[Gameplay Bug][Disabled Units][Fixed]

Moderators: Order of Battle Moderators, The Artistocrats

Post Reply
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

[Gameplay Bug][Disabled Units][Fixed]

Post by Horst »

Since Sandstorm, the campaign-editor offers the possibility to disable unit types.
For the Sandstorm campaign, following (air) units are disabled: Ar 196, Do 18, and BV 138
Unfortunately, disabled units will still show up in the purchase screen again if you reload a campaign save.
To quickly test this:
1. start a new Sandstorm campaign game
2. click Purchase and memorize the available Recon units
3. manual save the game
4. load the previously saved game
5. click Purchase and check the Recon tab. You should see additionally the Ar 196 and the BV 138.
Whatever unit you disable in the campaign-editor, these will show up on loaded saves again; only disabled categories like land, naval, and air work on a load.
This isn't a Sandstorm-only issue, but also affects any other (custom) campaigns where you want to disable units.
Last edited by Horst on Wed May 29, 2019 2:49 pm, edited 1 time in total.
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3711
Joined: Mon Nov 27, 2017 10:24 pm

Re: [Gameplay Bug][Disabled Units][New]

Post by GabeKnight »

It's already registered as Bug #3983 in the BugDB and should be resolved in the next patch.
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

Re: [Gameplay Bug][Disabled Units][Fixed]

Post by Horst »

Fixed in 7.1.8... at last! :D
Post Reply

Return to “Order of Battle Bug Submissions”