- you get additional supplies etc a lot more often (wood stockpile found, etc)
- there are no supply rules lessening ship and settler value
- cities cannot be starved into submission
- cities cannot be persuaded with influence making influence points only value as a cheap item for trade (really, that's using an exploit, though)
Yeah, I'm missing a lot using noob. I do, however, like the less aggressive AI. I found it a bit annoying early in the game at medium so I'm leaning towards the setting just below that. Still, I wonder how many of these other things will be restored or what I'll be missing that even higher values have. I guess there's only one way to find out!
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