Hi
So trying to figure out these issues, playing a German forces in East
1/why is my artillery so useless, 8" shell should decimate any Infantry in open and at least damage most tanks ( plunging shot weak armour on top ) lucky if I get a -1
2/ Russian Infantry taking out Tiger Tanks in open, come on no way could that happen must have had some pretty awesome anti tank missiles
3/ Cavalry defeat tank yea right man on horse defeats man in tank
4/ Radar how do the Russians keep finding my damaged units when I take to rear they shouldn't be able to see them
5/ T34/76 taking small hits from Tiger Tank really
I,m thinking next time I play this just have lots of cavalry & base infantry , no wait if I use my Panzer Grenadiers against a Russian tank they die
Is this game rigged so you can't win ?
Trying to understand Panzer General 2
Moderator: Panzer Corps 2 Moderators
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- Major-General - Tiger I
- Posts: 2455
- Joined: Tue Jul 10, 2018 1:18 pm
Re: Trying to understand Panzer General 2
Welcome to the forum, allow me to ask: do you mean Panzer General 2 or Panzer Corps 2?
For sure you know that Panzer Corps 2 hasn’t been released yet… so I am not sure this sub-forum is the right place for your questions?
Maybe better to try here, i.e. to have higher chances to receive some answers:
http://www.slitherine.com/forum/viewforum.php?f=121
For sure you know that Panzer Corps 2 hasn’t been released yet… so I am not sure this sub-forum is the right place for your questions?
Maybe better to try here, i.e. to have higher chances to receive some answers:
http://www.slitherine.com/forum/viewforum.php?f=121
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: Trying to understand Panzer General 2
Sorry Peter
Panzer Corps 2
Just doing Seelow Heights, frustrating when a Tiger at 6 gets destroyed by Infantry even after being hit by arty. I usually keep arty just behind my tanks but this is becoming redicules when Russian Infantry in open can badly damage or destroy tank. I have tried same with Panzer Grenadier and they get smashed,
Arty with Inf in open especially the 21Cm should decimate any Inf in open & even do damage to tanks. At moment my Art seems to be a waste of space
Panzer Corps 2
Just doing Seelow Heights, frustrating when a Tiger at 6 gets destroyed by Infantry even after being hit by arty. I usually keep arty just behind my tanks but this is becoming redicules when Russian Infantry in open can badly damage or destroy tank. I have tried same with Panzer Grenadier and they get smashed,
Arty with Inf in open especially the 21Cm should decimate any Inf in open & even do damage to tanks. At moment my Art seems to be a waste of space
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- Major-General - Tiger I
- Posts: 2455
- Joined: Tue Jul 10, 2018 1:18 pm
Re: Trying to understand Panzer General 2
Not sure, sounds like they were suppressed and then surrendered? Do you have a replay or a screenshot maybe?
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: Trying to understand Panzer General 2
Nah
The suppression should be on the Russian Infantry attacking me
IE AL move, Tiger Tank in open at 6 gets bumped by Russian Infantry, first artillery ( nice spread of 8" shells ) bounce of Infantry in the open, then they proceed to destroy tank. Funny considering said infantry didn't have anti armour weapons and in open v's a tank. I don't think even modern Infantry would attempt this
PS ( I was an Infantry soldier and know what it takes to take out a tank )
And what is with SMG Infantry so they have a Section Machine Gun still not much against a tank
Even more funny is T34/43 badly damaging Tiger
Most of my units I have had from beginning and upgraded so they have experience. When I check the AL Tank "new" so I should destroy them easily
Seems as though all my units have become idiots and weak armour in last year, before then they would destroy a T34 easily
Not sure but is there a program in the Russian AL that makes then suddenly better ?
Just very frustrating watching infantry behave like heavy armour and inflict more damage than a IS 1 or 2
The suppression should be on the Russian Infantry attacking me
IE AL move, Tiger Tank in open at 6 gets bumped by Russian Infantry, first artillery ( nice spread of 8" shells ) bounce of Infantry in the open, then they proceed to destroy tank. Funny considering said infantry didn't have anti armour weapons and in open v's a tank. I don't think even modern Infantry would attempt this
PS ( I was an Infantry soldier and know what it takes to take out a tank )
And what is with SMG Infantry so they have a Section Machine Gun still not much against a tank
Even more funny is T34/43 badly damaging Tiger
Most of my units I have had from beginning and upgraded so they have experience. When I check the AL Tank "new" so I should destroy them easily
Seems as though all my units have become idiots and weak armour in last year, before then they would destroy a T34 easily
Not sure but is there a program in the Russian AL that makes then suddenly better ?
Just very frustrating watching infantry behave like heavy armour and inflict more damage than a IS 1 or 2
Re: Trying to understand Panzer General 2
For Panzer General 2 this is the wrong forum.
For Panzer Corps 2, this is the right forum, but the game is not out yet.
For Panzer Corps, this is the wrong sub-forum (see link above), but I can offer some advice:
You can press L after combat to see the details. So next time something similar happens you can check if you missed an important detail or just had back luck. Posting a screenshot from that dialog might get you more help.
In the game options, you can select an option for "Combat Random" that reduces randomness.
For Panzer Corps 2, this is the right forum, but the game is not out yet.
For Panzer Corps, this is the wrong sub-forum (see link above), but I can offer some advice:
You can press L after combat to see the details. So next time something similar happens you can check if you missed an important detail or just had back luck. Posting a screenshot from that dialog might get you more help.
In the game options, you can select an option for "Combat Random" that reduces randomness.
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- Major-General - Tiger I
- Posts: 2455
- Joined: Tue Jul 10, 2018 1:18 pm
Re: Trying to understand Panzer General 2
Very good idea, you should get a screen like this:

Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Thu Mar 08, 2018 10:38 am
Re: Trying to understand Panzer General 2
Lmao.PeteMitchell_2 wrote: ↑Mon Feb 18, 2019 9:39 am Welcome to the forum, allow me to ask: do you mean Panzer General 2 or Panzer Corps 2?
For sure you know that Panzer Corps 2 hasn’t been released yet… so I am not sure this sub-forum is the right place for your questions?
Maybe better to try here, i.e. to have higher chances to receive some answers:
http://www.slitherine.com/forum/viewforum.php?f=121
Had a hard time grasping reality reading the original post.
I am either a couple decades back in time, or a couple years ahead of time.