Sieges

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

Post Reply
PDiFolco
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 129
Joined: Sat Aug 25, 2007 2:08 pm

Sieges

Post by PDiFolco »

With a non Roman faction- I'm playing Carthage- it's super hard to take big cities like Syracuse...or Numidian capitol Certa!
Sieges can take forever it seems...is there any way to speed that, for example building siege engines but I didn't see any mention of them...
ledo
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 152
Joined: Sat Feb 27, 2016 3:12 am

Re: Sieges

Post by ledo »

As far as I understand the manual the more units with the besieger trait (usually regular infantry), plus a good leader (or at least any leader) and a blockaded port all help. There is a chance element as well though (with a d10 being rolled and modifiers added/subtracted) so you could get unlucky.
devoncop
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1676
Joined: Fri Nov 20, 2009 8:46 am

Re: Sieges

Post by devoncop »

PDiFolco wrote: Mon Jul 15, 2019 6:12 am With a non Roman faction- I'm playing Carthage- it's super hard to take big cities like Syracuse...or Numidian capitol Certa!
Sieges can take forever it seems...is there any way to speed that, for example building siege engines but I didn't see any mention of them...
Syracuse is about the toughest city to take in the game initially (as it was historically) . It has a port that has exist in two different sea regions so Carthage needs to blockade both. As Ledo says besieger infantry and a General with a siege bonus should do the job fine.
PDiFolco
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 129
Joined: Sat Aug 25, 2007 2:08 pm

Re: Sieges

Post by PDiFolco »

devoncop wrote: Mon Jul 15, 2019 6:40 am
PDiFolco wrote: Mon Jul 15, 2019 6:12 am With a non Roman faction- I'm playing Carthage- it's super hard to take big cities like Syracuse...or Numidian capitol Certa!
Sieges can take forever it seems...is there any way to speed that, for example building siege engines but I didn't see any mention of them...
Syracuse is about the toughest city to take in the game initially (as it was historically) . It has a port that has exist in two different sea regions so Carthage needs to blockade both. As Ledo says besieger infantry and a General with a siege bonus should do the job fine.
Ok...but what's "besieger infantry" ? Any Inf will do ? Elephants can help ? But I think it'll be cool and historical to be able to build siege engines in addition.
panzeh
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 98
Joined: Sun Jul 24, 2005 2:21 pm

Re: Sieges

Post by panzeh »

For most countries, you need medium infantry to do sieges. Rome's heavies have a siege value, and everyone's heavy infantry gains siege value when it gets reformed, but that can take a while.

BTW, Rhodes is even harder than Syracuse. I have no idea how you take Rhodes without Roman units.
ledo
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 152
Joined: Sat Feb 27, 2016 3:12 am

Re: Sieges

Post by ledo »

PDiFolco wrote: Mon Jul 15, 2019 9:07 pm
devoncop wrote: Mon Jul 15, 2019 6:40 am
PDiFolco wrote: Mon Jul 15, 2019 6:12 am With a non Roman faction- I'm playing Carthage- it's super hard to take big cities like Syracuse...or Numidian capitol Certa!
Sieges can take forever it seems...is there any way to speed that, for example building siege engines but I didn't see any mention of them...
Syracuse is about the toughest city to take in the game initially (as it was historically) . It has a port that has exist in two different sea regions so Carthage needs to blockade both. As Ledo says besieger infantry and a General with a siege bonus should do the job fine.
Ok...but what's "besieger infantry" ? Any Inf will do ? Elephants can help ? But I think it'll be cool and historical to be able to build siege engines in addition.
They'll have the besieged ability which looks like a siege tower on their unit card. Hold ctrl while mousing over the unit for more details.
PDiFolco
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 129
Joined: Sat Aug 25, 2007 2:08 pm

Re: Sieges

Post by PDiFolco »

ledo wrote: Mon Jul 15, 2019 10:03 pm
PDiFolco wrote: Mon Jul 15, 2019 9:07 pm
devoncop wrote: Mon Jul 15, 2019 6:40 am

Syracuse is about the toughest city to take in the game initially (as it was historically) . It has a port that has exist in two different sea regions so Carthage needs to blockade both. As Ledo says besieger infantry and a General with a siege bonus should do the job fine.
Ok...but what's "besieger infantry" ? Any Inf will do ? Elephants can help ? But I think it'll be cool and historical to be able to build siege engines in addition.
They'll have the besieged ability which looks like a siege tower on their unit card. Hold ctrl while mousing over the unit for more details.
ok, the Legions have that, but I think no Carthage units has it...
panzeh
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 98
Joined: Sun Jul 24, 2005 2:21 pm

Re: Sieges

Post by panzeh »

PDiFolco wrote: Mon Jul 15, 2019 10:15 pm
ledo wrote: Mon Jul 15, 2019 10:03 pm
PDiFolco wrote: Mon Jul 15, 2019 9:07 pm

Ok...but what's "besieger infantry" ? Any Inf will do ? Elephants can help ? But I think it'll be cool and historical to be able to build siege engines in addition.
They'll have the besieged ability which looks like a siege tower on their unit card. Hold ctrl while mousing over the unit for more details.
ok, the Legions have that, but I think no Carthage units has it...
The two units Carthage has in the beginning with siege value are phoenician foot and mercenary warbands.
Post Reply

Return to “Field of Glory: Empires”