles and markers

Post by cw58 »

And here's the file I used for the test:
LayerMarkers.png
LayerMarkers.png (26.59 KiB) Viewed 1675 times
Edit: The pic is not quite right. In the actual file, the border is at the end of the 6 original markers with a blank space beginning the 2nd line.
Like this:

(6 original markers)
(space) (new marker)

And I can select any of the original 6 and place them on the map too.
Maths
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 93
Joined: Tue Jul 10, 2018 7:37 am

Re: New Tiles and markers

Post by Maths »

Hi,
I've just done things as you did in your explanation and I also used GIMP to do so instead of the basic Windows provided Paint and then it worked ! Markers including new one are selectable (blue square) thus my problem is solved
The problem was caused by the fact that the edited picture had a solid blank white background while the pictures the PzC Editor may use have a transparent one, that's why I thought to switch to GIMP in addition to your instructions (in term of size) too
Thank you very much for your help !
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: New Tiles and markers

Post by cw58 »

Maths wrote: Thu Sep 26, 2019 3:39 pm Hi,
I've just done things as you did in your explanation and I also used GIMP to do so instead of the basic Windows provided Paint and then it worked ! Markers including new one are selectable (blue square) thus my problem is solved
The problem was caused by the fact that the edited picture had a solid blank white background while the pictures the PzC Editor may use have a transparent one, that's why I thought to switch to GIMP in addition to your instructions (in term of size) too
Thank you very much for your help !
Great! I'm glad that you were able to work it out. :)
Post Reply

Return to “Panzer Corps : Scenario Design”